Search

Search content of the knowledge base.

The search found 114 results in 0.595 seconds.

Search results

  1. Bacterias Argentinas

    Bacterias argentinas is a dynamic model of autonomous agents that recombine genetic information eating one each other and where the genetic information is a narrative. The energy and staff circulate. Word is energy. A version of this model was used in the exhibition Juego doble (Double Game) in Mexico D.F. (Source: Maya Zalbidea) In bacterias argentinas Colombian digital artist and data visualization developer Santiago Ortiz creates a linguistic-multicellular environment that models the interactions between basic organisms in a virtual ecosystem. In Ortiz’s words, it is “a dynamic model of autonomous agents that remix genetic information by consuming one another, and in which genetic information is narrative.” In this Flash work, Ortiz explores the question of life as information by mapping linguistic elements onto color-coded “bacteria” that circulate freely in this bio-linguistic ecology.

    Maya Zalbidea - 18.07.2014 - 22:05

  2. Give Me Your Light

    One day in 2008 in Malaysia, by chance, I videotaped two starkly ordinary events: a dying kitten and a chained monkey. Give me Your Light explores the archetypal capacity of these creatures. The archetypes are death and enslavement. The dying abandoned kitten in a parking lot stands-in for the fatally ill, homeless runaways and abandoned children. The chained monkey suggests slaves, prisoners, abductees, captives, convicts, detainees and internees. Give me Your Light is about the limits of empathy and ubiquitous complicity. The display of Give me Your Light is not a linear video, it is a set of video-clips, sounds, music and words reassembled every two minutes into a new sequence by an algorithm. Events repeat but never in the same order. Clips appear in both monochrome and colour, with music and without, with sound and silent. Contextual structure and affective content collide. (Source: http://glia.ca/2011/BNL/)

    Daniela Ørvik - 05.02.2015 - 15:13

  3. The Montaigne Machine

    The Montaigne Machine is a work of electronic literature that invites users to participate in the creation of multimedia personal essays. The essays generated by The Montaigne Machine each center on a specific topic taken up by the inventor of the genre, Michel de Montaigne. The essays combine text from Montaigne’s famous Essais, first published in 1580 and here translated into English, with original text from each visitor who uses the machine. These texts are placed within an image that has been uploaded by a photographer on Flickr, designated as available for remixing, and most recently tagged with a term appropriate to the essay’s topic. The resulting essay is a collaboration, perhaps even a conversation, across time and media by three artists.

    (Source: http://conference.eliterature.org/media/eric-lemay-montaigne-machine)

    Daniela Ørvik - 05.02.2015 - 15:33

  4. The Upside-Down Chandelier

    This multiplatform digital work references an event connected with the history of Košice and its tobacco factory from 1851 which employed mostly women workers. Some decades later, when St. Elizabeth's Cathedral was being renovated, the women workers donated a candle chandelier. The chandelier itself was repurposed twice – from the original candles, to gas lighting and with the advent of electricity, was turned upside down. In the installation, images of the chandelier from the cathedral are randomly generated and projected onto a screen in a flux of forms. Simultaneously the words connected with this story appear projected on the walls of the room, and phonetic sounds from Slovakian, Hungarian and German are generatively mixed in to create the soundscape of languages that were once spoken in the very same place by women workers.

    Thor Baukhol Madsen - 05.02.2015 - 16:02

  5. Poemstar

    A poem generator that was distributed on Art Com Electronic Network (ACEN) starting in late 1989 and for at least a couple of years following this. PoemStar promised to do the following: - Make your very own files of verses, ideas, metaphors, associations, and seeds of innvovation. - Share your meme files within the ACEN and other Computer Integrated Art (CIA) networks. According to Kytöhonka's writings, during the first two months in late 1989 some 300 subscribers registered and started to use PoemStar. However, there are no known copies of the work as of May 2015. If you have any further information about this work, please contact Petri Kuljuntausta , a sound artist and sound historian who (as of May 2015) is working on a documentary film about early Finnish computer art.

