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  1. Collection of Italian e-lit works

    Collection of Italian e-lit works

    Roberta Iadevaia - 30.11.2021 - 14:25

  2. Bot-mimicry

    This collection is dedicated to documenting the practice of bot-mimicry - i.e. the humans mimicking (ro)bots mimicking humans. An important characteristic of bot-mimicry is that the mimicry happens in a medium that is currently inhabited by automated agents, such as text or speech; the performance of bot-mimicry takes place in media where we habitually encounter (ro)bots, such as chatterbots or automated voice assistants. This means that the practice of bot-mimicry is materially consistent with contemporary proceedings of automated software. Bot-mimicry is also connected to the current global labor market, specifically services such as Amazon Mechanical Turk, where humans are employed to produce simple outputs in a way that overlaps with our current expectations to computational machinery. On the margins of bot-mimicry, we find collaborative projects where humans edit or modify output from computers in a way that is ambiguous as to which entity contributed with what in the final outcome.

    Malthe Stavning Erslev - 30.11.2021 - 15:00

  3. Women Creators of Latin American Electronic Literature

    Women Creators of Latin American Electronic Literature

    Scott Rettberg - 30.11.2021 - 15:02

  4. Extending Digital Narrative (XDN) -- AI

    This is a research collection of resources related to the Extending Digital Narrative (XDN) project.

    Scott Rettberg - 25.09.2023 - 11:06

  5. Extending Digital Narrative (XDN) -- Narrative VR Games and Narrative Interactive Installations

    Extending Digital Narrative (XDN) -- Narrative VR Games and Narrative Interactive Installations

    Martijn Holtkamp - 20.02.2024 - 13:16

  6. Extending Digital Narrative (XDN) -- Narrative games with AI-generated content

    Extending Digital Narrative (XDN) -- Narrative games with AI-generated content

    Martijn Holtkamp - 15.03.2024 - 10:29

  7. Extending Digital Narrative (XDN) -- Narrative VR Cinema and Virtual Reality Theatre

    Extending Digital Narrative (XDN) -- Narrative VR Cinema and Virtual Reality Theatre

    Martijn Holtkamp - 15.04.2024 - 11:11

  8. Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011)

    Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011)

    Scott Rettberg - 22.02.2011 - 12:24

  9. Fun da mentals: Rhetorical Devices for Electronic Literature

    Fun da mentals: Rhetorical Devices for Electronic Literature

    Jill Walker Rettberg - 23.02.2011 - 22:05

  10. Authoring Software

    A resource for teachers and students of new media writing, who are exploring what authoring tools to use, for new media writers and poets, who are interested in how their colleagues approach their work, and for readers, who want to understand how new media writers and poets create their work, the Authoring Software project is an ongoing collection of statements about authoring tools and software. It also looks at the relationship between interface and content in new media writing and at how the innovative use of authoring tools and the creation of new authoring tools have expanded digital writing/hypertext writing/net narrative practice.

    Judy Malloy - 11.03.2011 - 18:05

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