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  1. Amor de Clarice

    Following Genette's forms of paratextuality, the process of quoting or re-writing in this poem involves a hypotext - the antecedent literary text (Clarice Lispector's "Amor") - and a hypertext, that which imitates the hypotext (the poem "Amor de Clarice"). Both hypotext and hypertext were performed and recorded by Nuno M. Cardoso, and later transcribed within Flash, where the author completed the integration of sound, animation, and interactivity. Following the hypotext/hypertext ontology, there are two different types of poems. In half of them (available from the main menu, on the left), the main poem (the hypertext) appears as animated text that can be clicked and dragged by the reader, with sounds assigned to the words. In these poems, the original text (the hypotext) is also present, as a multilayered, visually appealing, but static background. The sound for these movies was created by Carlos Morgado using recordings with readings of the poem.

    Scott Rettberg - 15.04.2011 - 12:04

  2. Sooth

    Sooth is a set of love poems interactively triggered phrase-by-phrase to fly in flocks over original video. Sounds associated with each phrase are mapped to audio which pans and volume shifts in space as the phrase flies. Easing equations are randomly shuffled to create a sense of behavior to each phrase. Text-code-video-audio all original and released under a Creative Commons 2.5 License. It was created while I was artist-in-residence at La Chambre Blanche web-lab in Quebec city. Bilingual: French-English in same interface.

    (Source: Author's description from the Electronic Literature Collection, Volume Two)

    Scott Rettberg - 20.04.2011 - 12:46

  3. More Real than Now

    This video poem is built from a dual juxtaposition of language and image and an image with itself. A steady stream of language scrolls horizontally on the screen in a manner suggestive of a news ticker providing a prose poem that uses grammar and the window size to offer a sense of the line. This creates a disconnection between the line we read now and the one we read a few seconds or a minute from now: it is the same line, but we are witnessing a different portion of it. The way the work handles the images is similar. The window displays a portion of the image, and then moves (or does the image move?) so the reader can see different parts of the photograph. Interestingly enough, a semi-transparent snapshot of the original view moves along with the window, emphasizing the disconnection between the initial and current perception of the piece.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 15.02.2013 - 14:32

  4. Ethereal Landscapes

    Ethereal Landscapes is an interactive computer artwork that employs language in the form of barcodes as the interface between a physical object and a virtual space. The user is immersed in a generative video and audio database synchronized in real-time through scanning the barcodes on each page of the photographic artists’ book. This collaborative piece challenges traditional notions of the book-object (as static and non-aural), and of video/audio (as passive and linear) by integrating the interactivity of turning a book’s pages with projected moving images and sound.

    Mirroring the interconnectedness of the formal level, Ethereal Landscapes investigates the relations between life as seen on a biological level and our quotidian human experience. The images from the book are referenced throughout the video; their combination with found and created sounds entwine together in a poetic arc around the processes of life, the passage of time and our un-deniable mortality.

    (Source: Artists' description for ELO_AI)

    Scott Rettberg - 11.04.2013 - 10:43