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  1. What They Speak When They Speak to Me

    Originally produced as an installation piece for large touchscreen monitors in 2007, this poem is now available as a free iOS App. The Speak app turns all the letters of the poems into a kind of letter cloud or constellation but with the letters hovering over their relative position. When you touch the screen and drag your fingertip across it, the poetic line is reconstituted from that point onwards, following the trail left by your finger’s movement, and fading back into the cloud when you lift your finger. This allows for readers to experience incomplete lines and incomplete words, depending on where you’ve touched in the sentence. Lewis engages this computational structure in his poem thematically, because it is about miscommunication across language, culture, and identity. The snippets of comprehension one gets when hearing speech in different languages are echoed in the poem’s structure.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 08.02.2013 - 14:42

  2. Alice for the iPad

    This application includes hundreds of pages and animated scenes, based on the classical story of "Alice in Wonderland". Full screen physics modeling brings illustrations to life.

    Sunniva Berg - 13.03.2013 - 13:31

  3. Upgrade Soul

    With fluid navigation, interactive 3D and dynamic music, Upgrade Soul tells the story of Hank and Molly Nonnar, wealthy science buffs who decide to fund a risky, experimental therapy to rejuvenate the human body, with only one condition: that they be first in line to receive it. When dangerous complications develop... the battle for psychological dominance begins. • Uniquely immersive • Smooth, seamless navigation • Native multi-panel experience without awkward panning and zooming • Glasses-free interactive 3D on select panels • Rich, dynamic score that you perform as you read • Great experience when mirrored to Apple TV • Behind the scenes extras and unlockable content

    Sunniva Berg - 13.03.2013 - 13:51

  4. #Carnivast

    #Carnivast is an interactive electronic literature application for desktop computers and Android devices that explores code poetry as a series of beautiful and complex 3D shapes and textures.

    Andy Campbell - 04.05.2013 - 14:46

  5. Meanwhile

    "Meanwhile" begins as our young hero in dire need of a bathroom, knocks on the door of a mysterious recluse. His mansion is in fact a wonderous laboratory filled with amazing inventions: A mind reading helmet, a doomsday device and a time travel machine (although it can only go back ten minutes). Which invention will young Jimmy play with? YOU, the reader get to decide in my branchiest and most complex interactive comic to date. "Meanwhile" works via a network of tubes connecting each panel to the next. Sometimes these tubes split in two giving the readers a choice of which path they would like to follow. Sometimes these tubes even lead off the page and onto tabs sticking out from other parts of the book. Inspired by Scott Mccloud I exploded "Meanwhile" onto a 5'x5' matrix in 2004. I'm currently working on a way to bring it to the web somehow. (Source: author website) Originally published as a book. This entry refers to the 2012 iPad adaptation, which was done by Andrew Plotkin.

    Jill Walker Rettberg - 23.08.2013 - 12:15

  6. Don't Let the Pigeon Run This App!

    This adaptation of the prize-winning children's book "Don't Let the Pigeon Drive the Bus" is a combinatory work where children can choose between three options. The "Egg" mode generates a story without input from the child. The "Chick" mode lets the child choose from sets of objects and goals, for instance, "Complete this sentence: The Pigeon wants to... rule the world / drive a bus / eat your dinner." The story is then told with the child's choices inserted. In the "Big Pigeon" mode, the child can record their own story elements and a story is generated using the child's voice along with the pre-recorded audio.

    Jill Walker Rettberg - 02.09.2013 - 11:09

  7. Treehouse: A Found E-Mail Love Affair

    A FOUND E-MAIL LOVE AFFAIR UNFOLDS IN FOUR APPISODES™

    Have you ever been involved in a steamy e-mail love affair? What would you do if your scandalous love letters were published in living color for the world to see?

    TREEHOUSE contains the provocative e-mails of an actual love affair carried out online over 14-years-ago during the advent of the Internet. The entire manuscript has been released as a series of tantalizing Appisodes™ to be enjoyed in the privacy of your own phone.

    FILE UNDER:
    Voyeur / Vintage Internet / Romance / Prince

    APPISODE 1: DEEP
    APPISODE 2: DIRTY
    APPISODE 3: DARK
    APPISODE 4: SECRET

    Jill Walker Rettberg - 22.04.2014 - 05:53

  8. The Tower of Jezik

    Initiated during the 2014 Erasmus intensive program in Digital Literatures, The Tower of Jezik is a hyperfiction intended for teenagers that primarily questions language and its possible inefficiency. Set in an imaginary world which calls medieval times to mind, the reader follows a young boy chasing his cat over the rooftops of his small village. Through a window, the boy sees an old man brewing something in a cauldron and believes he is in fact a wizard about to cast a spell. The old man sees him spying and the boy falls from the window, hits his head and loses consciousness. When he wakes up, he can no longer understand what people are saying and, convinced that the villagers were indeed cursed by a powerful sorcerer, he sets out to find the mythical Tower of Jezik and bring language back to his people. The prototype for Tower of Jezik was originally developed in HTML to be read in web browsers. However, it is currently being remediated in ePub 3 by Émilie Barbier, as part of the Textualités Augmentées workshop at Paris 8 University.

    Maya Zalbidea - 27.07.2014 - 20:48

  9. Terra Incognita

    Ces toponymes (noms de lieux) existent à travers le monde, ils témoignent du paysage et qualifient le contexte d’un terrain. En conservant uniquement ces noms évocateurs, Terra Incognita propose une cartographie épurée, nettoyée de ses couches informatives. A l’heure de Google Earth et des regards omniscients, ici la carte n’a ni échelle, ni légende, seules les lignes des littoraux et les contours des lacs apparaissent sur fond blanc. Elle est présentée sur une table tactile dans un dispositif pensé comme un espace de travail et de consultation intimiste. La navigation se fait par association de sens, proposant ainsi un déplacement sensible et poétique, d’un nom symbolique à un autre.

    (Source: Author's Homepage)

    Alvaro Seica - 14.11.2014 - 14:07

  10. PRY

    Six years ago, James – a demolition expert – returned from the Gulf War. Explore James’ mind as his vision fails and his past collides with his present. PRY is a book without borders: a hybrid of cinema, gaming, and text. At any point, pinch James’ eyes open to witness his external world or pry apart the text of his thoughts to dive deeper into his subconscious. Through these and other unique reading interactions, unravel the fabric of memory and discover a story shaped by the lies we tell ourselves: lies revealed when you pull apart the narrative and read between the lines.

    (Source: http://prynovella.com)

    Daniela Ørvik - 22.01.2015 - 14:49

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