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  1. An Evolving Apparatus

    Language, in all its forms, is a key technology in defining the human. What would we be without language? Would we exist in the sense we apprehend ourselves? Could we reflect upon our existence in a structured manner, differentiating ourselves, others and things? Could we know what our urges and feelings might mean? Would we have a recognisable culture and exist in what we can identify as a society? As McLuhan proposed, language has extended the human and facilitated our evolution. We are profoundly as much a product of language as it is a product of us.

    The computer has changed language as profoundly as writing and printing before it. As a symbolic machine, a system of signs that reflexively operates upon and modifies itself, both carrying and making meaning, the computer represents a new linguistic modality. We have rapidly adopted the computer as personal companions, as extensions of ourselves. Many of us are soft-wired into the machine and the possibility of hard-wiring is being explored by artists and scientists. The computer, as a language system, has become part of us and we have become part of it.

    Simon Biggs - 29.07.2013 - 16:10

  2. Developing a Network-Based Creative Community: An Introduction to the ELMCIP Final Report

    The introduction to the ELMCIP project final report, which includes all of the material formally required by HERA in the joint research project final report guidelines and additionally introduces the seminar reports and project reports that follow in the rest of the volume.

    1.1           Summary

    Electronic Literature as a Model of Creativity and Innovation in Practice (ELMCIP) was a 3-year collaborative research project running from 2010-2013, funded by the Humanities in the European Research Area (HERA) JRP for Creativity and Innovation. ELMCIP involved seven European academic research partners and one non-academic partner who investigated how creative communities of practitioners form within a transnational and transcultural context in a globalized and distributed communication environment. Focusing on the electronic literature community in Europe as a model of networked creativity and innovation in practice, ELMCIP is intended both to study the formation and interactions of that community and also to further electronic literature research and practice in Europe. 

    Scott Rettberg - 17.10.2013 - 14:36

  3. Electronic Literature Publishing Practices: Distinct Traditions and Collaborating Communities

    In this chapter, the findings and outcomes of the report on Electronic Literature Publishing and Distribution in Europe and related seminar, held at the University of Jyväskylä in March 2011, are summarized and discussed. In the survey, electronic literature refers to “works with important literary aspects that take advantage of the capabilities and contexts provided by the stand-alone or networked computer.” In this definition, it is significant that both digitized print literature and print-like digital literature—so-called e-books—are excluded. There are essential similarities in the cultural and commercial status of electronic literature in the thirty European countries this survey managed to cover. It is possible that some major players in the field may be missing, but it is unlikely that their forms of networked publishing practices would constitute a major counterexample to the findings presented here.

    This survey covers most of Europe. The three main borderline areas are Russia, the Ukraine, and some newly independent countries in the Balkans. Russia is partly covered through an additional resource (Fedorova 2012, 122-124).

    Scott Rettberg - 17.10.2013 - 16:57

  4. Electronic Literature Pedagogies

    Educational models, institutional contexts, and policies in European higher education regarding electronic, or digital, literature were foregrounded in a series of activities centered at Blekinge Institute of Technology (BTH, Sweden) during the ELMCIP project. The activities were focused on an initial mapping of pedagogical efforts throughout Europe concerning electronic literature, led by the Principal Investigator (and author of this chapter) in collaboration with the BTH-based ELMCIP postdoctoral researcher. In addition, the BTH team, consisting of the Principal Investigator, Co-Investigator, postdoctoral researcher, and assistants, organized a themed workshop in 2011 that centered around the question of electronic, or digital, literature and pedagogy. This chapter will focus on the best practices that emerged out of that workshop, the research into pedagogical activities, and relevant published reports. The aim is to provide a basis for policy decisions in the field of education, the arts, and culture in Europe as we face the profound changes that the digital has brought about in these sectors.

    (Source: Electronic Literature Pedagogies by Maria Engberg)

    Scott Rettberg - 17.10.2013 - 17:04

  5. E-Literature and New Media Art

    The key focus for the Slovenian investigator of the ELMCIP research project was directed toward conducting fundamental research focused on the following areas:

    • E-literature and algorithmic culture;
    • The reading of e-literary texts—introducing the concept of text as a ride, which directs one toward a more complex experience of texts, including corporeal arrangements;
    • E-literature and new cultural turns—in the sense of a turn away from discourse and decontextualized information theory to the field of biopolitics, interface culture, and the body;
    • E-literature and the social (including economic implications).

    Scott Rettberg - 18.10.2013 - 09:39

  6. Poetics in Digital Communities and in Digital Literature

    Every new work of digital literature creates its own new genre, claimed digital poet Brain Kim Stefans. This may be so, but not every work in the hybrid new art form creates and invents its own poetics, too. Artists, communities, and individual works are positioned within, between, and opposed to existing art worlds, histories, and concepts. In this project we have explored the ambivalent position of the new, which has to find a place for itself in the old. Like authors who work in print, authors of e-literature need an institutional and artistic context in which their works can be credentialed and valued, economically and symbolically.

    Scott Rettberg - 18.10.2013 - 09:45

  7. Electronic Literature Communities

    INTRODUCTION: DOCUMENTING CREATIVE COMMUNITIES

    To fully understand the nature of creativity and community in the field of electronic literature, the ELMCIP project chose to use several methodologies. First, we organized a seminar on the topic. The ELMCIP Seminar on Electronic Literature Communities, held in Bergen on September 20–21, 2010, invited researchers from within the project and external contributors to present analyses of specific communities within the field of electronic literature. Seventeen papers were presented and discussed, covering communities in France, Catalonia, the Netherlands, Italy, Finland, Scandinavia, and the US, as well as international communities such as in interactive fiction (IF). Presentations are available in the ELMCIP Knowledge Base,1 and all are documented with full text and/or audio recordings.

    Scott Rettberg - 18.10.2013 - 09:55

  8. Electronic Literature with/in Performance

    INTRODUCTORY REMARKS

    The Context of the Research and the Seminar at Arnolfini Bristol hosted by Falmouth University within the ELMCIP research project, May 3rd/4th 2012

    Scott Rettberg - 18.10.2013 - 10:00

  9. ELMCIP Anthology of European Electronic Literature (Report)

    The ELMCIP group at Blekinge Institute of Technology (BTH) in Sweden was in charge of producing an anthology of European electronic literature, a key outcome in the ELMCIP project: ELMCIP Anthology of European Electronic Literature. By providing an anthology with creative works and relevant pedagogical material, ELMCIP extends its work into European classrooms, providing teachers and students with an educational experience of network culture. The works are written in a number of different languages and thus reflect the diversity of European electronic literature while also foregrounding how electronic literature represents a uniquely twenty-first century networked, globalized culture that uses communication patterns, aesthetic registers, and literary voices that transcend national boundaries.

    Scott Rettberg - 18.10.2013 - 10:11

  10. Hyperstitial Poetics of Network Media

    A chapter on the process of curating an electronic literature exhibition and the content of the Remediating the Social exhibition at Inspace in Edinburgh, November 2012.

    Scott Rettberg - 21.10.2013 - 12:40

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