Search

Search content of the knowledge base.

The search found 21 results in 0.018 seconds.

Search results

  1. Fractalize 1: I've loved you from afar

    FRACTALIZE is a hypermedia fiction project created by Tony Vieira, with Lesley Loksi Chan and Arthur Yeung. The first installment, ”I've loved you from Afar,” is a fractal reminiscence of a romance across space and time. Created for Supercrawl 2017, a four day art and indie music festival in Hamilton, Canada, Fractalize is intended to exist both inside a gallery space as much as within the audience member’s smartphone. Narrative “fractals” will be delivered over the course of the five day ELO Conference and Festival via email and social media, with intentional knowledge gaps that users fill in based on their own experience, anxieties, and desires. Users experience the project in the form of VR/360º video gallery exhibit, video walks, web videos, photographs, original music, text messages, sound art, Spotify playlists, and social media posts. Characters within the narrative have their own social media identities which are regularly updated over the course of the exhibition, creating a blurring of the lines that separate reality and virtuality.

    Nina Kolovic - 26.09.2018 - 15:12

  2. Berlin Remix

    "Berlin: Symphony of a Great City" by Walter Ruttman (1927) is the central work in the genre of "City Films" which thrived internationally in the 1920s and 1930s. "Berlin Remix" is a generative video installation based on this seminal work. The original film has been deconstructed into its individual shots, which are placed in a shots database. "Berlin Remix" investigates cinematic style and technique through the creation and presentation of an ongoing series of short films drawn from this database. Each of these short films reflects a different facet of the original work, and each film is unique - differing from the others in cinematic style, thematic content or both. The artist has defined a number of style templates through analysis of various documentary films, particularly those in the City Film genre. The templates incorporate different content themes (such as work, recreation, culture, class) and a variety of cinematic manipulations (such as sequencing pattern, editing pace, transition choice, and visual treatment). The templates will use real-time algorithmic operations to call up shots and apply the cinematic treatment.

    Susanne Årflot Løtvedt - 26.09.2018 - 15:18

  3. Rewriting, Relearning : Creative Collaborations in the Digital Humanities

    Eight scholars joined an experimental writing workshop in the mid 2000s, in the hope of transforming their work and its impact—and developed some of the first projects to be published in the groundbreaking digital humanities journal Vectors. In this musical, performative documentary, your keypresses trigger statements and media from alumni of the Vectors workshop as they retrace their experiences, which for many had a significant effect on how they thought and wrote. Delivered using a new technology called Stepworks, every word, image, sound, video, and musical note in the documentary was individually specified using Google Sheets. The work is presented in two parts, which can be navigated
    using the menu in the top right.

    Jane Lausten - 26.09.2018 - 15:20

  4. Salt Immortal Sea 2

    An explosion sends you, the reader, from your boat in the Mediterranean into what Homer called the salt immortal sea only to be rescued by a mysterious ancient watercraft. Aboard this boat, you encounter allegorical characters from ancient and modern times, locked in a dangerous power struggle, passing secrets, currying favor, creating enemies, and fostering unrest. In this interactive story, we recast figures in the contemporary refugee crisis against the mythos of the quintessential traveler, Odysseus, for the refugee likewise travels cursed, unable to return home. The story of the refugee is a harrowing reality reimagined here in terms of sirens and cyclops, not to make the horrors of war fanciful but to render the tale of the most abject and disenfranchised of global citizens in epic terms. 

    Nina Kolovic - 26.09.2018 - 15:22

  5. Rolled Hem or Nadine

    Rolled Hem or Nadine contains text, images, and animation by Christy Sheffield Sanford. This bedtime horror story, based on a 12th century lais by Marie de France, was published by Amp in 2017. The video, part of a multimedia project The Hem-nal, explores how we veil or bare our inner lives and bodies and how much agency we have in forming boundaries.

