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  1. Stiftelsen 3,14

    Stiftelsen 3,14 (Foundation 3,14) has visions and wills to globality.

    Foundation 3,14 is a non-profit art institution centrally located in the heart of Bergen, Norway— almost exclusively working with international exhibitions and partnerships, with an emphasis on contemporary art beyond the western discourse.

    Foundation 3,14 is committed to knowledge production, presentation and interpretation of the work of innovative artists in all media, promoting creativity and artistic exploration.
    With our program we aim to reflect upon the complex nature of international contemporary art and different contemporalities, served to a diverse audience.
    Foundation 3,14's exhibitions, presentations, educational activities, strive to investigate the dynamic and provocative nature of contemporary art, Foundation 3,14 presents and questions the present for the future. The focus includes presenting artist with established and reknown voices, recognizing the work of emerging artists, placing different media into new and meaningful contexts and defining alternative movements and endeavours.

    Alvaro Seica - 04.09.2015 - 20:29

  2. Digital Fictions: Storytelling in a Material World

    When researchers in computer-mediated communications discuss digital textuality, they rarely venture beyond the now commonplace notion that computer textuality embodies contemporary post-structuralist theories. Written for students and faculty of contemporary literature and composition theories, this book is the first to move from general to specific considerations. Advancing from general considerations of how computers are changing literacy, "Digital Fictions" moves on to a specific consideration of how computers are altering one particular set of literature practices: reading and writing fiction.

    Patricia Tomaszek - 24.09.2015 - 11:25

  3. Nina Singdahlsen

    Nina Singdahlsen

    Jill Walker Rettberg - 01.10.2015 - 11:23

  4. Fortelling, litteratur og materialitet: En komparativ analyse av tre digitale verk

    The Intruder, Dakota and Faen. Nå har de senka takhøyden igjen. Må huske å kjøpe nye knebeskyttere are regarded as considerable works within the field of electronic literature. The works are made by Natalie Bookchin, Young Hae-Chang Heavy Industries and Tor Åge Bringsværd, and have strong bonds to the literary tradition. While using different aspects of the digital media to convey their stories, the three texts are retelling stories from earlier works of literature. The Intruder is built on a short story by Jorge Louis Borges, Dakota is a reading of Ezra Pounds Canto I and II and the third text is a html-version of a print short story by Bringsværd. With great variation in their use of different modalities, such as images, sound and animation, the retelling of these narratives are shaped by the digital works different semiotic meanings and materialities. By using a comparative method, the close readings of these works is more specifically examining: How does the digital texts physical material and context contribute to shaping the narration in The Intruder, Dakota and Faen. Nå har de senka takhøyden igjen. Må huske å kjøpe nye knebeskyttere?

    Jill Walker Rettberg - 01.10.2015 - 11:25

  5. Explorations of Ergodic Literature: The Interlaced Poetics of Representation and Simulation

    The transformation of interface from a merely indicative tool of navigation to a suggestive element infused with metaphorical power in text-based hypertext literature, and the incorporation of hypermedia and modes of play and games into the hypertext scenario--both strains are gradually winning attention in electronic writing. Topics such as the clarification of paidia (play) and ludus (game) constituents, their formal impact on literature, and the comprehension of the aesthetic matrices projected by the symbiotic infusion of literature, play and games, have been posited, creating a new node in the network of literary studies. In order to explore these fertile new fields, this paper first assigns itself to a survey of interface design and a formal observation of play and games in samples of electronic literature. Furthermore, the paper is focused on the interlaced poetics of representation (narrative) and simulation (paidia / ludus) in literary hypertext, play and games (together to be occasionally called, cybertext or ergodic literature, both terms taken from Espen P. Aarseth). It is hoped that the paper can bring more poetical recognition to digital textualities.

    Patricia Tomaszek - 03.10.2015 - 16:03

  6. Rachid Benharrousse

    Rachid Benharrousse is a Doctoral Candidate at Mohammed V University in Rabat.

    Reham Hosny - 18.10.2015 - 18:56

  7. Documenting Events and Works in the ELMCIP Electronic Literature Knowledge Base

    This half-day workshop will be focused on the preservation and archiving of Electronic Literature Organization events and conferences. Scott Rettberg has been asked by the ELO board to establish a standing committee of ELO members that will be focused on documenting and archiving current and past ELO events. This workshop will be focused both on the future scope and projects of that committee and on the hands-on documentation of ELO conferences in the ELMCIP Electronic Literature Knowledge Base. We will consider questions including:

    What are the best practices related to archiving for ELO conference organizers?
    Should relationships be established with one or more libraries or archives to preserve data and ephemera from ELO conferences?
    How should we best go about gathering ELO archives materials and preserving them?
    How can we archive events using the platform of the ELMCIP Electronic Literature Knowledge Base?

    Hannah Ackermans - 29.10.2015 - 15:25

  8. E-literary Diaspora – The Story of a Young Scholar's Journey from Writing to Faces

    In my dissertation from 2013 I close read pieces by David Jhave Johnston, mez and Johannes Hélden among others, with an interest in multimodal analysis and media philosophy. Back then, I chose to characterize Electronic Literature metaphorically as a literary diaspora in continuation of historical literary avant-gardes. The title of this years ELO conference made me think of e-lit as a new diaspora in itself – a culture, a movement, a family with historical roots, traditions and habits but already with several branches, new subdivisions and blends. The title of the conference also gave me the encouraging thought that I am still an e-lit scholar, though my current research project “Technologies of the Face in Contemporary Art” belongs to the tradition of visual art and new media art in a broader sense In my paper, I will closely analyze a piece that has proved to be a threshold between my two research projects and explain why. The installation The Aleph is made by Kim Yong Hun and was displayed in the ELO 2012 Media Art Show. It consists of two computer screens producing the images of two faces.

    Hannah Ackermans - 14.11.2015 - 15:31

  9. PRISM Breakup

    On October 4–6, 2013, Eyebeam hosted the first event of its kind, PRISM Breakup, a series of art and technology events dedicated to exploring and providing forms of protection from surveillance. This event came about in part from Eyebeam’s mission to support the work of artists who critically expose technologies and examine their relationship to society, as well as offering continued support to its alumni following their residencies. The gathering brought together a wide spectrum of artists, hackers, academics, activists, security analysts and journalists for a long weekend of meaningful conversation, hands-on workshops, and an art exhibition that was open October 4–12. (Source: http://prismbreakup.org/)

    Hannah Ackermans - 31.12.2015 - 14:10

  10. Columbia University

    Columbia University was founded in 1754 as King's College by royal charter of King George II of England. It is the oldest institution of higher learning in the state of New York and the fifth oldest in the United States.

    (Source: http://www.columbia.edu/content/history.html)

    Alvaro Seica - 03.02.2016 - 17:49

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