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  1. E-Lit in Spanish: Voices of Dissent in a Globalized World

    E-lit narratives in Spanish have been developing at a steady pace with a profound embedded interest in denouncing some of the historical, social and political events which are commonplace in the Spanish speaking world. Their origins can be traced back to iconic works such as Extreme Conditions (1996) and The Wright Brothers’ First Flight (1996) by Juan B. Gutiérrez. Whereas the first e-lit work immerses the reader in a science fiction narrative which portrays the effects of capitalism, the second literary piece takes place in an isolated Latin American town deeply affected by corruption and the typical idiosyncrasies of a small Latin American town.  As a follow up to this declamatory gesture portrayed by these narratives, Gabriella infinita (2000) by Colombian writer Jaime Alejandro Rodríguez Ruiz brings to the fore topics that are common in many Spanish speaking countries, such as a civil war, censorship, repression, fear and exile. In turn, Golpe de gracia (2006) also by Jaime Alejandro Rodríguez Ruiz discusses the role of authoritarianism in society, as represented by one of its main characters.

    Adela María Ramos - 07.06.2017 - 20:17

  2. “No Country for E-Lit?” – India and Electronic Literature

    The current Indian government’s dream of a ‘Digital India’ does not include digital culture or the digital humanities. The country now has its digital library of digitised analog works (mainly printed texts) but it does not have a significant electronic literature. It does have a growing videogames industry that is becoming keener on sophisticated means of non-linear storytelling and also deeper investment in digital storytelling through platforms such as wevideo etc. mainly for the purposes of raising social awareness. Recent videogames such as the indie RPG, Unrest as well as adaptations of Bollywood films such as Ghajini attempt non-linear storytelling. Digital stories, such as ‘We are Angry’, a story about the recent brutalities against women in India, are becoming a popular medium of spreading awareness.

    Kristen Lillvis - 07.06.2017 - 20:19

  3. Spanish Digital Literature in the Garden of the Forking Paths

    Spanish Digital Literature is now an artistic experimentation field which attracts the attention of many authors, critics and readers every day. Its heartbeat began in the late 90s. During these twenty years the launch of digital literature has coincided with the crises in textuality to which digital media has given rise (Romero López 2012). In addition, the creativity of so-called ‘digital natives’ is an added factor that is giving positive and substantial results (Pressman 2014). The new commitment to digital reading has been enough to bring about a knowledge crisis capable of formulating new socio-cultural changes, innovative ways of disseminating information and novel beliefs, which is what we are already witnessing. This essay shows the forking paths of Spanish digital literature. After the discussion about how digital literature emerged, the new textualities appearing on the digital literary paths will be reviewed.

    Gabriela Baeza Ventura - 07.06.2017 - 23:50

  4. Irresponsible mediums: the chess games of Marcel Duchamps

    In 1968, avant-garde artist Marcel Duchamp and composer John Cage exhibited Reunion, a chess performance that took place in Toronto. Whenever Duchamp or Cage moved a piece, it generated a musical note until the game was transformed into a symphony. Inspired by this performance, Irresponsible Mediums—poet and academic Aaron Tucker’s second full-length collection of poems—translates Duchamp’s chess games into poems using the ChessBard (an app co-created by Tucker and Jody Miller) and in the process, recreates Duchamp’s joyous approach to making art, while also generating startling computer-made poems that blend the analog and digital in strange and surprising combinations.

    Lori Ricigliano - 14.06.2017 - 22:09

  5. Things Rarely Turn Out the Way I Intend Them To

    A version of this illustrated article about creative process was given by J.R. Carpenter as a Keynote Address at the New Media Writing Prize Award Event at Bournemouth University in January 2017.

    J. R. Carpenter - 30.06.2017 - 12:25

  6. Poetic fingerprints: digital literature’s countercultural and metamedial integration of vision and touch

    This paper reflects on the transformations of reading and writing literature promoted by digital environments by presenting some examples created by Serge Bouchardon between 2010 and 2016: Hyper-tensions. Exploring antinomies such as functionality and controllability versus a loss of grasp, desire for transparency versus a need for opacity, willingness to leave and disseminate traces versus discomfort in the permanent exposure of disseminated traces, the three artworks deal with the integration of sense modalities like vision and touch. This is a core question at a special moment in Occidental history characterized by the fact of it being less and less dominated by writing, taking us to a new illiteracy triggered by the rising of an elite that expresses itself by means of programming of cybernetic data banks and computational facilities. Also, exploring the visual and gestural metaphors in Bouchardon’s works as a synonym for transparency, imperceptibility, and inoperability, I argue that this countercultural strategy is his way of subverting the increasing interest in tangibility and immediacy by digital media industries.

    Diogo Marques - 26.07.2017 - 17:08

  7. ELO 2017: Book of Abstracts and Catalogs

    This is the book of abstracts and catalogs of ELO 2017: Affiliations, Communities, Translations.  It includes abstracts to all workshops, roundtable discussions, lightning talks, research papers and panels, readings, performances and screenings, and exhibitions that are part of ELO 2017 conference and festival at UFP and other venues in Porto, Portugal.

    For more information, see the individual elements of the programme.

    Hannah Ackermans - 09.08.2017 - 11:50

  8. Present and Future of Digital Ecology: Performance of Digital Poetry in the Transitional Phases

    Present and Future of Digital Ecology: Performance of Digital Poetry in the Transitional Phases

    Shanmuga Priya - 28.08.2017 - 09:46

  9. Infiltrating Aesthetics: Videogames, Art, and Distinction

    Though scholars of literature and the arts remain skeptical, Strunk explores some of the ways "videogames are making the transition into being objects worthy of artistic attention."

    Raoul Karimow - 12.09.2017 - 13:42

  10. The Economics of Book Reviews

    In a review of the contemporary publishing marketplace in the U.S. and the many definitions of “corporate fiction,” Di Leo, editor of the American Book Review, offers some insights into the new economics of digital publishing and how ABR’s recent decision to partner with ProjectMuse ended the “online poaching” of the magazine’s content.

    (Source: EBR) 

    Filip Falk - 24.09.2017 - 21:26

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