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  1. Textmaschinen- Kinetische Poesie- Interaktive Installation: Studien zu einer Hermeneutik digitaler Kunst

    From the publisher: Die digitalen Medien führen Experimente der klassischen Avantgarde weiter und bringen neue künstlerische Ausdrucksformen hervor. Doch wie begegnet man diesen ästhetischen Phänomenen? Soll man sich ganz auf die Materialität der Zeichen konzentrieren, auf die Intensität des Erlebens im Rahmen einer »Kultur der Präsenz«? Soll man das Erlebte der Interpretation unterziehen, im Rahmen einer »Kultur des Sinns«, die im Deutungsprozess auch Verunsicherung riskiert?Dieses Buch – eine theoretische Einführung ins Feld digitaler Kunst – diskutiert beide Optionen anhand ausführlicher Fallstudien zu interaktiven Installationen, kinetisch-konkreter Poesie, computergenerierten Texten und Mapping-Kunst.

    Patricia Tomaszek - 25.08.2011 - 22:38

  2. Hypertext 3.0: Critical Theory and New Media in an Era of Globalization

    From the publisher: From Intermedia to Microcosm, Storyspace, and the World Wide Web, Landow offers specific information about the kinds of hypertext, different modes of linking, attitudes toward technology, and the proliferation of pornography and gambling on the Internet. For the third edition he includes new material on developing Internet-related technologies, considering in particular their increasingly global reach and the social and political implications of this trend as viewed from a postcolonial perspective. He also discusses blogs, interactive film, and the relation of hypermedia to games. Thoroughly expanded and updated, this pioneering work continues to be the "ur-text" of hypertext studies.

    Patricia Tomaszek - 25.08.2011 - 22:53

  3. Hypertext: The Convergence of Contemporary Critical Theory and Technology

    Linking post-structuralist theory and developments in hypertext text technology, Hypertext: The Convergence of Contemporary Critical Theory and Technology was for many the definitive work on hypertext during the 1990s and established hypertext as a field of serious critical discourse. 

    CONTENTS

    1. Hypertext and Critical Theory

    Hypertextual Derrida, Poststructuralist Nelson?
    The Definition of Hypertext and Its History as a Concept
    Other Convergences: Intertextuality, Multivocality, and De-Centeredness
    Vannevar Bush and the Memex
    Virtual Texts, Virtual Authors, and Literary Computing
    The Nonlinear Model of the Network in Current Critical Theory
    Cause or Convergence, Influence or Confluence?
    Analogues to the Gutenberg Revolution
    Predictions

    2. Reconfiguring the Text

    Eric Dean Rasmussen - 01.09.2011 - 14:20

  4. Postliterary America: From Bagel Shop Jazz to Micropoetries

    Postliterary America: From Bagel Shop Jazz to Micropoetries

    Eric Dean Rasmussen - 05.09.2011 - 10:59

  5. Writing Space: The Computer, Hypertext, and the History of Writing

    This book is a study of the computer as a new technology for reading and writing -- a technology that may replace the printing press as our principal medium of symbolic communication. One of the main subjects of Writing Space is hypertext, a technique that allows scientists, scholars, and creative writers to construct texts that interact with the needs and desires of the reader. Bolter explores both the theory and practice of hypertext, demonstrating that the computer as hypertext represents a new stage in the long history of writing, one that has far-reaching implications in the fields of human and artificial intelligence, cognitive science, philosophy, semiotics, and literary theory.

    Scott Rettberg - 06.09.2011 - 11:54

  6. Tactical Media

    Rita Raley’s Tactical Media covers the “spectrum ranging from direct action (e.g., denial-of-service attacks and game space interventions) to symbolic performance (e.g., data visualization)” (150).  Raley ties together a movement which eschews grand narratives and the contrapuntal teleological declarations of manifestos, identifying a strain of media activism that is, to use deCerteau’s term, “tactical”.  What ties these practices together is a combination of “virtuosic performance and cultural critique” (Raley 150).  As Raley maintains, and as the work reflects, tactical media is characterized not by its ability to instigate a widespread revolution, rather it is in the ability of relatively powerless operators, through skill and creativity, to turn systems of power against themselves, exposing, however fleetingly, the illegitimacy and injustice of their own authority. 

    Davin Heckman - 08.09.2011 - 13:11

  7. Mechanisms: New Media and the Forensic Imagination

    In Mechanisms, Matthew Kirschenbaum examines new media and electronic writing against the textual and technological primitives that govern writing, inscription, and textual transmission in all media: erasure, variability, repeatability, and survivability. Mechanisms is the first book in its field to devote significant attention to storage—the hard drive in particular—arguing that understanding the affordances of storage devices is essential to understanding new media. Drawing a distinction between "forensic materiality" and "formal materiality," Kirschenbaum uses applied computer forensics techniques in his study of new media works. Just as the humanities discipline of textual studies examines books as physical objects and traces different variants of texts, computer forensics encourage us to perceive new media in terms of specific versions, platforms, systems, and devices.

    Eric Dean Rasmussen - 13.09.2011 - 14:38

  8. Uncreative Writing

    Uncreative Writing

    Eric Dean Rasmussen - 16.09.2011 - 15:20

  9. Computers as Theatre

    Computers as Theatre

    Scott Rettberg - 06.10.2011 - 17:22

  10. Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media

    A broad narratological discussion of immersion and interactivity, not only in digital media but in print fiction. Includes a chapter fully devoted to a close reading of Michael Joyce's Twelve Blue.

    (Source: ELMCIP)

    Is there a significant difference in attitude between immersion in a game and immersion in a movie or novel? What are the new possibilities for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality, the questions raised by new, interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Formerly a culture of immersive ideals—getting lost in a good book, for example—we are becoming, Ryan claims, a culture more concerned with interactivity. Approaching the idea of virtual reality as a metaphor for total art, Narrative as Virtual Reality applies the concepts of immersion and interactivity to develop a phenomenology of reading. 

    Jill Walker Rettberg - 15.10.2011 - 21:11

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