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  1. BA-Tale

    BA-Tale is an interactive, intermedial electronic literature piece, whose narrative is a fake myth about the formation of Slovakia’s capital—Bratislava. The way the reader engages with the piece brings about the concept of myth as an oral narrative and re-contextualizes it. The story is read in fragments—semantic units from the scattered moving text. The aspect of catching a fragment in time reminds one of listening to the oral story, although the necessity to remember the subsequent words in order to proceed adds a new aspect to this tradition. The sound is randomly computer-chosen from our database that defines for each unit a number of sounds. The semantically most important word of the unit was used as a keyword to find several corresponding sounds in freesounds.org.

    Zuzana Husarova - 29.09.2011 - 18:21

  2. Public Love Poem

    The work is a screenshot in jpg format of a draft email in a google mail inbox. It comprises the unsent reply to a previous message in which a poem has been inserted alongside the "quotation" arrows commonly used in email programs to designate historical comments. It includes a shot of the google ads that have been generated by emailing the poem to the recipient and receiving it back.

    Siofra McSherry - 30.09.2011 - 16:49

  3. Rememori

    Rememori is a degenerative memory game created in Flash. It’s poetics play out some of the affects and effects of dementia on an intimate circle of characters. Juggling with point-of-view and the process of identification, the Rememori player becomes entangled in a struggle for accurate recall, orientation, attention and the search for meaning. In such situations, where does empathy lie and how does the player cope? Inevitably, it’s a contrary game - there can be no winners. 

    According to the Alzheimer’s Research Trust, 42% of the UK population (25 million people) know a family member or close friend with dementia, and worldwide, there is a new case of dementia every seven seconds.* In the light of these facts Rememori is a challenging game in more ways than one.

    *Alzheimer's Disease International (2009), World Alzheimer's Report

     

    Christine Wilks - 30.09.2011 - 17:39

  4. Out of Touch

    In our world of perpetual connectivity, touching interfaces that keep us out of reach, we form attachments whilst remaining detached, by turns kindling and dampening emotions. Conceived as the first in a series of musings on the paradoxical and sometimes poignant nature of human relationships amid networked life, Out of Touch was created in Flash and incorporates text sequences, randomness, intensively filtered video, sound and cut-up voices.

    This Out of Touch episode was commissioned by the San Francisco Museum of Modern Art for the Third Hand Plays series curated by Brian Stefans, who wrote:

    Christine Wilks - 07.10.2011 - 15:29

  5. Suits: A Narrative of About Twenty-Seven Hours, More or Less

    Author's description from The New River: 

    This piece tells the story of a character's response to her father's death. In creating this piece, I worked in Flash ActionScript 3.0 to code a random trigger function, so that when you click on the suit icon a random sound file plays and an associated text appears on the screen.

    Scott Rettberg - 11.10.2011 - 14:01

  6. Turkmenbashi, mon amour

    The animation "Turkmenbashi, mon amour" features the famous virtual character Mouchette created by Franco-Dutch artist Martine Neddam in 1997. The scenario was inspired by a love letter addressed to Turkmenistan’s dictator, the late Saparmyrat ‘Turkmenbashi’ Nyýazow. Over occasional sightings of his image (statues, digital photos, monuments) in the city of Achgabat, she comments, ironically, about one of the most repressive and least known dictator on Earth. Dealing with a highly sensitive topic, the adventures of Mouchette in Turkmenistan stages the meeting of two fictitious characters, one being the dictator, in order to convey actual information about a real country. The work was exhibited first in the Montreal Biennale 2011.

    David Prater - 24.10.2011 - 10:30

  7. Noise

    Noise was made for thetextisthetext (Patriothall Gallery, Edinburgh, 2011). It is a concrete poem which offers a representation of computer noise, shown as a series of 0s and 1s randomly flipping back and forth. As the noise increases, the typefaces begin to change. Noise is a lo-fi piece, essentially a flip book animation transferred from page to computer screen: the image had to be moving in order to represent noise, and I could see no reason why a concrete poem had to be a still image. The content was gathered using Word before transferring it over to Director for the animation. Whilst referring to computer noise, this piece is not a mimetic representation. The layout was set to resemble that of a poem on a page rather than the usual images of binary code on screen which signify computer. Likewise, instead of machine-readable fonts I used Times New Roman as the main typeface. The poem on the page provided the reference point and this was to show that, like most remediations, the computer progresses partly by denying itself. (Source: author)

    Gerald Smith - 02.11.2011 - 16:50

  8. An Evening In Front Of The Box

    An Evening In Front Of The Box was first shown at DOCument (ECA, Edinburgh 2011) and later included in the I Am Not A Poet text festival at the Totalkunst Gallery (Edinburgh, 2011). It is a lo-fi animation, little more than a gussied up slide presentation. It consists of white text placed against a black background and it has two parts: the main body of the text which offers instructions on how to watch television, and  a punctuation poem - a full stop located at the centre of the screen – which opens and closes the piece. The animation is shown on a flat screen television.

    I am interested in how people’s behaviour shape, and are shaped by, the technologies that they use. In 2008 I made a series of instruction pieces which took contemporary technologies and imposed upon them the social conventions associated with older forms (e.g. using a music download as if it were a 45rpm vinyl record). An Evening In Front Of The Box is an animated reworking of one of these texts, and it instructs the viewer on how to watch their television as if it were a late 1960s black and white set.

    Gerald Smith - 04.11.2011 - 12:15

  9. Ideas of Beauty: Conversations

    Ideas of Beauty: Conversations is an internet-based participatory book composed of sound and text, which embodies a selection of women's processes, thoughts, and advice about beauty. It is based upon an exploration of how women, in general, think of themselves in relation to the ideologies of beauty and its societal pressures. Since it is only the outcome of the repetitive and laborious procedures affiliated with beauty that are seen, I am bringing the time consuming and sometimes painful processes associated with the rituals of beautification to the forefront. This artwork is meant to invite the viewer to interact with it by listening and sharing a moment in order to obtain a better understanding of how the processes of a beautification ritual become an integrated aspect of a woman's internal self.

    David Prater - 09.11.2011 - 12:31

  10. Slechte adem in de mist (Bad breath in the mist)

    Gedicht met interactieve elementen. De cursor werkt als een zaklamp en maakt de teksten die komen en gaan beter leesbaar. Maar sommige zinnen vluchten voor het licht, proberen te ontsnappen ... Het verhaal suggereert een dialoog tussen twee homo's op een bank in een pikdonker park. Na verloop van tijd breekt de ochtend mistig aan, de woorden worden compleet onleesbaar. Een merel begint te zingen ...

     

    David Prater - 09.11.2011 - 15:21

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