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  1. Icarus Needs

    Daniel Merlin Goodbrey’s Icarus Needs is part of a series of works in which Goodbrey draws on the dual aesthetics of comics and classic video games. Built in Flash, the piece is strongly visual and provides a world of panels to explore. The player moves Icarus through the panels using standard keyboard controls, encountering dream-like objects (such as an oversized telephone) and hitting many dead ends and simple item-based puzzles that block progression out of the dream. The game as dream metaphor is explored fully (as one fragment of text warns, “Don’t fall asleep playing video games”) and creates a compelling world of flat 2D visuals in different monochromatic palettes. Icarus Needs is a hypercomic adventure game staring everyone's favourite mentally unhinged cartoonist, Icarus Creeps. (Source: ELC 3)

    The goal of the game is to find his girlfriend, save her and escape the game. He need's to complete different tasks to do so. The tasks are puzzles that Icarus needs to solve, and when a mission is given is either by Icarus himself or another character. He communicates trough talking bubbles. 

    Eirik Tveit - 06.09.2016 - 18:07

  2. Grand Theft Auto V

    Grand Theft Auto V is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 17 September 2013 for PlayStation 3 and Xbox 360, on 18 November 2014 for PlayStation 4 and Xbox One, and on 14 April 2015 for Microsoft Windows.

    Filip Falk - 19.10.2017 - 20:30

  3. The Walking Dead: Season Two

    The Walking Dead: Season Two is an episodic adventure video game based on The Walking Dead comic book series developed by Telltale Games. It is the sequel to The Walking Dead, with the episodes released between December 2013 and August 2014, and a retail collector's disc edition planned at the conclusion of the season. The game employs the same narrative structure as the first season, where player choice in one episode will have a permanent impact on future story elements. The player choices recorded in save files from the first season and the additional episode 400 Days carry over into the second season. Clementine, who was the player's main companion during the first season, is the playable character in Season Two.

    (Source: Wikipedia)

    Daniel Venge Bagge - 07.11.2019 - 21:30