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  1. The Third Hand: Collaboration in Art from Conceptualism to Postmodernism

    The Third Hand: Collaboration in Art from Conceptualism to Postmodernism

    Scott Rettberg - 25.06.2013 - 12:52

  2. Interactive Technology and the Remediation of the Subject of Writing

    Interactive Technology and the Remediation of the Subject of Writing

    Scott Rettberg - 25.06.2013 - 13:59

  3. Formalisation d’un modèle fonctionnel de communication à l’aide des technologies numériques appliqué à la création poétique

    This work develops a theoretical model of the communication which is established in e-poetry between an author and a reader by use of two computers. One is used to create the work and the other to read it. The files are transmitted with a CDROM.

    We make first a diachronic study of the field. It shows that conceptions gradually evolve. The study of visual forms shows that the mind representation of the system made by the actors are important in this communication.

    The model of linked text is purposed. The concept of text depends upon the global representation of the situation for each actor. This model is developed in cognitive and semiotic approaches. The notions of texte-à-voir, texte-écrit and texte-lu are introduced.

    Scott Rettberg - 28.06.2013 - 17:02

  4. Whither E-Literature: Automatic Writing

    Whither E-Literature: Automatic Writing

    Scott Rettberg - 29.06.2013 - 20:38

  5. Discourse Timer: Towards Temporally Dynamic Texts

    This paper studies the possibilities of temporally dynamic digital texts. Temporal dynamics may be either dependent on the reader's use of time, or independent of it. Using the categories defined in narratology as our starting point, we outline a list of simple functions that allow a very complex temporal manipulation of narrative digital texts. We will also describe a set of authoring tools, Discourse Timer, which is specifically designed to employ these functions.

    (Source: Authors' abstract)

    Scott Rettberg - 08.07.2013 - 15:54

  6. Электро Утопия: мистики и художники в киберпространстве

    The book's name in English:

    Electro Utopia: Mystics and Artists in Cyberspace

    Natalia Fedorova - 16.07.2013 - 13:45

  7. Internet Hyperfiction: Can it ever Become a Widely Popular Artform?

    Since 1982 multilinear and interactive literature has been written in the hypertext media. Until now the authors have been obsessed with traditional literary conventions, which has often made the hypertexts seem rather academic and pretentious. But that may change. During the last five years a new breed of writers have discovered the possibilities on the Internet. They address a wider audience than lecturers and very enthusiastic bibliophiles, in a form that finds a more popular balance between traditional storytelling virtues and the more avant-garde elements. This new tendency can be observed in hyperfictions like The Unknown and on the following pages I will establish how and why it should be possible to make hyperliterature more popular than it is at the present, if writers are willing to move a little further towards the more lay readers. As an example of how this could be happening the conclusion will list what seems to be the main reasons why The Unknown to a higher degree seems to succeed when it comes to capturing the reader without losing any of the experimental edge that is still a part of hypertext due to its modest age.

    (Source: Thesis abstract)

    Scott Rettberg - 16.07.2013 - 15:42

  8. Allegories of Space: The Question of Spatiality in Computer Games

    Allegories of Space: The Question of Spatiality in Computer Games

    Anders Fagerjord - 20.08.2013 - 11:26

  9. E_RUPTURE://Codework"."Serration in Electronic Literature

    E_RUPTURE://Codework"."Serration in Electronic Literature

    Talan Memmott - 12.09.2013 - 15:08

  10. The Transformation of Narrative and the Materiality of Hypertext

    The Transformation of Narrative and the Materiality of Hypertext

    Patricia Tomaszek - 11.10.2013 - 19:14

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