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  1. CityFish

    CityFish is a hybrid word, title of a hybrid work, tale of a hybrid creature. Part classical parable, part children’s picture book, CityFish is a web-based intertextual hypermedia transmutation of Aesop's Town Mouse Country Mouse fable. Winters, Lynne freezes in Celsius in the fishing village of Brooklyn, Nova Scotia (Canada), a few minutes walk from a white sandy beach. Summers, she suffers her city cousins sweltering in Fahrenheit in Queens, New York (USA).  Lynne is a fish out of water. In the country, her knowledge of the city separates her from her school of friends. In the city, her foreignness marks her as exotic. CityFish represents asynchronous relationships between people, places, perspectives and times through a horizontally scrolling browser window, suggestive of a panorama, a diorama, a horizon line, a skyline, a timeline, a Torah scroll. The panorama and the diorama have traditionally been used in museums and landscape photography to establish hierarchies of value and meaning. CityFish interrupts a seemingly linear narrative with poetic texts, quotations, Quicktime videos, DHTML animations, Google Maps and a myriad of visual images.

    Scott Rettberg - 30.01.2011 - 19:57

  2. Figurski at Findhorn on Acid

    Richard Holeton's Figurski at Findhorn on Acid is a hypertext novel released for Storyspace by Eastgate publishers in 2001. The story follows the main character Frank Figurski’s quest to acquire a legendary mechanical pig. As Alice Bell points out, this was one of the last major hypertext works created using Storyspace, as authors began to move to web-based tools and CD-ROM based platform became outmoded (150).

    Background:

    Holeton's hypertext work originated as an award-winning short story “Streleski on Findhorn on Acid" published in 1996 (Grigar et al). That same year, he took part in Robert Kendell's online writing class "Hypertext Poetry and Fiction" at the The New School for Social Research, where he reworked the print story into an electronic text. He produced a novel-length draft for his masters thesis at San Francisco State University; it was the first electronic thesis approved by SFU (Grigar et al). The "canonical" version of Figurski at Findhorn on Acid was released on CD-ROM by Eastgate publishers in 2001.

    Eric Dean Rasmussen - 02.02.2011 - 14:30

  3. Uncle Buddy's Phantom Funhouse

    Art "Buddy" Newkirk has disappeared and left you his literary estate. By the looks of it, he and his friends were a very odd bunch.

    You might have enjoyed knowing them. But you don't: why does "Uncle" Buddy think you do? Where is he, anyway? And what does this have to do with Meister Eckhart and the New York City subway?

    To find out, you'll have to pop the floppies into your Mac, drop the tapes into your boombox, and get ready to meet Buddy's friends, read his email, listen to his band, and sort out his (very strange) Tarot deck.

    (Source: Eastgate catalog description)

    Hypercard on computer discs with two casettes, a letter, and photocopied article.

    Eric Dean Rasmussen - 07.02.2011 - 12:42

  4. The Unknown

    The Unknown is a collaborative hypertext novel written during the turn of the millennium and principally concerning a book tour that takes on the excesses of a rock tour. Notorious for breaking the "comedy barrier" in electronic literature, The Unknown replaces the pretentious modernism and self-conciousness of previous hypertext works with a pretentious postmodernism and self-absorption that is more satirical in nature. It is an encyclopedic work and a unique record of a particular period in American history, the moment of irrational exuberance that preceded the dawn of the age of terror. With respect to design, The Unknown privileges old-fashioned writing more than fancy graphics, interface doodads, or sophisticated programming of any kind. By including several "lines" of content from a sickeningly decadent hypertext novel, documentary material, metafictional bullshit, correspondence, art projects, documentation of live readings, and a press kit, The Unknown attempts to destroy the contemporary literary culture by making institutions such as publishing houses, publicists, book reviews, and literary critics completely obsolete.

