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  1. Mythologies of Landforms and Little Girls

    When I began writing Mythologies in 1995 I was thinking about gender in language and, informed by a poststructuralist feminist critique of the representation of the female body as landscape, I set out to explode these stereotypes by using over-the-top geological metaphors. I wanted to convey a moment of realization, when a number of ideas come together at once. It mattered little to me what order the ideas came in, only that they came together in the end. The narrative structure of this non-linear HTML version was influenced by the Choose Your Own Adventure books. The interface was based on the placemats you get at many restaurants in Nova Scotia, which depict a map of Nova Scotia surrounded by icons of purported interest to tourists: lobsters, whales, lighthouses, beaches and the Bluenose. The found images and texts came from a geology course I took in university, a civil engineering manual from the 1920s and a random assortment of textbooks found in used bookstores. The deadpan technical descriptions of dikes, groins and mattress work add perverse sexual overtones to the otherwise quite chaste first-person narrative.

    J. R. Carpenter - 28.01.2012 - 23:17

  2. The Pleasure Principle: Immersion, Engagement, Flow

    While few critics writing on readers and hypertext have focused on the affective pleasures of reading hypertext fiction or interactive narratives like Myst, those who assess the experience of reading them tend to assume interactive texts should be either immersive or engaging. This study uses schema theory to define the characteristics of immersion and engagement in both conventional and new media. After examining how readers' experiences of these two different aesthetics may be enhanced or diminished by interface design, options for navigation, and other features, the essay concludes by looking beyond immersion and engagement to “flow, ” a state in which readers are both immersed and engaged.

    Source: ACM Publication
    Paper presented at the Eleventh ACM on Hypertext and Hypermedia Conference and published in the proceedings.

    Patricia Tomaszek - 25.03.2012 - 14:12

  3. Hypertext Fiction Reading: Haptics and Immersion

    Reading is a multi-sensory activity, entailing perceptual, cognitive and motor interactions with whatever is being read. With digital technology, reading manifests itself as being extensively multi-sensory – both in more explicit and more complex ways than ever before. In different ways from traditional reading technologies such as the codex, digital technology illustrates how the act of reading is intimately connected with and intricately dependent on the fact that we are both body and mind – a fact carrying important implications for even such an apparently intellectual activity as reading, whether recreational, educational or occupational. This article addresses some important and hitherto neglected issues concerning digital reading, with special emphasis on the vital role of our bodies, and in particular our fingers and hands, for the immersive fiction reading experience.

    Jill Walker Rettberg - 13.12.2012 - 21:11

  4. Cavewriting: Spatial Hypertext Authoring System

    In experimental hypertext fiction workshops at Brown University, undergraduate writers work with programmers to create interactive literary experiences in immersive virtual reality. To involve the writer more directly in the process of implementation, we have created CaveWriting: spatial hypertext authoring system. Authors can manipulate a graphical front-end to position text, multimedia, and 3D models within virtual space, apply special effects, and create hyperlinks which initiate theatrical events. The result can be previewed at any time inside a desktop window. This talk will cover the past and present of cavewriting at Brown and its future at UIUC, UCSD, and beyond.

    Jill Walker Rettberg - 07.01.2013 - 22:36

  5. Hypertext in the Attic: The Past, Present, and Future of Digital Writing

    A discussion of a range of hypertext fictions asking whether hypertext still matters in literature.

    Jill Walker Rettberg - 23.01.2013 - 22:31

  6. Wandering Through the Labyrinth: Encountering Interactive Fiction

    Wandering Through the Labyrinth: Encountering Interactive Fiction

    Jill Walker Rettberg - 05.07.2013 - 14:54

  7. Growing Intimate With Monsters: Shelley Jackson’s Patchwork Girl and the Gothic Nature of Hypertext

    Described by Robert Coover as “perhaps the true paradigmatic work” of the “golden age” of hypertext literature, Shelley Jackson’s Patchwork Girl (1995) provides not only a rewriting of Mary Shelley’s Frankenstein (1818), but an opportunity to consider the ways in which the gothic as a genre serves to problematize the somatic dimension of our writing technologies. In its capacity to touch the reader directly, at the level of the nerves, tissues, and fibres of the body, Patchwork Girl recalls the debates concerning the affective force of the gothic novel, and, in particular, the threat it was thought to pose for women readers. The gothic, in this sense, emerges as the deep and unsettling recognition that the technological is the formative ground of subjectivity, the very condition of our becoming. What Jackson calls “the banished body,” the monstrous materiality of subjectivity, haunts not only the eighteenth-century faith in the powers of rational powers of intellection, but our own post-human dreams of transcendence.

    Jill Walker Rettberg - 06.07.2013 - 09:27

  8. Heartbeat

    Heartbeat (1999) es una reflexión acerca del estado de percepción alterado en el que se encuentran los jóvenes adictos a escuchar esclusivamente el sonido de sus corazones, tienen pánico al silencio y por ello se sienten reconfortados refugiándose en discotecas oscuras en las que entran en un estado de trance. Los heartbeaters (latedores) siempre tienen puestos los auriculares, una tendencia común en los esquizofrénicos para no oír sus voces interiores. El hipermedia incluye imágenes del pecho de una adolescente delgadísima en sujetador escuchando los latidos de su corazón por medio de un estetoscopio. La autora Dora García utiliza el estetoscopio como símbolo de los auriculares debido a su similitud estética, para analizar cómo los jóvenes utilizan la música para poder encontrar su propia identidad y asegurarse de que al igual que su corazón late la música que escuchan confirma que están vivos.

    (Source: Maya Zalbidea Paniagua)

    Maya Zalbidea - 22.08.2013 - 12:50

  9. Don Juan en la frontera del espíritu

    Es una novela histórica en formato Web. Don Juan Valera, durante su embajada en Washington se enfrenta a los rebeldes cubanos y se enamora de la hija de Bayard, el Secretario de Estado del presidente Cleveland. Esta novela puede ser leída como novela web, en formato e-book o en versión impresa.

    Maya Zalbidea - 03.01.2014 - 18:41

  10. The Tunnel People

    The Tunnel People project is a work originally created for the exhibition "Metropolis", which was developed in two platforms. On the one hand the hypertext is a story of multiple paths presenting the fiction of mysterious inhabitants living in the underground. On the other hand there were a series of performances played by three actors, two men and one woman inside of trains traveling from North to South in Brussels subway. The actions and dialogues written by Dora García and performed by the actors try to awaken on the user the need to decide if the situation created by the performances can be accepted as real or if he/she has been trapped in a representation which aim is unknown. The questions that this project wants to suggest are: What is the limit of the accepted behaviourby the audience? How a strange situation can be felt as familiar? When does a conversation becomes absurd? Is it true that thruth is under the earth?

    Maya Zalbidea - 12.02.2014 - 20:59

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