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  1. Interactive Narrative and the Art of Steering Through Possible Worlds

    The world of game development is heavily male dominated and sexism is notoriously endemic in online gaming and videogames. In this context, as a feminist woman and sole writer, developer and designer of an interactive digital narrative, I am something of a rarity. Doing it all myself may seem perverse, especially in a field where collaboration is common, but the ability to author code myself is empowering and, crucially, gives me independence - a development environment of one's own - a classic feminist goal. In this presentation, I will discuss how these factors are reflected in the interplay of genre, narrative, discourse, gameplay, game logic, character development and thematic content in my interactive digital narrative, Stitched Up (currently a work-in-progress).

    Christine Wilks - 16.06.2016 - 17:30

  2. E-Lit in Arabic Universities: Status Quo and Challenges

    E-Lit in Arabic Universities: Status Quo and Challenges

    Reham Hosny - 24.06.2016 - 20:26

  3. Bot Rot

    Bot Rot

    Matt Schneider - 24.06.2016 - 20:54

  4. Arabic E-Lit (AEL): A Network for Artists and Scholars

    Arabic E-Lit (AEL): A Network for Artists and Scholars

    Reham Hosny - 24.06.2016 - 21:01

  5. News Wheel Artist Talk

    In this Artist Talk, Jody Zellen introduces her new work News Wheel as well as showing some of her other works in which she uses 'the news', namely All The News That's Fit to Print, Without a Trace, and Time Jitters.

    Hannah Ackermans - 26.06.2016 - 17:10

  6. Computer-collaborative Intersemiotic Translation in Loss Sets and The ChessBard

    Marjorie Perloff argues in Unoriginal Genius that writing in general, but more specifically conceptual writing, is “translational” in that it requires an author to be able to balance and organize multiple languages, often transforming vocabulary, sound, concepts, from one language into another. If writing itself is translational then what exactly is required to translate a word or an object from one form to another?

    Aaron Tucker - 27.06.2016 - 17:09

  7. E-Lit in Arabic Universities: Status Quo and Challenges

    Electronic literature (e-lit) is an emerging kind of literature in the Arab world and just few Arabic universities have embedded it in their curricula. This article is premised on the assumption that university curricula are the authentic gate for any discipline to be academically guaranteed. Consequently, studying the status quo of teaching e-lit in the Arabic universities and challenges that hinder its progress are essential steps toward securing a recognized place for e-lit in the global literary scene.

    This paper is intended to help identify and build a new generation of Arab e-lit critics and writers by diagnosing the circumstances of the Arabic classroom situation. My method in this ongoing research project is to conduct interviews with Arab professors of e-lit and surveys for the students. Additionally, my firsthand experience, as an assistant lecturer, in teaching in an Egyptian university (Minia University) will be of great help in understanding the capabilities of the Arabic classroom settings.

    Seamus Riordan-Short - 07.06.2017 - 20:13

  8. Electronic literature production – a case study of Korporacja Ha!art (poster)

    It is often said that the field of electronic literature is “author driven”. Many established e-literary artists produce their work on their own, publishing it on their personal website, promoting and often even writing interpretations themselves. This however is not the only model present in the global field of digital born literature. The poster is devoted to the Polish institution Korporacja Ha!art and the model of production of e-literature in Poland. The institution is an NGO that runs a professional publishing house, which has published over 500 traditional books, ebooks and audiobooks. It also runs a sort of laboratory for the production of digital born literature by the leading artists in the field in its area of the world. The producer activities of the institution also involve the publication of translations of classic first generation hypertexts (on CDs, which were distributed conventionally through bookstores) and second generation work accessible online.

    Piotr Marecki - 27.04.2018 - 17:10

  9. Introduction of a Post-Digital: Dialogues and Debates from electronic book review. Volume 2

    Post-Digital charts the history of critical debates about the impact of the digital revolution on contemporary literature, art and scholarship.

    Collecting more than 20 years' worth of major interventions from the pioneering journal electronic book review, this landmark 2-volume set contains close to 100 seminal articles from leading scholars, writers and digital artists, including Mark Amerika, Jan Baetens, Serge Bouchardon, Kiki Benzon, R. M. Berry, Anne Burdick, Stephen J. Burn, John Cayley, David Ciccoricco, Astrid Ensslin, David Golumbia, Paul Harris, N. Katherine Hayles, Matthew G. Kirschenbaum, Joseph McElroy, Brian McHale, Timothy Morton, Nick Montfort, Stuart Moulthrop, John Durham Peters, Scott Rettberg, Stephanie Strickland, Ronald Sukenick, Joseph Tabbi, Cary Wolfe, Laura Dassow Walls and Rob Wittig.

    Post-Digital also includes new essays chronicling the most recent, multimodal developments in the literary field, a series of introductions by several generations of ebr co-editors surveying the long history of thinking about the digital, and a comprehensive bibliography of further reading.

    Kristina Igliukaite - 17.09.2019 - 21:50

  10. Prototyping Resistance: Wargame Narrative and Inclusive Feminist Discourse

    Prototyping Resistance: Wargame Narrative and Inclusive Feminist Discourse was the first panel at the 2016 ELO conference. In it Stephanie Boluk, Diane Jakacki, Elizabeth Losh, Jon Saklofske & Anastasia Salter discuss wargames relationship to feminist discourse. They also discuss what a feminist wargame would look like.

    Ole Samdal - 25.11.2019 - 19:30

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