    Eric Dean Rasmussen - 18.02.2011 - 19:39

  5. in absentia

    in absentia is a site-specific web-based writing project which addresses issues of gentrification and its erasures in the Mile End neighbourhood of Montreal, where the author lived for seventeen years. J. R. Carpenter writes, "Faced with imminent eviction, I began to write as if I was no longer there, about a Mile End that was no longer there. I manipulated the Google Maps API to populated "real" satellite images of my neighbourhood with "fictional" characters and events. in absentia is a web "site" haunted by the stories of former residents of Mile End, a slightly fantastical world, a shared memory of the neighbourhood as it never really was but as it could have been. in absentia was created with the support of the Canada Council for the Arts. It was presented by DARE-DARE Centre de diffusion d'art multidisciplinaire de Montréal. It launched June 24, 2008. New stories were added over the summer, in English and French. A closing party was held in conjunction with the launch of my novel, Words the Dog Knows, (conundrum press), at Sky Blue Door, November 7, 2008"

    Eric Dean Rasmussen - 18.02.2011 - 20:12

  6. After Parthenope

    After Parthenope is a generative variable fiction set in Naples, Italy. A man and a woman meet in a Naples caffetteria. They have a conversation recalling the origin myth of the city. What follows is the man's memories, and they are never the same twice. The story cycles after a time, offering new variations.

    Scott Rettberg - 05.04.2011 - 00:58

  7. a show of hands

    Author description: a show of hands presents the story of the sisters de la Palma as their lives draw them into the Immigration Reform marches of 2006 in Los Angeles. Out of those spontaneous political demonstrations comes a tale of a Mexican American family wrestling with love, loss, and the possibilities of political engagement. a show of hands is an evolution of the long-form hypertext genre that began with Michael Joyce's afternoon: a story. The Literatronica storytelling engine that hosts the story answers several of the "grand challenges" of literary hypertext, namely the prevalence of dead branches on the forking tree and the inability for readers to locate themselves within the content of the story. In contrast, Literatronica adapts around the reader's choices, rearranging the content so the reader will always encounter all of the text in an order optimized for narrative coherence.

    Eric Dean Rasmussen - 21.02.2011 - 09:52

  8. Califia

    Califia is a multimedia, interactive, hypertext fiction for CD-ROM. Califia allows the reader to wander and play in the landscape of historic/magic California. It is a computer-only creation of interactive stories, photos, graphics, maps, music, and movement. It has Three Narrating Characters, Four Directions of the Compass, Star Charts, Map Case, Archives Files, 500 Megabytes, 800 Screens, 2400 Images, 30 Songs, and 500 Words.

    One scholar has written of Califia that it is designed to lead the reader "to discover the lost cache of California through her wanderings within the story space." Another writer calls it "a metaphysical quest rather than a conventional mystery", noting that the central question of the treasure remains unresolved. It has been termed a classic work of hypermedia, and literary critic and hypertext scholar Katherine Hayles has cited it as one of the establishing texts for electronic literature.

    Eric Dean Rasmussen - 22.02.2011 - 16:04

  9. These Waves of Girls: A Hypermedia Novella

    "These Waves of Girls" is a hypermedia novella exploring memory, girlhoods, cruelty, childhood play and sexuality. The piece is composed as a series of small stories, artifacts, interconnections and meditations from the point of view of a four year old, a ten-year old, a twenty year old.

    Winner of the Electronic Literature Organization's 2001 Award for fiction.

    Jill Walker Rettberg - 23.02.2011 - 22:19

  10. Disappearing Rain

    Deena Larsen's Disappearing Rain is one of the major works of web-based digital narrative, written in 2000. It is studied in various universities worldwide and has been critically reviewed by scholars in the field of digital fiction. In essence, the plot revolves around the disappearance of Anna and her family’s attempts to piece together what has happened to her: "The only trace left of Anna, a freshman at the University of California, Berkeley, is an open internet connection in the computer in her neatly furnished dorm room." The detective story unwinds, one link at a time, but even as readers explore Anna's disappearance, Larsen also orchestrates our own disappearance in the virtual reality of the Internet.

    Jill Walker Rettberg - 23.02.2011 - 22:27

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