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  1. Launching the Electronic Literature Collection Vol. 3

    This event was introduced in 18 of February at The Stedman Art Gallery at Rutgers University in Camden. This new ELC - third volume features 114 works from 26 countries in 13 languages. The latest collection, drawn from over 500 submitted and solicited works, represents a wide range of forms and styles, including poem generators, bots, interactive fiction, mobile apps, and more.

    Nikol Hejlickova - 01.09.2016 - 09:36

  2. University of Wisconsin-Madison

    University of Wisconsin-Madison was founded in 1848. It has $1B in research expenditures annually.

    The university has produced 33 Pulitzer Prize winners. For 168 years, this campus has been a catalyst for the extraordinary.

    As a public land-grant university and prolific research institution, students and faculty members partake in a world-class education and solve real-world problems.

    (Source: http://www.wisc.edu/about/)

    Susanne Dahl - 19.09.2016 - 20:53

  3. International Conference on Digital Media and Textuality 2016

    The use of computers as tools of literary and artistic creation has produced further paradigms within literary, language and media studies, but it has also promoted the resurfacing of a series of age-old debates. Digital media and digital technologies have extended the range of multimodal reading experiences, but they have also led us to readdress deep-rooted notions of text or medium. The dynamic network of media, art forms and genres seems to have been once again reconfigured. However, practices and debates that have preceded the emergence of the computer medium have not been discarded. In fact, they have been incorporated into experiences with the medium and have contributed to shaping digital artifacts. The “International Conference on Digital Media and Textuality” aims to examine this process. This conference seeks to move beyond the “old and new” dispute and to help us identify intersections, exchanges, challenges, dead-ends and possibilities. In order to achieve this goal, the panels of this conference are designed to cover multiple topics and fields of research, from media archaeology to teaching in a digital age.

    Daniela Côrtes Maduro - 20.09.2016 - 15:08

  4. Rutgers-Camden Center for the Arts

    The Rutgers–Camden Center for the Arts provides performances, exhibitions, education programs, and community projects that inspire a full appreciation and enjoyment of the arts, create meaningful opportunities to participate in the arts, advance the central role of the arts in pre K-12 education, and increase awareness of the arts as essential to cultural, economic, and community vitality.

    RCCA is a public service unit of the Rutgers–Camden Campus, formed in 1997 to consolidate the established programs of the Stedman Gallery (1975) and the emerging programs of the Gordon Theater and Black Box Studio (1995). RCCA’s exhibition, performance, pre K-12 education, and community arts programs have evolved in response to external factors and the needs of our targeted constituencies. RCCA’s service region is primarily the area within a 50-mile radius of Camden, including southern and central New Jersey, southeastern Pennsylvania, and northern Delaware, which has a total population of more than five million.

    (Source: https://rcca.camden.rutgers.edu/about/)

    Alvaro Seica - 18.10.2016 - 14:37

  5. NEoN Digital Arts

    Scotland’s Only Digital Arts Festival.

    A hybrid mix of exhibitions, installations, audio & performance across the city of Dundee.

    NEoN, now in its seventh year, has organised exhibitions, workshops, talks, conferences, live performances and public discussions and established itself as a platform to showcase national and international digital art forms.

    (Source: http://www.northeastofnorth.com/)

    J. R. Carpenter - 09.11.2016 - 10:57

  6. Babycastles

    Babycastles is a registered 501C3 non-profit collective with roots in New York's D.I.Y. culture dedicated to building platforms for diversity in video games culture at every level from creators to consumers, connecting the independent game developer community with the broader New York art community, identifying exciting new voices in game creation from around the world and providing them exposure to new audiences.

    (Source: http://babycastles.com/)

    Alvaro Seica - 18.01.2017 - 15:22

  7. Other Codes

    Welcome to the official home page of Other Codes / Cóid Eile –  Digital Literatures in Context. This two-day event is the first Galway Digital Cultures Initiative conference, and will take place at the National University of Ireland, Galway, 11-12 May 2017. The conference is hosted by the Moore Institute for Research in the Humanities and Social Studies.

    Alvaro Seica - 11.05.2017 - 11:27

  8. Digital Humanities in Practice (DIKULT 207, Fall 2017)

    Digital Humanities in Practice (DIKULT 207, Fall 2017)

    Alvaro Seica - 24.08.2017 - 11:52

  9. Les inéditeurs

    Les inéditeurs, a team of 4 seasoned people in digital creation, notably for young audience, who crafts multimedia since the very beginnings, and who creates and spread unpublished quality works, out of the mainstream shapes.

    Pål Alvsaker - 07.09.2017 - 15:35

  10. NRK

    Norsk rikskringkasting; the Norwegian public broadcasting company. 

    Jill Walker Rettberg - 31.10.2017 - 15:45

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