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  1. It Is the End of the World as We Know It and I Feel Fine

    My paper tries to make three simple points, each one of which is connected to a specific end of electronic literature: theoretical, practical, and historical. The point of departure is of course electronic literature as we know it and perhaps like it to be: seriously undertheorized, critically experimental, ignored by media and literary departments, and practiced in relatively small and isolated communities that are firmly situated outside the usual constraints of literary market economy. This is about to change given the multitude of devices and gadgets suitable for consuming electronic literature controlled (i.e. produced, published, distributed and owned) by big media corporations. In short, we’ll soon have something new and unprecedented: popular electronic literature and probably all that usually (or historically) comes with it: both healthy and counterproductive tensions between e-literatures high and low, experimental and generic, innovative and mainstream etc. Therefore, we might need several alternative ends.

    Hannah Ackermans - 28.11.2015 - 14:39

  2. Written. Not Found. Not Generated. Not Random.

    This presentation will be a self-critical analysis of the development and reception of the P.o.E.M.M. Cycle (Poetry for Excitable [Mobile] Media), a series of interactive touch text-works created by the author and his team from 2007–2014. The goal is to situate the project within my own trajectory experimenting with electronic literature, particularly in terms of how it integrates interests in writing, computation, design, visual arts, print-making, book-making, and performance. A further goal is to articulate a position on the question of “to what end electronic literature”, as well as the question of where the project is situated in the forming history of the field.

    Hannah Ackermans - 28.11.2015 - 14:42

  3. This Is Not the Beginning or the End of Literature

    It is too easy to fall into prognostications of electronic literature as the end of literature or as a new beginning. (...) Such views imply too much teleology, and see electronic literature purely as the unfolding of the possibilities of the apparatus. The rhetorical logic at work is literalization, i.e. taking literary works as the sum of their technical features. (Rui Torres & Sandy Baldwyn, eds. 2014. PO.EX: Essays from Portugal on Cyberliterature and Intermedia. Morgantown, WV: Center for Literary Computing: xv-xvi).

    Hannah Ackermans - 28.11.2015 - 14:53

  4. Electronic Literature as an Information System: A Foundational Framework

    Electronic literature is a term that encompasses creative texts produced for printed media which are consumed in electronic format, as well as text produced for electronic media that could not be printed without losing essential qualities. In this paper we propose that works of electronic literature, understood as text (with possible inclusion of multimedia elements) designed to be consumed in bi or multi-directional electronic media, are evolving to become n-tier information systems. By "n-tier information system" we understand a configuration of components clearly separated in at least three independent layers: data (the textual content), process (computational interactions) and presentation (on-screen rendering of the narrative). In this paper, we build two basic arguments. On the one hand, we propose that the conception of electronic literature as an information system exploits the essence of electronic media, and we predict that this paradigm will become dominant in this field within the next few years. On the other hand, we propose that building information systems may also lead in a shift of emphasis from one-time artistic novelties to reusable systems.

    Hannah Ackermans - 06.04.2016 - 13:41

  5. Literary Computation: The Role of Computers in the Construction of Literary Artifacts

    Over the last decades, the progressive adoption of information systems (IS) by artistic fields deemed to be the exclusive domain of creative humans provides some insights as to what the future may hold. The question addressed in this paper is: has literature missed out in this race to explore new horizons with the aid of the new technologies? In an attempt to answer it, we will start by studying how the adoption of IS came about in some of these fields, and we will try to postulate which particular ingredients may have played significant roles in turning little steps of modernization into revolutionary steps for the field. Then we will address the issue of which current advances in IS may be waiting to revolutionise literature, and what are the conditions that must be fulfilled for this revolution to come about.

    (Source: ELO 2008 site)

    Hannah Ackermans - 06.04.2016 - 13:45

  6. Examining The Information Systems Of The Electronic Literature Collection

    The Electronic Literature Collection proves that e-lit is a multiplicity that cannot be easily categorized. The information systems framework offers one coherent approach that applies to these works beyond the characteristics of any one element: text, image, sound, or interactivity. In this talk, I will demonstrate the ways in which educators and students can apply this framework to pieces as varied as Michael Joyce's "Twelve Blue," Jim Andrews' "Stir Fry Texts," and Maria Mencia's "Birds' Singing Other Birds' Songs." When read as information systems, these works not only reveal new generic differences but also present themselves as models for future works.

    (Source: ELO 2008 site)

    Hannah Ackermans - 06.04.2016 - 13:50

  7. A New Literary Information System: GPS, The Global Poetic System: Bringing Electronic Literature To The Greater Public

    The Global Poetic System (GPS) is an information system that explores four types of interfaces (mobile phones, PDA, desktop applications, and Web application) and three manners of reading (literary adaptive texts, literary classic texts, texts constructed by community interaction) through an interface that delivers literary content based upon real-time geographic positioning. This project is being executed by the Open University of Catalonia (UOC, Spain) and the Advanced Research Center in Artificial Intelligence (CAVIIAR, USA) thanks to a 200,000€ grant awarded by the Spanish Ministry of Industry and Technology for one year of execution during 2008. The GPS is an ambitious project that tries to incorporate the literature into the space of digital technologies, bringing the literature over to the greater public. It presents one of the most complex multi-channel, multimodal information systems to date. This talk will offer a preview and a sample of the text.

    (Source: ELO 2008 site)

    Hannah Ackermans - 06.04.2016 - 13:57

  8. Writing for Playable Media

    As a new media author, I write the visible, readable text (texte-à-voir *) and the underlying source code, the program (texte-auteur *). As a new media artist, I also design and create the user interface and the multimodal elements - the whole thing.

    Since starting to write and create in new media, I have felt compelled, by the digital medium itself, to attempt to fully exploit the affordances of programmable media for expressivity by employing non-linear narrative methods, non-trivial interactivity and random programming in poetically and/or narratively meaningful ways. This has led me to create, what Noah Wardrip-Fruin calls, playable media works.

    Writing creatively for algorithmically-driven media, working with others’ code frameworks and writing my own programs has led me to consider the expressivity of game processes and, consequently, my work has taken on more game-like characteristics. I’d like to trace this development by presenting a selection of extracts from key works (listed below) which demonstrate this move towards writing for playability.

    The key Electronic Literature works:

    Christine Wilks - 18.06.2016 - 17:39

  9. News Wheel Artist Talk

    In this Artist Talk, Jody Zellen introduces her new work News Wheel as well as showing some of her other works in which she uses 'the news', namely All The News That's Fit to Print, Without a Trace, and Time Jitters.

    Hannah Ackermans - 26.06.2016 - 17:10

  10. ELO2016 panel, “Feminist Horizons”

    ELO2016 panel, “Feminist Horizons”

    James O'Sullivan - 17.01.2017 - 22:55

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