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  1. Fourth VR: Indigenous virtual reality practice

    Indigenous creators are currently using virtual reality (VR) tools, techniques and workflows in wide-ranging geographical locations and across multiple VR formats. Their radical adaptation of this new technology folds together cultural traditions and VR`s unique audiovisual configurations to resist dominant, particularly colonial frameworks.

    Withing this context, we ask how VR is being used to create space and capacity for indigenous creatives to tell theis stories and how do indigenous creatives negotiate Eurocentric modes of production and distribution? 

    To answer these questions, our Fourth VR database provides a snapshot of indigenous VR works. By draving on three case studies drawn from the database- The Hunt(2018), Future Dreaming (2019) and Crow: The Legend (2018)- As well as the wider patterns emergin across the database, it is possible to see and indigenous centered VR productions framework. 

    Maud Ceuterick - 14.12.2020 - 10:59