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  1. AlletSator

    “Alletsator” is a hypermedia work that is best defined as a quantum opera, or perhaps in the final analysis a game – interactive, three-dimensional – where the present and the virtual intersect and mix. A hybrid hypermedia, therefore, in which the “spectactor” (immersed in an environment that is intended to be cosmic, magical, fantastic, dreamlike ...) is challenged to traverse the surface of a sequence of drawings. The work is a journey without ending. “Alletsator” is a computer generated narrative that allows an infinite potential of combinations. It is also an object of the new media art. It is a product and agent of the cyber culture that promises to revolutionize the world as we know it. The dramaturgy it needs is already anticipated in the metaphor that better explains the work itself: a spacecraft of dispersed paths, of multilinear unexpected pathways.

    Scott Rettberg - 30.01.2011 - 18:22

  2. The Dazzle as Question

    The Dazzle as Question is an animated hypermedia poem which traces the conflict between the left and right brain inclinations of an erstwhile 'old school' artist [as] experienced via his encounter with the digital realm. This conflict notes the[digital] media/um's seemingly unrivaled sway as pitted against the narrator's right brain predilections [heralds of an identity within which he was formerly ensconced, as if such were an ethic of his very being …].

    Eric Dean Rasmussen - 23.03.2011 - 14:54

  3. i made this, you play this. we are enemies

    “i made this. you play this. we are enemies.” is an art game, interactive digital poem which uses game levels built on screen shots from influential community based websites/portals. The game interface drives the poetic texts, the colliding and intersecting images, sounds, words, movements, a forever changing, reader built poetic wonderland. And using messy hand drawn elements, strange texts, sounds and multimedia layering, the artwork lets users play in the worlds hovering over and beneath what we browse, to exist outside/over their controlling constraints. Your arrow keys and space bar will guide you, with the occasional mouse click begging for attention. Each day the internet is humming with a million small interventions. From the humoresque mocking of community content sites like Fark, to the net gate keepers Yahoo and Google, partisan political portals like Huffington Post or the open source/file sharing ‘priates’ of Mininova, the web is an easy tool/weapon for meddling/influencing and sharing/forcing/alluring your opinion on whomever clicks.

    Patricia Tomaszek - 12.05.2011 - 19:07

  4. Light-Water: a Mosaic of Meditations

    Christy Sheffield Sanford's "Light-Water: a Mosaic of Mediations" is a hypermedia work. It is a striking visual-literal meditation on light and water. This combination of the visual and the literal is central to the direction of hypermedia. One reads "Light-Water . . ." as a merged experience of visual art and literature. It both happens to the viewer--the way moving images happen while we observe them--and is made to happen by the reader, in the manner of traditional writing, by interpreting and translating words, turning them into patterns of thought.

    (Source: The New River 5 Editor's Note by Ed Falco)

    Scott Rettberg - 12.10.2011 - 11:56

  5. 5000 palabras

    5000 palabras

    Sandra Hurtado - 07.12.2011 - 18:01

  6. A Machicolated Body

    A Machicolated Body

    Meri Alexandra Raita - 23.02.2012 - 14:20

  7. Pinzas de metal

    Pinzas de metal was designed with Flash by Didier Delmas and written by Tina Escaja in 2003. It is an interactive hypertext novel which explores the daily life of young people, the places where they go and the objects that join them and take them apart in time and space. Their curiosity for travel, love, sex and drugs will take them to sublime states in which they will look for their own self and they will try to fill their feeling of emptiness with the presence of “the other”. The reader must use a magnifying glass to select a character, a place and an object and discover different stories within the same one. The multilinearity of the story provides the reader a feeling of intrigue and bewilderment. (Description written by Maya Zalbidea Paniagua)

    Jill Walker Rettberg - 28.03.2012 - 11:00

  8. Between Treacherous Objects

    This sequence of poems arranged on three dimensional environments explore conceptual spaces between words. Each poem begins with a sequence of two words which are then represented pictorially on a virtual space, one in the front and another at the end of an open 3D tunnel, similar to the first version of Dreamaphage. As the reader navigates the diverse, visually engaging, and occasionally dizzying environments she encounters poetic texts, e-mail addresses, and passwords that provide access to short videos. (Source: Leonardo Flores, I ♥ E-Poetry)

    Scott Rettberg - 16.06.2012 - 01:51

  9. Dadaventuras

    In English and Spanish, by Chris Joseph in collaboration with artist Maria Colino, Dadaventuras is an experiment in aleatory narrative, using comic book conventions to generate stories from 8 distinct but overlapping perspectives.

    The language of our narrative is hybrid (from the greek 'hybris', outrage or violation): composed of parts from different languages, in this case our own blend of 'spanglish'. This intentionally recalls the Dadaists use of nonsense to express dissatisfaction with a world society that continued its insane addiction to war. The user can also write their own text to use as the basis for the generated narratives, or use one of 8 classic texts, or turn the text off completely and make the story up in their head.

    (Source: Authors' description)

    Scott Rettberg - 16.06.2012 - 12:18

  10. Because You Asked

    An autobiography in the form of a Flash web poem. The user selects icons that launch textual and spoken poetic phrases, and gradually fill in the portrait of the author.

    Scott Rettberg - 16.06.2012 - 12:30

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