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  1. V sieti strednej Európy: nielen o elektronickej literatúre: /In Central European Network: not only about electronic literature:/

    This international collective monograph brings an understanding of the problematic of changes in artistic communication in the context of the cultural practices of the post-digital era and simultaneously asks new questions about it. This book presents the keystones of electronic literature research that are based, among others, on the digital character of the text, on multisensory reading, playfulness, hypermediality, experimentation and Internet communication. Its aim is also to map digital literature in the cultural environment of Central Europe. Researchers from Slovakia, The Czech Republic, Poland, Slovenia and Croatia collaborated on the publication. The monograph is a printed textual tapestry of various approaches, theories and perspectives that communicate among themselves, react to each other and together clarify the structure that literature personifies in the new media realm.

    Contributions by Zuzana Husárová, Jana Kuzmíková, Gabriela Magová, Mira Nabělková, Andrzej Pająk, Katarina Peović Vuković, Mariusz Pisarski, Michal Rehúš a Jaroslav Šrank, Janez Strehovec, Bogumiła Suwara, Jaroslav Švelch

     

    Source: publisher's information

    Zuzana Husarova - 21.09.2012 - 20:42

  2. Písanie v interaktívnych médiách. Digitálna fikcia /Writing in the Interactive Media. Digital Fiction

    The subject of the thesis is to introduce and contextualise the possibilities of writing in the interactive media as well as to study the literary art of interactive media in the Anglophone area. One of the attributes of the contemporary art pieces of interactive media is their intermedial character; the authors often link text, image and sound to introduce the fictional world. The aim of the thesis is on one hand to refer to the questions that are not new but have appeared in new circumstances due to the digital format and internet and on the other hand to refer to the questions typical for the digital fiction research. The research concentrates on the digital fiction – a digital piece written in a computer programme, in which the author offers a fictional world. The thesis addresses several aspects of digital fiction, whose combination indicates its characteristic status within the group of digital art – fragmentarity of narrative, multilinearity, interactivity, performativity, dynamics, intermediality and the principles of game and play.

    Zuzana Husarova - 28.06.2013 - 14:46