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  1. Voyage Into the Unknown

    On May 25, 1869, you join the crew of one-armed Civil War veteran John Wesley Powell along with eight other fellow veterans, hunters and trappers, in an attempt to be the first to navigate the Colorado River through the vast unmapped maze of canyons in the heart of the Great American Desert. Playing the role of one of the crew members, you are well aware that no European-American has boated the formidable Colorado River -- not, at least, and written about it. Turning inward... this is, perhaps, the final American frontier, a terra incognita. This Flash-based interactive work is constructed using an innovative, sequentially loading horizontally scrolling format in which users travel across fiction and documentary artifact. You will travel across writing modes as well as spaces. Knowledge may lie in traveling among such modes. First comes the adventure, then comes its representation. Much later, comes critical examination, and, perhaps, as a whole, re-invention... The work uses the interactive format to bridge genres and modes of expression.

    (Source: Author's description from Electronic Literature Collection, Volume Two)

    Eric Dean Rasmussen - 18.02.2011 - 21:42

  2. Map of a Future War

    Described by the author as a "Spatial narrative./Repeated access of a character set as data." In New Directions in Digital Poetry, Chris Funhouser notes that the author "...engineers, usning Flash and Javascript, a visually demanding poem that reflects the refined attributes ow WWW-based literary hypermedia." Funkhouser writes "Map of a Future War . . . does not limit itself to existing as an artwork about the injustices of business or to the deception and complexities of numbers, the miasma of trade. Ferrailo also acknowledges human failings and grief outside the realm of commerce, thereby suggesting that these collapses may be related."

    (Source: Chris Funkhouser, New Directions in Digital Poetry)

    Scott Rettberg - 03.02.2012 - 12:03

  3. Six Little Loops

    Artist's statement:

    Maps are metaphors. Through metaphors we connect what we experience to what we remember. We create knowledge by connecting the new (the present) to what we know (the past) and so maybe predict what happens next (the future). 

    Our desire to predict fuels our desire to live, to survive. Desire is the foundation of narrative. Narrative reduces to desire, action and result-the structure of story. We exist in endless loops of desire-layer upon layer of stories of varying temporalities and shifting priorities-all synchronized to rhythms of breath and heart. 

    I make maps. I start with raw code-simple numeric models. As all is number in the computer I can map the numbers to the senses-turn numbers into tangible experience? The maps might loop in time (animation and audio) or freeze in a moment (a still image or print). There is synchrony in the sensory vertical and the temporal horizontal. Image and audio derive from the same numeric source. Each maps the other in the moment and through time. It's a visual music in a synaesthetic counterpoint. 

    Scott Rettberg - 09.01.2013 - 15:34