    Asked about U.S. resistance to Tanztheater Wuppertal, German choreographer Pina Bausch suggested one reason might be habits of viewing, Sehgewohnheiten. Digital animation can disrupt linear reading habits and provide new associations. Inherent poetic qualities of iMovie and Photoshop help bridge the gap between image and text. Faun, a German ensemble, permitted use of the song “Sirena”.

    Jane Lausten - 26.09.2018 - 15:23

  6. Sacrosanct

    Sacrosanct is a parser-based work of interactive fiction set in the bare halls of MIT.
    Originally written for Nick Montfort’s class on Interactive Narratives, it invites players on a surreal, metaleptic quest to hand in an overdue final project. Taking playful liberties with conventional notions of narrator, narratee, and narrative, Sacrosanct explores the theme of transgression in many forms.

    Jane Lausten - 26.09.2018 - 15:26

  7. The Winnipeg : The Poem That Crossed the Atlantic

    The Winnipeg: The Poem that Crossed the Atlantic consists of a website with information about these interdisciplinary research project and the poetic space of “The Poem that Crossed the Atlantic”; an interactive, multilinguistic transatlantic sea of stories fed by the uploaded posts gathered in the website. The main inspiration has been a personal story rooted in historical events of the Spanish Civil War and the Spanish and Chilean Historical Memory, due to the involvement of the Chilean poet Pablo Neruda in the evacuation and rescue of 2,200 Spanish civil war exiles from French concentration camps. The author worked with Alexandre Dupuis-Belin as creative programmer.

    Jane Lausten - 26.09.2018 - 15:35

  8. TOPO_Trajectoires 20 ans de présence en art et littératures numériques

    In 2018, TOPO is celebrating its 25th anniversary, and its 20th anniversary of involvement in creation and dissemination of digital art. The Montreal artist-run centre TOPO is a laboratory for digital writings and creations for web, performance, and installation spaces. Its mandate is to incubate, produce, and circulate original multimedia artworks that explore interdisciplinary and intercultural hybridizations in the digital arts.
    It was through exploration of interactive narrative that the founders of TOPO – artists Michel Lefebvre and Eva Quintas – introduced TOPO to new-media circles in January 1998. A memorable ice storm had just ravaged Montréal when the FM network of Radio-Canada broadcasted a web-radio version of the three episodes of the photo-novel Liquidation, a first in Québec. This major pluri-media project, finalized in 2001 in the form of random fiction on CD-ROM, gave a foretaste of the organization’s orientations: collective creation, a multidisciplinary focus, exploration of various supports and narrative forms for new media, and extension of practices on the network into the public space and vice versa. 

    Akvile Sinkeviciute - 26.09.2018 - 15:35

  9. The Fall

    "The Fall" is the story of John Smith, three-time winner of the MBPW (Most Boring Person in the World award), who is about to take a radical step into the next phase of his life. John Smith is not only himself in this narrative—through the use of archetypal images, symbols and plot, he becomes an everyman for our age. 

    This story synthesizes text, images, audio, and animation into a single sustained vision of the action. It engages readers with opportunities for fuller interactions (e.g. triggering visual events during the piece and, at the end, an interactive quiz). These interactions push against typical reader expectations and force a more pro-active engagement with the material.

    Akvile Sinkeviciute - 26.09.2018 - 15:45

  10. The Aberration of the Translator

    The Aberration of the Translator considers virtual reality as a social space, one with its own rules of presentation and communication. Gloria Anzaldua’s “How to Tame a Wild Tongue” is sampled and celebrated to create a microcosm of colliding quotations that break and collide across the virtual space of the CAVE. Every language is a foreign language, learned through memorized rules and societal agreements. In Walter Benjamin’s “The Task of the Translator,” refastening shards of a shattered vessel is compared to the act of translation; writing must be fragmented and then reassembled to traverse barriers of language. The Aberration of The Translator acknowledges the world which utilizes linguistic tools to order, colonize, and develop architectural space, specifically interrogating the act of code-switching and the multilingual experience.

    Jane Lausten - 26.09.2018 - 15:52

Pages