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  1. Electronic Literature as a Model of Creativity and Innovation in Practice: A Report from the HERA Joint Research Project (e-Pub)

    The ELMCIP final report, including reflective essays by each of the principal investigators of the Electronic Literature as a Model of Creativity and Innovation in Practice project, based on their individual projects within the collaborative research project.

    Forthcoming Winter 2013.

    Scott Rettberg - 17.10.2013 - 14:30

  2. The Digital Subject: Questioning Hypermnesia

    The Digital Subject: Questioning Hypermnesia

    Scott Rettberg - 22.10.2013 - 13:45

  3. Handbook of Human Computation

    Handbook of Human Computation

    Scott Rettberg - 22.10.2013 - 14:04

  4. Poemografias: Perspectivas da Poesia Visual Portuguesa

    An anthology of Portuguese experimental poetry, focusing on visual poetry. The collection includes several authors and works, e.g. Silvestre Pestana's Computer Poetry series (1981-83), programmed in BASIC on a ZX-81 and Spectrum. The book's cover is a photograph of the original work displayed on a TV screen.

    Alvaro Seica - 22.04.2014 - 14:29

  5. Analyzing Digital Fiction

    Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. It offers analyses of digital works that have so far received little or no analytical attention and profiles replicable methodologies which can be used in the analyses of other digital fictions. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology. Essays propose ways in which digital environments can expand, challenge and test the limits of literary theories which have, until recently, predominantly been based on models and analyses of print texts.

    Chapters:

    1.Introduction: From Theorizing to Analyzing Digital Fiction Alice Bell, Astrid Ensslin and Hans Kristian Rustad

    Section 1: Narratological Approaches

    2. Media-Specific Metalepsis in 10:01 Alice Bell

    3.Digital Fiction and Worlds of Perspective David Ciccoricco

    4. Seeing into the Worlds of Digital Fiction Daniel Punday

    Section 2: Social Media and Ludological Approaches

    Alice Bell - 06.05.2014 - 12:45

  6. Cybernetic Serendipity

    Collection of computer-generated texts based on an exhibition of cybernetic art curated by Jasia Reichardt, shown at the Institute of Contemporary Arts, London in 1968.

    Scott Rettberg - 21.08.2014 - 11:39

  7. La Chambre Claire: Note sur la Photographie

    The original essay, published in English as Camera Lucida: Reflections on Photography, 1981.

    Alvaro Seica - 26.09.2014 - 12:05

  8. Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness

    Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness

    Scott Rettberg - 08.02.2015 - 21:18

  9. Gesammelte Texte 1: Essays

    Gesammelte Texte 1: Essays

    Scott Rettberg - 09.02.2015 - 08:34

  10. Interactive Digital Narrative

    The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

    Scott Rettberg - 26.04.2015 - 12:19

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