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  1. The Walking Man

    "Obstacles become playgrounds, playgrounds obstacles." A study of the pedestrian's everyday encounters with the city.

    (Source: Author's website)

    Meri Alexandra Raita - 27.01.2012 - 11:56

  2. Soft Cinema: Ambient Narrative

    Soft Cinema project mines the creative possibilities at the intersection of software culture, cinema, and architecture. Its manifestations include films, dynamic visualizations, computer-driven installations, architectural designs, print catalogs, and DVDs. In parallel, the project investigates how the new representational techniques of soft(ware) cinema can be deployed to address the new dimensions of our time, such as the rise of mega-cities, the "new" Europe, and the effects of information technologies on subjectivity.

    At the heart of the project is custom software and media databases. The software edits movies in real time by choosing the elements from the database using the systems of rules defined by the authors.
    Soft Cinema project is designed to take a number of forms, including different movie editions, installation versions, and publications.
    (Source: Artist Statement)

    Elisabeth Nesheim - 03.02.2012 - 16:24

  3. Odyssée 3 min 50

    Le point de départ "d'Odyssée, 3mn50" est un film d'une traversée d'un pont d'une durée de 3mn50. A partir de ce point de départ l'espace cinématographique se déploie dans sa temporalité, offre des ouvertures. Ce film délivre bifurcations: il ouvre des cheminements vers une structure plus profonde, secrète, qui se révèle au spectateur.

    (Source: http://www.epoetry2007.net/)

    Marthin Frugaard - 11.04.2013 - 10:40

  4. Anemic Cinema

    Early example of animated text on film.

    Jill Walker Rettberg - 28.06.2013 - 10:36

  5. Poemfields 1-8

    Series of eight works created with computer programmer and pioneering computer artist Ken Knowlton. Each film is created using a FORTRAN-based programming language designed by Knowlton, and is a linear sequence of a few minutes combining sound, voice overs and computer-generated text and graphics. The film was output on black and white 35 mm film and then coloured postproduction.

    Source: Carolyn L. Kane, Chromatic Algorithms, University of Chicago Press, 2014, pp. 132-133.

    Jill Walker Rettberg - 29.12.2014 - 17:50

  6. PRY

    Six years ago, James – a demolition expert – returned from the Gulf War. Explore James’ mind as his vision fails and his past collides with his present. PRY is a book without borders: a hybrid of cinema, gaming, and text. At any point, pinch James’ eyes open to witness his external world or pry apart the text of his thoughts to dive deeper into his subconscious. Through these and other unique reading interactions, unravel the fabric of memory and discover a story shaped by the lies we tell ourselves: lies revealed when you pull apart the narrative and read between the lines.

    (Source: http://prynovella.com)

    Daniela Ørvik - 22.01.2015 - 14:49

  7. Talk with Your Hands Like an Ellis Island Mutt: A Recombinatory Cinema Toolkit

    Talk with Your Hands Like an Ellis Island Mutt is a recombinatory cinema project that utilizes video material from my digital lyric memoir DADDYLABYRINTH, which appeared in the ELO 2014 exhibition and later premiered at the ArtScience Museum of Singapore, to create an interactive, polylinear narrative cinema experience. From the video “selfies” of DADDYLABYRINTH I have culled individual hand gestures and, through image manipulation and repetition, created sixty-four separate videos eight to twelve seconds long that can be recombined using a variety of strategies, from the performative to the algorithmic. A three-minute video describing the project is at https://vimeo.com/113867362. The sixty-four building blocks that make up Hand/Mutt are compiled at https://vimeo.com/113860613 and the original source videos can be found at www.daddylabyrinth.com.

    Hannah Ackermans - 10.10.2015 - 10:48

  8. The Pipes

    Written for the opening of the Stavanger Concert hall and its custom built organ, the poetry film The Pipes is an ode to the industrial history and former backbone of the city. Published as part 9 of the electronic poetry film series Gasspedal Animert, intended for electronic distribution through the internet, the film combines text, sound and digital animation. This particular film is a collaboration between the small press Gasspedal and the publishing house Gyldendal. (Source: ELO 2015 Conference Catalog)

    Hannah Ackermans - 30.11.2015 - 07:53

  9. Waves

    Everything disappears. Recordings of our voices will become archeological remains, and a spinning record yields fossil waves. Waves is based on three poems by Tor Ulven. Published as part 8 of the electronic poetry film series Gasspedal Animert, intended for electronic distribution through the internet, the film combines text, sound and digital animation. This particular film is a collaboration between the small press Gasspedal and the publishing house Gyldendal.

    (Source: ELO 2015 Catalog)

    Hannah Ackermans - 30.11.2015 - 09:24

  10. The Exquisite Corpus

    The video-essay features interviews with 17 electronic literature scholars and practitioners including Mark Amerika, Simon Biggs, Serge Bouchardon, J. R. Carpenter, John Cayley, Cris Cheek, Maria Engberg, Jerome Fletcher, Maria Mencia, Nick Montfort, Jörg Piringer, Jill Walker Rettberg, Scott Rettberg, Alexandra Saemmer, Roberto Simanowski, Christine Wilks, Jaka Železnikar. The production method for the video-essay is interesting in that the questions being asked of the interviewees are never explicitly pronounced. Rather, the video is divided into sections based on the general themes Futures and Foci, Platforms and Politics, The Human Problem, Senses and Screens, Reading and Writing. The answers given by the various interviewees are wide-ranging and address issues as diverse as the future of electronic literature, the ownership of data, the roles of author and scholar, and the issue of national models of electronic literature. What emerges from the video-essay is a sense of the dynamism and complexities that make up electronic literature as a field. (Source: ELO 2015 Catalog)

    Hannah Ackermans - 30.11.2015 - 10:34

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