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  1. Golem

    Golem was a two channel video installation where the two monitors were arranged like the pages of an open book. The imagery was derived from medieval illuminated books so the overall effect was of an electronically illuminated manuscript. The work took as its theme the ancient Jewish myth of the Golem, a human-like creature created to do the bidding of its creator, the genesis of the Frankenstein story. The work deals with the issues around contemporary technologies such as genetics and Artificial Intelligence.

    (Source: Project description on Biggs's site)

    Simon Biggs - 21.09.2010 - 11:45

  2. Passage Sets

    Passage Sets is a generative visual poem. It includes an interactive poem generator. The users of the system can position themselves in front of the screen and select words and/or phrases from four lists that become visual as they enter into differing proximities in relation to the screens. Moving forward and/or backward, then stopping in the center of the field, enables the participants to make selections from specific lists authored by Seaman. These words then flow across the screen and become part of an ever-changing line of text at the bottom of the screen.

    Stig Andreassen - 20.03.2012 - 14:23

  3. Three Rails Live

    “Three Rails Live” (2011) by Roderick Coover, Nick Montfort, and Scott Rettberg is an experiment in combinatory poetics, a generative system that results in the production of short narrative videos, stories with a moral to them. 

    Eric Dean Rasmussen - 24.04.2012 - 12:20

  4. Understanding Echo

    Understanding Echo

    Scott Rettberg - 04.05.2012 - 10:38

  5. Secret Door

    Shown at Inviedo Milan in 2006.

    A site specific work, triggered by exiting or entering an hotel room, the door was projected as a facsimile next to a real door on the same wall.

    Scott Rettberg - 04.05.2012 - 10:40

  6. Influencing Machine of Miss Natalija A.

    A video installation.

    Zoe Beloff’s "Influencing Machine of Miss Natalija A." is a Flash adaptation of a multimedia installation of the same name created by Beloff in 2001. This web-enabled version combines video, text, audio, and animation to tell the story of Natalija A., a psychiatric patient who was unable to communicate except through writing. Natalija believed that she was being controlled remotely by an “influencing machine,” a mechanical model of her body created by a doctor in Berlin which could be manipulated to control her telepathically. Based on an actual 1919 account of Viennese psychoanalyst Victor Trausk, Beloff’s work contains passages from Trausk’s notebooks, simulated effects of the “diabolical machine,” surrealist footage of medical procedures, and video clips of the actual broadcast technologies that emerged during the early twentieth century to influence populations worldwide.

    (Source: Davin Heckman's description in the Electronic Literature Directory)

    Scott Rettberg - 16.06.2012 - 22:03

  7. (S)PACING

    (S)PACING is a poetic performance piece that reflects upon the nervous habit of pacing and ideas of internal dialogue while walking as a source of poetic inspiration and contemplation, if not procrastination. The application for performance can either be played on the keyboard, or use live video motion tracking to access and combine screen-based still image, video, text, and audio content. The title of the piece refers not only to the act of pacing but also to pacing as a measure of time. The addition of the (s) at the beginning of the title, rendering the title spacing, could be said to refer not only to the locative and defamiliarizing spatial variations in the piece but also to formal aspects of poetry such as meter, feet, line breaks and stanzas. Though the performance, the actions of the performer may be fundamentally pedestrian they are put in contrast with mental and poetic machination in terms of the poetic output generated by the movement. In effect, the performer develops a system of, and has live action control over the scansion of the generated poem while handing over control of the vocalizations, imagery, and textual display to the application.

    Talan Memmott - 22.10.2012 - 00:40

  8. TRACES

    Traces is a collage of text, spoken word, sound, and digital projection. The text forms durational video and audio composed into 17 sections (excerpts included), which are triggered over the course of an hour in a continuous fashion. The video was designed to be incomplete and unfold over time--drawing attention to the chance encounter each person may have with it. It does not reveal the totality of its content, part of which falls outside of the frame. I worked with archival materials as I built this project (oral histories and personal collections). I was interested in these sorts of personal collections being displayed and open for perusal. As private spaces become redefined by digital possibilities, information is readily transferred from one form into another and meaning is subtracted and added along the way. Traces is my own collection. Photographs become data, which initiate recordings that are transcribed and then re-recorded. These then become projected text, and finally transform into granulated rhythmic pulsations and fragments of words, which becomes a vastly layered resonant soundscape felt as vibration through the body.

    Eivind Farestveit - 11.02.2015 - 07:01

  9. Read for us ... and show us the pictures (Version 2.0)

    Based on an earlier installation, Read for us … and show us the pictures, which debuted at ISEA 2015, The Readers Project presents the work of a software entity that generates digital video montage, with visual content sourced through live image search.
    The Montage Reader analyses its text and first establishes a overall visual grammar based on closed-class words that underlie linguistic structure.
    The reader then searches for images corresponding to phrases – ‘longest common phrases’ whenever possible – finally composing a sequence of still and animated images and video, that corresponds with the written language of the text both structurally and also semantically – at least in so far as contemporary image search proposes a correspondence that is meaningful for the human user-readers of network services and their aggregation of crowd-sourced indexing. The chief text read by the Montage Reader is ‘Some Thing We Are,’ a short story by Daniel C. Howe.

    (Source: Artists' statement)

    Erik Aasen - 22.09.2016 - 15:08

  10. Lezer

    Samen met Kurt Demey ontwierp ik de installatie ‘Lezer,’. Het bovenstaande gedicht wordt daarbij op een magische wijze ontsloten in bibliotheken. (Het is moeilijk om uit te leggen, je moet het meemaken!)

    David Peeters - 17.05.2021 - 14:06