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  1. Sooth

    Sooth is a set of love poems interactively triggered phrase-by-phrase to fly in flocks over original video. Sounds associated with each phrase are mapped to audio which pans and volume shifts in space as the phrase flies. Easing equations are randomly shuffled to create a sense of behavior to each phrase. Text-code-video-audio all original and released under a Creative Commons 2.5 License. It was created while I was artist-in-residence at La Chambre Blanche web-lab in Quebec city. Bilingual: French-English in same interface.

    (Source: Author's description from the Electronic Literature Collection, Volume Two)

    Scott Rettberg - 20.04.2011 - 12:46

  2. text.curtain

    'text.curtain' explores relationships between poetic text and ludic play via an interactively evolving recombinant text. Projected on a wall-size screen, text.curtain presents a physics-based 'spring-mass' interface that organically responds to the interactions of multiple simultaneous users. As the piece is disrupted and letters wash back and forth, a granular synthesis engine provides realtime aural feedback. Tension is created through the simultaneous desire of users to both disrupt the existing text via 'play' and to 'read' the piece as it evolves and recombines in response.

    Scott Rettberg - 24.05.2011 - 11:56

  3. Scriptpoemas

    Scriptpoemas (2005-) is a collection of poems or “poemas” which is still being written by Antero de Alda. He was described by Rui Torres as an explorer of “new paths for computer-animated poetry” (Torres, 2008). These short and (apparently) ready-to-consume poems were created using Flash, Javascript and ActionScript and they often enact the activity or attribute described in their title. Each poem seems to convey the literal meaning of the words used to describe them: the “poem in prison” is presented behind bars, the “spherical poem” can be described as a round object. However, as soon as the poems are activated by the reader, new details begin to surface. Antero de Alda makes use of the digital environment to uncover the many faces of a poem and the evasiveness of language. The arbitrariness of signs is, after all, widely explored by Alda in each poem. Nothing is what it seems and icons, concepts or famous photographs are defamiliarized and turned into traps designed to betray the reader’s senses.

    Daniela Côrtes Maduro - 06.02.2015 - 23:57

  4. >>oh<<

    >>oh<< is a “concrete cyberpoem, an interactive audio-visual by Reiner Strasser. It is based on a visual poem by Dan Waber, created on a short poem by Jennifer Hill-Kaucher” (“>>oh<<'s website”). Gray dots simulating the effect of rain fall on the page and by passing over them with the pointer an audible “Oh” sound is triggered and a ripple effect extends out from it, briefly illuminating the background text of the poem. The uncovered text and the voiced “Ohs” differ between dots and when one has moused over each one a blue dot appears. When clicked, like a fresh rainfall it washes the entirety of the poem's background text into view.

    Meri Alexandra Raita - 30.01.2012 - 21:13

  5. regenerative

    regenerative is the second part of the degenerative experiment, in which a web page became increasingly corrupted each time it was visited.

    in the regenerative web page, text degenerates with each visit, but it also attempts to regenerate itself by trying to extract some text from the refering page.

    if extraction succeeds, the new text is implanted within the degenerating text and becomes part of it.

    Jana Jankovska - 19.09.2018 - 16:04