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  1. This Is Not A Poem

    This work takes the poem "Trees" by Joyce Kilmer and, transcribing it onto a "scratchable" disk, makes it into a toy, a game, and a language engine.

    (Source: Author's description)

    Scott Rettberg - 20.05.2011 - 12:35

  2. Landskaber omkring digtet kompas

    (from Christian Leifelt's personal website) The poem "Kompas" by Morten Søndergaard serves as a literary path for an interactive journey through odd maps, revealing landscapes, cut-up text-fields, fragments of memories, diary notes, snapshots from explored places and signs representing different virtual sights. The inner sleeve from the cd-release serves as a fold-out-map/invtitation for the exhibition.

    Giovanna Di Rosario - 20.10.2011 - 16:16

  3. Seedsigns for Philadelpho

    An intermedia elegy, animated in Flash created to mark the passing of Brazilian poet, Philadelpho Menezes (1960-2000). As aND explains in the piece, "I was harvesting the seeds of False Blue Indigo (Baptisia Australis) the day I received news Philadelpho had died." The work reveals a series of letters and words formed from seeds to music.

    Davin Heckman - 03.02.2012 - 11:32

  4. Taroko Gorge

    A poetry generator produced first in Python and then implemented in Javascript, Montfort's "Taroko Gorge" generates nature poetry about the national park of the same name in Taiwan. Since its initial publication, the program has been hacked, remixed, and reimplemented by a number of other authors.

    Meri Alexandra Raita - 19.02.2012 - 18:10

  5. Archetypal Africa

    In this work, Bigelow takes everyday objects (stapler, chair, spoon) and elevates them to archetypal status through several strategies:

    * short, looping background videos (with audio) of natural scenes, usually focused on animals or plants, intercut with brief images of the object being discussed.

    * A poetic description of the object, using metaphor, personification, and other figurative language to highlight their function or role.

    * A scheduled set of fake historical events involving the object, often absurd and hilarious, including the location and the date in which they happened.

    This level of attention to everyday objects is parallel to Gertrude Stein’s Tender Buttons, but with a different approach to its language choices. While Stein chooses language that belongs to the same semantic frame of the objects she describes, Bigelow breaks (or blends) the frames to take a twist towards the absurd. These objects become archetypal because they are presented as tools that shape their creators as much as the world around them, connecting them to nature and humanity at a global level.

    eabigelow - 28.06.2012 - 03:41

  6. Sonne Ordklip

    "Netudstillingen SONNE ORDKLIP er delt op i 14 serier, hvoraf nogle er tematiske eftevanlige egensindigt encyklopædiske principper, mens andre mere direkte flugter langs et enkelt, gennemgående klip-ord, følgende står fast: DK-KULTUR-SOC, EGO-PSYK, GA, LITT, ZOO, ORD, BØ, BØRN, LIG, UD, SPROG, KUNST, MAD, LYRISK NATUR Det er tekster - eller hvad man nu skal kaldet det - der i deres insisterende overstadige leg med sprogets betydning og visualitet ikke kender deres lige i nyere dansk poesi. Vi skal helt tilbage til de gode, gamle dadaisters collager og montager - Kurt Schwitters’ f.eks. - for at finde konkurrencedygtige paralleller." - http://www.afsnitp.dk/aktuelt/10/sonneordklip.html

    Melissa Lucas - 28.09.2012 - 13:33

  7. My Own Private Augmented Reality: ulillillia's Mind Game

    This paper looks at Nick Smith's (aka ulilllillia) "Mind Game" as an illustration of how augmented reality systems, while based in digital media, do not necessarily rely on digital software or hardware, but in the influence of digitally-mediated practices on the imagination. !Smith's "Mind Game" constitutes a form of experiential poetry mediated through augmented reality.

    (Source: Author's abstract for ELO_AI)

    Audun Andreassen - 10.04.2013 - 11:33

  8. Thanner Kuhai - 'The Water Cave'

    Thanner Kuhai is a short work of digital poetry, an elemental metaphor about wrestling with depression and finding hope against all odds. The reader/player is transported into an environment where language becomes intertwined with nature in a flooded subterranean world. Navigate tunnels and passageways teeming with strange life and shadows of words. Submerge beneath the water. Or seek escape to the surface. Available in English and Tamil.

    Shanmuga Priya - 15.03.2018 - 07:02

  9. Bots

    Momenteel onderzoek ik de mogelijkheden om (chat)bots als poëtisch gereedschap in te zetten. Dit onderzoek wordt ondersteund door het Nederlands Letterenfonds en valt onder de regeling Digitale Literatuur. In 2017 organiseerde ik als onderdeel hiervan in Perdu een tweedaagse workshop in samenwerking met collectief Hackers&Designers en Botsquad.

    Mijn eerste bevindingen en experimenten werden gepubliceerd in het “Vintage-nummer” van DWB, 2018-1. Daarnaast kruipen momenteel verschillende chatbotjes rond op deze site. Deze botjes bevinden zich in hun peuterpuberteit, er gaat nog wel eens iets mis. Naar aanleiding van de gesprekken die ze voeren, probeer ik ze te verbeteren. Spreek ze gerust aan, wellicht vindt u uw woorden nog eens terug in de poëzie.

    David Peeters - 10.05.2021 - 10:44