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  1. Patchwork Girl

    Alternative Title: Patchwork girl, or, A modern monster by Mary/Shelley, & herself: a graveyard, a journal, a quilt, a story & broken accents

    Publisher's blurb:

    What if Mary Shelley's Frankenstein were true?

    What if Mary Shelley herself made the monster -- not the fictional Dr. Frankenstein?

    And what if the monster was a woman, and fell in love with Mary Shelley, and travelled to America?

    This is their story.

    (Source: Eastgate website)

    A retelling of the Frankenstein story where a female monster is completed by Mary Shelley herself.

    ---

    Electronic Literature Directory entry:

    Alternative Title: Patchwork girl, or, A modern monster by Mary/Shelley, & herself: a graveyard, a journal, a quilt, a story & broken accents

    Shelley Jackson’s Patchwork Girl was created in Storyspace, is distributed by Eastgate Systems, Inc., and ranks among the most widely read, discussed, and taught works of early hyperfiction.

    Jill Walker Rettberg - 05.01.2011 - 12:59

  2. my Molly (departed)

    my Molly (departed), formerly titled Twittering, is a textual instrument designed as a performance application. The pieces remixes text, image, audio, and video triggered through keyboard interaction. The work has been performed at the OpenPort Performance Festival (Chicago), ePoetry 2007 (Paris), The Codework Workshop (West Virginia University), The Electronic Literature in Europe Conference (Bergen Norway), and the Interrupt Festival (Brown University).

    The piece coexists with a novel (Free Dogma Press) that was written simultaneous to the development of this work. Where the novel plays on aspects of time, and draws from sources such as Joyce, Strindberg, Beckett, Dante, among others; the hypermedia textual instrument combines these in a more immediate, collapsed manner.

    Eric Dean Rasmussen - 09.03.2011 - 14:52

  3. Lord's Prayer, The

    "Lord's Prayer, The" (2007) takes the original English version of "The Lord's Prayer" (in this case, a variation of the King James Version) and, using the same words, creates an entirely new poem. 

    (Source: Artist's description, 2008 ELO Media Arts show)

    eabigelow - 28.06.2012 - 03:31

  4. Rockface II

    Rockface II revisions the classic landscapes of the Canadian Rockies, using transition to systematically deconstruct and recombine the mountain scenery. In the process, the work explores concepts of pictorialism, scale, time and metamorphosis. At the same time, it examines liminality of narrative through the introduction of subtly embedded human imagery.

    Jill Walker Rettberg - 09.10.2012 - 21:42

  5. Datafeeds

    Datafeeds is a short (21 node) exploration of a single incident in three universes (hearing, sight, and feeling). You can follow the story by clicking on the braid, the page numbers, or the connecting thoughts.

    --

    Artist's statement:

    Hypertext/new media writing/electronic literature is first and foremost an exploration into possibilities. What if links can hold meaning—from emphasizing the "anchor" word or image (the place to click on the link) to coloring the destination? (Of course, many systems held out for multiple types of links—where we see a difference in causal, direct, conditional, etc links—and what would happen if artists and writers got their hands on those kinds of links?) What would happen if text could move—even to surround the reader’s body? (Caves and other holographic technologies make this possible.) What would happen if text and sound and images were inextricably bound together in an orgy of meaning? 

    Scott Rettberg - 08.01.2013 - 11:04

  6. Six Little Loops

    Artist's statement:

    Maps are metaphors. Through metaphors we connect what we experience to what we remember. We create knowledge by connecting the new (the present) to what we know (the past) and so maybe predict what happens next (the future). 

    Our desire to predict fuels our desire to live, to survive. Desire is the foundation of narrative. Narrative reduces to desire, action and result-the structure of story. We exist in endless loops of desire-layer upon layer of stories of varying temporalities and shifting priorities-all synchronized to rhythms of breath and heart. 

    I make maps. I start with raw code-simple numeric models. As all is number in the computer I can map the numbers to the senses-turn numbers into tangible experience? The maps might loop in time (animation and audio) or freeze in a moment (a still image or print). There is synchrony in the sensory vertical and the temporal horizontal. Image and audio derive from the same numeric source. Each maps the other in the moment and through time. It's a visual music in a synaesthetic counterpoint. 

    Scott Rettberg - 09.01.2013 - 15:34

  7. Pieces

    Pieces is a puzzle story. To read the work, you assemble the pieces of a jigsaw puzzle, each piece yielding a portion of narrative. Under your hands, several lives take shape in earnest if sometimes wobbly and unprepossessing assemblages. The manner in which you put the pieces together affects the course of the characters’ lives, different configurations resulting in different outcomes.

    (Source: Author's description at Wordcircuits)

    Scott Rettberg - 09.01.2013 - 15:41

  8. Pyxis Byzantium

    Pyxis Byzantium is a hypermedia narrative investigation into the fall of Byzantium in 1453.  Surrounded by enemy forces for decades, the final invasion of the city was widely anticipated by some of the populace, denied by others, and a focus of wonder and prayer.  This piece imagines several different residents of the city, their fears and hopes, and their beliefs about the sources of destiny.  The navigation includes maps of the city, sacred holidays, and the chronology of the destruction.  Because of its extensive use of Flash, it is not currently playable in original form.

    Artist's Statement:

    Scott Rettberg - 09.01.2013 - 16:24

  9. Nature on a Leash

    "Nature On A Leash" is an idiosyncratic animated portrait of nature as an extension of the built environment, where suburbanites collect, redesign and objectify the "natural world" for its entertainment, recreational and decorative use value.

    Artist Statement
    "Nature On A Leash" is an idiosyncratic portrait of nature as an extension of the built environment. In this short video, suburbanites collect, redesign and objectify the "natural world" for its entertainment, recreational and decorative use value. Cars drive on beaches, starfish crawl across balconies, and pelicans travel on motor boats. A series of living postcards and ambient sounds transport the viewer through an everyday "to do" list that is simultaneously real, surreal and unreal.

    Scott Rettberg - 09.01.2013 - 20:46

  10. Winterscape

    "Winterscape" is an Ambient Video meditation on the changing faces of the Canadian Rockies in winter. The piece is a visual essay that takes the viewer deep into the mountain environment, and in the process expands the limits of cinematic time and space in the context of the recombinant moving image. 

    Ambient Video artworks are "video paintings" that hang on the walls of our homes and offices. They present a considerable aesthetic challenge for the artist. They must give visual pleasure in any given moment, but can not require our attention at any time. Since they live in our homes, they must also support repeated viewing, yet still offer fresh insights each time. Winterscape exemplifies the three techniques I rely on to meet these aesthetic challenges: striking visual composition, manipulation of cinematic time, and the use of visual layers and transitions. 

    Because ambient video works must be slow-paced, the pressure on the original composition is considerable. This piece is based on strong subject imagery with an emphasis on visual impact, simplicity of composition, and the subtle play of light, color and motion. 

    Scott Rettberg - 09.01.2013 - 21:24

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