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  1. Critical Sections

    The Critical Sections interface enables you to sketch pieces of architectural and cinematic history, along with related commentary, onto virtual pages whose content and composition are under your control. The primary interface element is the "cluster".

    Eric Dean Rasmussen - 26.04.2012 - 16:30

  2. 1999

    1999

    Scott Rettberg - 16.06.2012 - 14:31

  3. The Archive as Historical Practice

    "The Archive as Historical Practice", a presented paper on the history/present state of "archival production of text", as examined through a critical perspective. This paper, engaging a number of scholars and practitioners in the field, touches on the work of Robert Coover.

    (Source: Author's abstract for ELO_AI)

    Audun Andreassen - 03.04.2013 - 10:16

  4. Communities/Commons: A Snap Line of Digital Practice

    “Communities/Commons: A Snap Line of Digital Practice” presents a brief history of digital poetry, from the perspective of the Electronic Poetry Center (EPC), Buffalo, and the international E-Poetry Festivals of digital literature, art, and performance (E-Poetry). The paper engages the discipline from various perspectives, considering its relation to historic contextualizing movements and institutional mechanisms. Determining a renewed vision of E-Poetry community, it is argued, are its exuberant origins: (1) the U.S. small press movements of the later Twentieth century; (2) the activities and philosophies of the Electronic Poetry Center; (3) its self-definition as more broadly-conceived than that of any specific category of digital literature; (4) the pre-existing literary ground of Black Mountain, Language Poetry, and related practices; (5) the vibrancy of the as-then-constituted Poetics Program at Buffalo, and; (6) a “symposium of the whole”, the continued emerging importance of enthnopoetic localizations to an eventual realization of contemporary poetics. Finally, a call is made for the field being adaptable and more generous with its frames of reference.

    Patricia Tomaszek - 29.04.2013 - 15:57

  5. The History of Communications Media

    The History of Communications Media

    Scott Rettberg - 29.06.2013 - 13:37

  6. Materialities of Communication

    Materialities of Communication

    Scott Rettberg - 29.06.2013 - 19:26

  7. The Strategic Pursuit of Collective IQ

    The Strategic Pursuit of Collective IQ

    Scott Rettberg - 02.07.2013 - 10:47

  8. The Emergence of Electronic Literature Exhibition Catalogue

    “The Emergence of Electronic Literature” exhibit includes objects and artifacts, books, computers and software, posters and ephemera documenting the rise of the field of electronic literature over the past four decades. Electronic literature includes literary works that take advantage of the context of the computer and the contemporary networked environment. This broad category of digital work includes genres such as hypertext fiction and poetry, kinetic poetry, computer art installations with literary aspects, interactive fiction, novels that take the form of emails, SMS messages, or blogs, poems and stories that are generated by computers, network-based collaborative writing projects, and literary performances online that develop new ways of writing. The field is essentially focused on potentially transformative uses of the computer to develop new literary genres, and the experiments that contemporary writers and artists are conducting within the new communications paradigm.

    (Source: Introduction to the exhbition catalogue)

    Scott Rettberg - 17.08.2013 - 16:43

  9. Lineages of German-language Electronic Literature: the Döhl Line

    There are numerous essays and reviews on German-language electronic literature, which run from the mid nineties to the present day. Most of these texts, however, are written in German – a language that is no longer accepted and common as an universal language for science.

    In order to present the overview of German language electronic literature, we filtered out some historical lines that may explain better how the development of individual genres came about. A good starting point may be the very first experiments of authors with computers to generate electronic poetry, a subject the international community mostly agrees upon.

    The following model of historical lines of development is suggested:

    Scott Rettberg - 27.10.2013 - 16:48

  10. Personal Dynamic Media

    Essay describing the conceptualization and development process of the Dynabook, often cited as crucial to development of contemporary laptop computers and tablet devices.

    Scott Rettberg - 22.08.2014 - 12:23

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