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  1. When I Was President

    When I Was President is a portrait of absolute power as depicted by a fictional President of the United States. This President is unnamed and non-historical, that is, he has never, and could never, exist, yet what he represents is archetypal in nature and endures within the optimism, dangers, and limitations of political power. The work is created in Flash and divided into nine sections, each of which addresses a different Presidential act of power, and its consequences. The acts of power are elemental and metaphoric--they are simultaneously absurd, idiosyncratic, and impossible, yet they seem to tell some basic truth about the promise of absolute power, and its inherent failures. This work uses images, videos, and audio files acquired online, and modified by the artist. A credits page is included on the site.

    (Source: from rhizome.org)

    Meri Alexandra Raita - 28.01.2012 - 14:24

  2. Three Rails Live

    “Three Rails Live” (2011) by Roderick Coover, Nick Montfort, and Scott Rettberg is an experiment in combinatory poetics, a generative system that results in the production of short narrative videos, stories with a moral to them. 

    Eric Dean Rasmussen - 24.04.2012 - 12:20

  3. My Summer Vacation

    This haunting narrative about a summer vacation turned tragic uses a slim strip of moving images as the background for a stream of language flowing from right to left as a series of voices tell a piece of the story. The sound of waves on the shore serve as a soothing aural backdrop to each character’s whispered voices, perhaps suggestive of what happens when the sea raises its voice. Each character involved with the tragic turn of events brings a different perspective to the situation, yet they are all so involved in their own affairs, much like the ending of Robert Frost’s poem “Out, Out.” In the final lines of the poem, as the speaker (whisperer) seeks to tie up the events in a neat little package that can provide closure, we realize that closure eludes all the characters in the story, who must continue to live on haunted by their memories and regrets.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    My Summer Vacation was originally published via Adobe Flash in 2008. It was republished via HTML5 in 2020.

    Scott Rettberg - 17.06.2012 - 13:59

  4. Re:Cycle

    Re:Cycle is a generative ambient video art piece based on nature imagery captured in the Canadian Rocky Mountains.  Ambient video is designed to play in the background of our lives.  It is a moving image form that is consistent with the ubiquitous distribution of ever-larger video screens. The visual aesthetic supports a viewing stance alternative to mainstream media - one that is quieter and more contemplative - an aesthetic of calmness rather than enforced immersion.  An ambient video work is therefore difficult to create - it can never require our attention, but must always rewards viewer attention when offered.  A central aesthetic challenge for this form is that it must also support repeated viewing.  Re:Cycle relies on a generative recombinant strategy for ongoing variability, and therefore a higher measure of re-playability.  It does so through the use of two random-access databases: one database of video clips, and another of video transition effects.  The piece will run indefinitely, joining clips and transitions from the two databases in randomly varied combinations.

    Jim Bizzocchi - 20.06.2012 - 18:58

  5. Fable Girls: A Living Photos Series

    Retellings of classic fairy tales and childrens' stories: Alice in Wonderland, Little Red Riding Hood, Snow White and Cindarella. The stories are told in a series of "living photos", that is images with limited video motion, and in some cases, sentences and phrases are used to tell the story. Readers for the most part move through the stories by clicking "next" arrows, but in some cases - for instance when Red meets the "wolf" - readers are given a choice that affects the rest of the story.

    Jill Walker Rettberg - 06.06.2013 - 12:29

  6. Le dossier est vide

    Au cours de la performance Le dossier est vide, Juliette Mézenc lira un texte qui est un agencement/bégaiement créé à partir d’entretiens menés par Bourdieu ou Vollmann sur les questions de migration. Dans le même temps, Stéphane Gantelet fabrique des images en direct sur grand écran. La prolifération des fichiers créés lors des manipulations sur ordinateur, squelette numérique de la performance, entre dans un dialogue tantôt étroit tantôt lâche avec le texte lu pour conduire à la création d’un court film.

    (Source: http://chercherletexte.org/fr/performance/le-dossier-est-vide/)

    Scott Rettberg - 25.09.2013 - 11:55

  7. An/Other Time

    Rediscovering Springfield will be an art-type walk that is a site-specific exhibition using mobile devices and printed items to unearth content by walking along Main Road Moonah. Rediscovering Springfield will be a project that engages with the community of Springfield and the greater Moonah area in Hobart, Tasmania.

    The work Rediscovering Springfield will add another chapter in the history of Tasmania. It will share the personal untold stories from migrants who came to Tasmania in the mid 20th Century onwards. Their contribution to the building and adding to this state is not often talked about or acknowledged in Tasmaniaʼs history.

    The work will investigate how they communicated, what they brought with them, how their concept of home and food was re-created and experienced in their new “home” in Australia. How they shared their culture with other communities, how they spoke with one another, especially as many of them didn’t speak fluent English, if at all, on their arrival. How does one negotiate a space one does not understand fully?

    Nina Kolovic - 02.11.2018 - 16:15

  8. Ms. Lojka or: In Despair to Will to Be Oneself

    A short hypertext exploration of psychosis, about ignorance, defiance, and freedom—or: self-knowledge, acquiescence, and fate. Takes about 15 minutes to play. There are two significantly-divergent endings, but replays are intentionally discouraged.

    This game was awarded the New Media Writing Prize in 2016. 

    Nina Kolovic - 02.11.2018 - 17:51

  9. Sleepless

    Sleepless

    Nina Kolovic - 03.11.2018 - 13:23