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  1. Brainstrips

    Brainstrips, a series of comic strips for the web, explores key concepts in philosophy, science, and math. Each work is created in Flash and includes text, animations, audio, and video. "Deep Philosophical Questions" (2008), answers six important questions that slip between the cracks of serious philosophy, into a place where logic and pedantry have no play. This work uses copyright-free comic strips from the Golden Age of Comics (American comic books created in the 1930s and 1940s). The strips have been re-colored and digitally edited to enhance their clarity and to accommodate new dialog boxes and Flash animations. "Science For Idiots" (2009), explains some of the greatest science puzzles of our time. This work uses comics and clipart images that have been digitally edited and then animated to create a multimedia story event for the viewer. Sound is also an integral part of the story, and it has been layered into each segment of the piece. The final result is a dynamic visual and auditory experience for the reader, and a closer look at the potential within animated strips on the web.

    Eric Dean Rasmussen - 18.02.2011 - 21:30

  2. Pieces of Herself

    Pieces of Herself is an exploration of feminine embodiment and identity in relationship to public and private space. Using a drag-and-drop game interface, viewers scroll through familiar environments (e.g., domestic, outdoor, work) to collect metaphorical "pieces" of the self and arrange them in compositions inside the body. As each piece enters the body, it triggers audio clips from interviews with women, music loops, and sound effects, resulting in a layered narrative. The project, which was inspired by Elizabeth Grosz's theories about embodiment, comments on social inscription of the body. The environments are composites of more than 400 photographs; the pieces include 40 vector drawings, and the audio clips include segments from interviews with 10 women.

    (Source: Author's description from Electronic Literature Collection, Volume Two)

    Eric Dean Rasmussen - 22.02.2011 - 17:26

  3. Neseblod

    Neseblod means "nose bleed" in Norwegian, and a blurred photo of a man's face, with blood around his nose, is a key visual element of the piece. This is a dynamic, audio-visual work where the reader can affect which sounds are produced and which textual fragments are displayed on the screen. The background consists of three images that repeat in a loop at the same time as a white line continuously moves in a loop from top to bottom of the screen. The reader can move eight white dots around on the screen, and each dot has its own sound and a small textual fragment. Each time the white line scans a white dot the sound and the textual fragment are realised. The work's aesthetic expression depends on how many dots the reader chooses to activate, and how the reader organises the dots in the space. (source: Hans Kristian Rustad for elinor.nu)NO LONGER ONLINE?

    Jill Walker Rettberg - 27.03.2011 - 13:40

  4. Amor-mundo, ou a vida, esse sonho triste

    Amor-mundo, ou a vida, esse sonho triste [World-love, or life, that sad dream] is an animated text which proposes generative schemes of both visual and audio animation. Building on metaphors and images from the works of the Portuguese poet Florbela Espanca, and using as its starting point the Actionscript code of Jared Tarbel, this work includes five poems: Part 1 - Deixa-me ser a tua mais triste mágoa; Part 2 - Eu queria ser o mar alto; Part 3 - Passo no mundo a ler o misterioso livro;  Part 4 - Sou o vento que geme e quer entrar; Part 5 - Horas mortas. The reader can add to these poems random spatial layers that allow the creation of multiple constellations of meaning.

    Rui Torres - 25.11.2011 - 19:20

  5. Amor-mundo, ou a vida, esse sonho triste (cn)

    Amor-mundo, ou a vida, esse sonho triste [World-love, or life, that sad dream] is an animated text which proposes generative schemes of both visual and audio animation. Building on metaphors and images from the works of the Portuguese poet Florbela Espanca, and using as its starting point the Actionscript code of Jared Tarbel, this work includes five poems: Part 1 - Deixa-me ser a tua mais triste mágoa; Part 2 - Eu queria ser o mar alto; Part 3 - Passo no mundo a ler o misterioso livro;  Part 4 - Sou o vento que geme e quer entrar; Part 5 - Horas mortas. The reader can add to these poems random spatial layers that allow the creation of multiple constellations of meaning.

    Rui Torres - 25.11.2011 - 19:35

  6. Palimpsest

    “Palimpsest” is an audiovisual work exploring the space between sound and image through collaboration. Two distinct narratives, audio and visual, collide to find alternative paths and perspectives around a virtual light sculpture. The piece reinterprets one of a series of photographic light paintings taken during a drive at night [see image 1]. The photographs were experiments: improvisations with long exposures, motion and gesture. As images in themselves however, the collaborators found them to be engaging both visually and conceptually. Visually they bring to mind the poetic: the camera has captured ethereal light trails drawn by the motions of passing traffic in mid-air, giving them an almost sculptural quality. They suggest contours, energies, volumes and spaces that are open to further exploration and interpretation. Conceptually, their contradictory nature seems to suggest ideas of the interstitial - the space or place in-between things - or what Duchamp termed the “infrathin”. The light-forms captured in the image, exist in-between the real and the virtual, brought together in a moment by the camera.

    Meri Alexandra Raita - 18.06.2012 - 19:22

  7. SimpleTEXT

    SimpleTEXT is a collaborative audio/visual public performance that relies on audience participation through input from mobile devices such as phones, PDAs or laptops. SimpleTEXT focuses on dynamic input from participants as essential to the overall output. The performance creates a dialogue between participants who submit messages which control the audiovisual output of the installation. These messages are first parsed according to a code that dictates how the music is created, and then rhythmically drive a speech synthesizer and a picture synthesizer in order to create a compelling, collaborative audiovisual performance. SimpleTEXT was originally funded by a commission from Low-Fi, a new media arts organization based in the UK.

    (Source: http://www.coin-operated.com/2010/05/01/simpletext-2003/)

    Hannah Ackermans - 06.04.2016 - 15:16