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  1. Deviant: The Possession of Christian Shaw

    Deviant: The Possession of Christian Shaw is an animated interactive graphic based on the historical story of Christian Shaw and her demonic possession. Set in 1696 amongst the witch trials, this project explores new ways of experiencing a story — harnessing the allure of mystery and uneasy tensions and plucking the participant's sense of social responsibility. (Source: Author description, Electronic Literature Collection, Vol. One.)

    It’s a visual game and almost non-textual. You play by clicking on the active areas. It’s not always easy to see the areas so you need to click around and just try for a while. There are sounds when you click on different areas. The game takes place in something looking like a small town, and smaller images pops up when you click on items.

    Eric Dean Rasmussen - 27.04.2011 - 12:28

  2. Like Stars in a Clear Night Sky

    Like Stars in a Clear Night Sky takes advantage of an elegant interface to present the type of lore often passed from parents to children. A voice, speaking Arabic, is paired with text in English, asking readers if they would like to hear a series of stories. Clicking blue stars in the night sky gives access to sparse stories. The reader is able to access these stories by clicking on certain stars in the night sky that appear to be brighter than the rest. These stories, which read more like poems, have to do with personal experiences with Ezzat's life and most have an open ending suggesting that it is up to the subject of the poem to decide how it will end. The use of the night sky works to make a connection with the audience in that just as we share the stars we look up at every night, Ezzat wishes to share his stories and experiences.  

    (Description from Electronic Literature Collection, Vol. 1)

    Meri Alexandra Raita - 05.12.2011 - 09:46