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  1. The Gravity of the Leaf: Phenomenologies of Literary Inscription in Media-Constituted Diegetic Worlds

    John Cayley reports on writing and the practice of literary art in the immersive 3D audio-visual environment of the Cave at Brown University, addressing the use of text-as-surface in a three-dimensional space. He develops a conception of new media as “complex surfaces” based on Cave writing courses to confront the relationship between language and embodiment, language and materiality—always attempting to develop a specific literary aesthetics.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 15:10

  2. Hyperlinking in 3D Interactive, Multimedia Performances

    Dene Grigar discusses ways in which hyperlinks are utilized in three-dimensional multimedia performance works that offer a narrative or poetic focus. In the new spaces of three-dimensional performance environments, hyperlinking can be incorporated as a performative element into the work and therefore always makes a purposeful act necessary for the performance to unfold. Grigar argues that hyperlinking may denote a change of scene, the progression of a poem’s instantiation or the evocation of musical notes comprising a composition.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 15:36

  3. Spamology

    Spamology is a live audiovisual representation of word frequencies in spam e-mail messages.

    The visualization is based on analysis of a private archive of spam messages which were collected during 10 years (1998-2007), containing up to 2,000,000 emails originated from various parts of the world. Spam data is visualized in a 3D landscape, where popular words are represented as rectangular structures of various heights, illustrating the occurrence rate of each word in the archive year. Next to the visual representation, each word generates an audio signal with a frequency related to the number of times it occurred during a certain year. Words of various frequencies flow through the 3D landscape simultaneously, forming a constantly-changing sonic texture.

    Spamology is a part of ongoing research examining the nature of Spam as a digital-cultural phenomenon. The project aims at visualizing the links and interrelationships between the contents of spam, the user/ individual and the society, by revealing patterns which may reflect cultural and social trends, behaviors and variations. 

    Scott Rettberg - 11.10.2011 - 13:43

  4. Interview with Dan Waber: “Digital Writing and Writing 3D"

    Interview with Dan Waber: “Digital Writing and Writing 3D"

    Fabio De Vivo - 22.10.2011 - 11:16

  5. A New "Gospel of the Three Dimensions": Expanding the Boundaries of Digital Literature in Jörgen Schäfer and Peter Gendolla's Beyond the Screen

    A review of Beyond the Screen: Transformations of Literary Structures, Interfaces and Genres, edited by Peter Gendolla and Jörgen Schäfer.

    Patricia Tomaszek - 21.01.2012 - 22:53

  6. Home

    Home explores the meaning of home, the secrets revealed there, and our emotional relationship to both the place and the intimacies contained therein. A house is for sale; it has been abandoned. Yet it reverberates with the memories of those who lived there and whose most private moments still inhabit the half empty spaces. The user overhears snippets of emotionally charged family conversations, moves down dark corridors and enters into surprising rooms. You eavesdrop, learn secrets, watch. From these fragments the story of this specific home is pieced together, as well as the meaning of home itself.

    Scott Rettberg - 03.06.2012 - 12:40

  7. Between Page and Screen

    Coupling the physicality of the printed page with the electric liquidity of the computer screen, Between Page and Screen chronicles a love affair between the characters P and S while taking the reader into a wondrous, augmented reality. The book has no words, only inscrutable black and white geometric patterns that—when seen by a computer webcam—conjure the written word. Reflected on screen, the reader sees himself with open book in hand, language springing alive and shape-shifting with each turn of the page. The story unfolds through a playful and cryptic exchange of letters between P and S as they struggle to define their turbulent relationship. Rich with innuendo, anagrams, etymological and sonic affinities between words, Between Page and Screen takes an almost ecstatic pleasure in language and the act of reading. Merging concrete poetry with conceptual art, “technotext” with epistolary romance, and the tradition of the artist’s book with the digital future, Between Page and Screen expands the possibilities of what a book can be.

    Scott Rettberg - 12.06.2012 - 13:29

  8. Between Treacherous Objects

    This sequence of poems arranged on three dimensional environments explore conceptual spaces between words. Each poem begins with a sequence of two words which are then represented pictorially on a virtual space, one in the front and another at the end of an open 3D tunnel, similar to the first version of Dreamaphage. As the reader navigates the diverse, visually engaging, and occasionally dizzying environments she encounters poetic texts, e-mail addresses, and passwords that provide access to short videos. (Source: Leonardo Flores, I ♥ E-Poetry)

    Scott Rettberg - 16.06.2012 - 01:51

  9. human-mind-machine

    human-mind-machine

    Scott Rettberg - 16.06.2012 - 02:13

  10. The Dead Tower

    Explore a dark, mountainous landscape dominated by a gigantic tower. 

    Set in a dark and abstract dream world that revolves around a crashed bus, the atmospheric literary game environment The Dead Tower can be freely explored at full-screen with the mouse and keyboard. Leonardo Flores says about the project: “This narrative poem is arranged on a darkly atmospheric virtual world designed to both creep you out and pull you in…“. Like the proverbial moth, the reader’s attention is drawn towards the brightest things around: white words float in the air, static or rotating. And the lines of mezangelle verse both heighten the dread by telling fragments of a ghostly narrative prefigured by the bus crash site the reader finds herself in and soften the tone with hints about the interface that nudge the fourth wall. (Source: GalleryDDDL description)

    Andy Campbell - 15.07.2012 - 19:03

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