    Jill Walker Rettberg - 21.05.2015 - 10:45

  6. Kaos 3 - Action Poetique 129 130

    Kaos était une revue sur ordinateur consacrée à la littérature électronique et produite par la société Kaos, qui la présentait comme carte de voeux. Réalisée par Jean-Pierre Balpe, trois numéros sur disquettes seront ainsi édités entre 1991 et 1993. Ce numéro 3 est sorti en Janvier 1993. La génération automatique de textes est quasi l'oeuvre de Jean-Pierre Balpe dont l'influence a été décisive sur la littérature numérique française des années 1980. Le numéro 3 propose plusieurs générateurs de différents auteurs. (Source: http://imal.org/fr/resurrection/kaos-3-action-poetique-jean-pierre-balpe)

    Hannah Ackermans - 04.08.2015 - 15:26

  7. The End of the White Subway

    Concept "The End of the White Subway" is a strange little text-game that bears some resemblance to a text adventure or interactive fiction... more or less the way a toadstool resembles a geranium. Is this a game? If being a game requires consequential decisions, controllable actions, differential outcomes, and quantification (score), then it's a game. If your definition includes fun, well... This project is really more like a time simulator -- though in some ways every game is that. It invites you to think about the passing of time (all those moments you'll never get back), the way things change even as they stay the same, what you think you are doing when you can't do much of anything, and how you know when it's time to leave the train. What You Can Do Ride the train from station to station: either click Continue or simply press any key while you are in Train mode. (You'll need to click once in the text window, or use the Continue link initially, in order to set focus.) Each station of your passage comprises a screenful of text. The text is always different, or perhaps always the same. Look at things: The Earth is full of them.

    Hannah Ackermans - 30.11.2015 - 07:19

  8. A Bot Sampler in Two Voices

    This 8-10 minute performance will feature two persons reading from a selection of bot generated output. The readers will choose several bots to read aloud, and will read them back and forth to produce a conversation between bots, much as might happen on Twitter. The resulting juxtapositions should be both humorous and thought-provoking, with the individual readers’ voices lending continuity to the bots. For variety and emphasis, there will be a few moments in the performance in which one reader focuses on the text generated by a single bot, in the tradition of a solo riff. (Source: ELO 2015 Conference Catalog)

    Hannah Ackermans - 30.11.2015 - 07:38

  9. newscomic

    Newscomic recycles the news, re-mixes it, subverts and distorts it.
    It takes live news feeds (RSS feeds) from major news sources, chops them up at random and puts the resultant text into speech bubbles in a comic. The comic illustrations reflect the current latest news, and are regularly updated to keep up with the news. The result is a disjointed comic, where the words and pictures don't quite fit but make their own story.

    Often the story is quite surreal, but can by chance make sense, and even be quite revealing.
    To make the story more fun, you can contribute by adding your own words and sentences (up to a hundred characters long). These replace the word 'the' and other characters in the speech text. You can use this to perhaps get your own views across, or to manipulate the story so it makes more sense to you. Your word or sentence is stored and seen by the world until the next person comes along, and adds their words, replacing yours.

    Hannah Ackermans - 13.04.2016 - 16:53

  10. Shirley Bassey Mixed Up

    Shirley Bassey Mixed Up' is an experimental illustrated 14-page biography, following her early years up to the present day.
    The illustrations are network generated, built dynamically from Internet searches. By specifying different Yahoo searches and playing with the customisation options, you can influence the look of each illustration.

    By pulling in data from the Internet and manipulating/ transforming it within a story, this work can be described as a networked narrative. But the structure is basically a traditional (linear) 14-page story built on top of a generative composition tool, that uses Internet search data as its input.

    What is it?
    a traditional linear story
    a networked narrative
    a generative composition tool, controlled by the user, but containing controlled randomness.
    By adding unexpected and uncontrolled elements to the story we are influencing and changing the presentation of the story, how it's experienced and what we take away from it. In effect we are shaping the story, even making a new story, changing fact into fiction, sometimes disrupting the story.

    Hannah Ackermans - 25.04.2016 - 09:19

Pages