Search

Search content of the knowledge base.

The search found 20 results in 0.009 seconds.

Search results

  1. Repetition and Recombination: Reading Network Fiction

    Repetition and Recombination: Reading Network Fiction is the first full-length study devoted to network fiction. Network fictions are narrative texts in digitallynetworked environments that make use of hypertext technology in order to create emergent and recombinatory narratives (unlike interactive, or "arborescent," fictions that employ mutually exclusive plotlines). They represent a coalescence of works that predate and postdate the World Wide Web but share an aesthetic drive that exploits the networking potential of digital composition and foregrounds a distinctive quality of narrative recurrence and return. The thesis consists of (1) a critical and theoretical component that returns to printbased narratology in light of digital literature; (2) analyses of network fictions from the first-wave of digital literature published as stand-alone software applications; and (3) analyses of second-wave network fictions published on the World Wide Web. The analyses each focus on the interplay of the material, formal, and semantic elements of network narrative, an jnterplay that is framed by the dynamics of repetition.

    Scott Rettberg - 13.12.2012 - 22:59

  2. Cinematic Hypertext: Investigating a New Paradigm

    Cinematic Hypertext: Investigating a New Paradigm

    Jill Walker Rettberg - 14.06.2013 - 09:20

  3. Figures I

    Figures I

    Scott Rettberg - 28.06.2013 - 20:50

  4. Metaphoric Networks in Lexia to Perplexia

    Metaphoric Networks in Lexia to Perplexia

    Scott Rettberg - 08.07.2013 - 11:53

  5. Talan Memmott's "Lexia to Perplexia"

    The combination of dynamic screen presentations with integrations of visual and textual ciphers is a characteristic of a net projects´ group in Memmott´s work. "Lexia to Perplexia" (2000) provokes attention as a maturated example of this group. Memmott developed "Lexia to Perplexia" as a hyperfiction combining icons, parts of codes resp. punctuation marks and neologisms via DHTML and Javascript. Users can investigate the possible screen presentations of the ten source codes resp. chapters. Memmott´s combinations of textual parts with pictures reflect relations between users (as "remote bodies"), their screens and networks. This article on "Lexia to Perplexia" explains connections between the internal parts of the project and proposes some clues for the interpretation of (relations between) ciphers in the hope to facilitate reading and deciphering.

    (Source: Author's abstract)

    Scott Rettberg - 08.07.2013 - 13:15

  6. Le récit littéraire interactif. Narrativité et interactivité

    The expression interactive literary narrative applies to a variety of works. In its diversity, the
    interactive literary narrative raises questions on narratives, interactive architecture, multimedia as
    well as on literature. It is because the interactive literary narrative is wrought by tensions that it has
    this questioning and maybe even revealing capacity. This tension is first and foremost that which lies between narrativity and interactivity and which investigates other connections or tensions :
    - with regards to the narrative, the tension between adherence and distance can be characterized by a play on fictionalization and reflexivity;
    - with regards to the interactive architecture, the tension between assistance and control roles can
    manifest itself by a play on loss of grasp,
    - with regards to the multimedia, the tension between a text-based narrative and a multimedia
    narrative can be reached by work on text as a dynamic and polysemiotic object, and also the
    theatralization of interactive objects endowed with behaviour,

    Patricia Tomaszek - 09.07.2013 - 20:19

  7. A New Media Reading Strategy

    This dissertation addresses the need for a strategy that will help readers new to new media texts interpret such texts. While scholars in multimodal and new media theory posit rubrics that offer ways to understand how designers use the materialities and media found in overtly designed, new media texts (see, e.g,, Wysocki, 2004a), these strategies do not account for how readers have to make meaning from those texts. In this dissertation, I discuss how these theories, such as Lev Manovich’s (2001) five principles for determining the new media potential of texts and Gunther Kress and Theo van Leeuwen’s (2001) four strata of designing multimodal texts, are inadequate to the job of helping readers understand new media from a rhetorical perspective. I also explore how literary theory, specifically Wolfgang Iser’s (1978) description of acts of interpretation, can help audiences understand why readers are often unable to interpret the multiple, unexpected modes of communication used in new media texts.

    Cheryl Ball - 20.08.2013 - 10:52

  8. E-literature for Children: Enhancing Digital Literacy Learning

    As ICT continues to grow as a key resource in the classroom, this book helps students and teachers to get the best out of e-literature, with practical ideas for work schemes for children at all levels. Len Unsworth draws together functional analyses of language and images and applies them to real-life classroom learning environments, developing pupils’ understanding of ‘text’. The main themes include: What kinds of literary narratives can be accessed electronically? How can language, pictures, sound and hypertext be analysed to highlight the story? How can digital technology enhance literary experiences through web-based 'book talk' and interaction with publishers' websites? How do computer games influence the reader/ player role in relation to how we understand stories?

    Jill Walker Rettberg - 29.04.2014 - 06:37

  9. Hipermedismo, narrativa para la virtualidad

    In Hipermedismo, narrativa para la virtualidad (Hypermediadism, a Narrative for Virtuality), the contend is divided into three chapters, that cover from the historical process that permits the existence of new recourses applied to narrative to keys of this literary genre that does not enjoy, not even a universal name. The first part, La gestación de un género narrativo, (the Gestation of a Narrative Genre), summarizes how the use of technology has had an impact on the way of writing and publishing. The second part, Del papel a la pantalla. Hipermedismo literario (From Paper to Screen. Literary Hypermediadism), tries to organize the narrative keys that demands the storage medium: the conciseness that demands the space the screen offers; the communion of arts not only textual, a conviviality in which each one has a different narrative level and explores the possibilities in which literature manages without the text; the use of the hypertext, that allows folds contents; the ludic feature and the interaction of the reader, it challenges the convention of the lineal discourse imposed from the antiquity.

    Maya Zalbidea - 16.07.2014 - 12:49

  10. Netianas. N(h)acer mujer en Internet

    Netianas are heirs of cyborg, of the nomadic subject and other political feminist fictions, they are also a myth, new factitious, desirable and productive creatures, ironic cyberfeminist figures that warn of the new risks of the Internet for an emancipator production of the contemporary subject “woman”. But netianas go further than the artistic ideal of a chimera, the invention produces the same territory of the discourse that tries to change (Translated by Maya Zalbidea) (Source: remedioszafra.net).

    Maya Zalbidea - 30.07.2014 - 10:33

Pages