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  1. Evolution

    Evolution is a online artwork that emulates the writing and compositions of poet and artist Johannes Heldén. The application analyzes a set of all published text- and sound-work by the artist and generates a continuously evolving poem that simulates Heldéns style : in vocabulary, the spacing in-between words, syntax. In this performance, the digital version of artist meets the original. The aim is to raise questions about authenticity, about the future, about physics and science fiction.

    (Source: http://chercherletexte.org/en/performance/evo-lution/)

    Alvaro Seica - 25.09.2013 - 12:22

  2. El 27 || The 27th

    In Eugenio Tisselli's own words, "[t]he global financial dictatorship presents us with a paradox: while the economic transactions capable of shifting the destinies of entire countries are the result of performative language, it is language itself that, in turn, is transformed and subjected to the flows of financial markets." In 1917, Article 27 of the Mexican Constitution declared all land to be property of the people. This law protecting indigenous territories and communal modes of living was altered in 1992 as the North American Free Trade Agreement (NAFTA) was signed into existence. El 27 || The 27th procedurally allegorizes the slow encroachment of finance capitalism and linguistic colonialism in to Mexican political life. Ever day that the New York Stock Exchange closes with a positive percent, a section of Article 27 of the Mexican Constitution is translated from Spanish into a highly distorted computer-generated English. The work is a simply yet scathing expression of the loss of Mexican culture and political autonomy in the wake of NAFTA under the excesses of computational capitalism.

    Erik Aasen - 02.09.2016 - 09:50

  3. The Hunt For The Gay Planet

    anna anthropy’s The Hunt for the Gay Planet is a text-based Twine game that uses the medium of Twine to comment more broadly and bitingly on the status of queer representation in videogames. The work takes its premise from a mainstream online roleplaying game, Bioware’s Star Wars: The Old Republic, which in 2013 announced they were expanding their romance options in-game to include homosexual options, but only on a single planet in the galaxy. anthropy satirizes this decision with this beautifully retro piece, in which the player is invited to gradually explore the galaxy (looking under rocks and in caves) in search of a lesbian romance. The game serves as a powerful example of Twine’s potential as a platform for commenting on and engaging with AAA gaming, as Twine builds on the traditions of hypertext to allow for complex decision management and choice-driven experience design. (Source: ELC 3's Editorial Statement)

    Erik Aasen - 08.09.2016 - 13:46