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  1. The Transducer Function: An Introduction to a Theoretical Typology in Electronic Literature and Digital Art

    In this essay I introduce the notion of transducer function in the fields of electronic literature and digital art. Firstly, I survey the transduction concept throughout its history in such domains as physics, genetics, microbiology, biochemistry, physiology, psychology, philosophy, logic and computer science. Secondly, I discuss the relevance of a transduction theory versus the advantage of a transducer function. I migrate the transduction concept into the fields of electronic literature and digital art, showcasing the contexts of application, and several transfer processes and functions. Finally, I apply the transducer function as a theoretical typology and a recognizable system, highlighting some artworks by R. Luke DuBois, André Sier and Scott Rettberg that can be read within this framework. Thus, it means taking into account a set of transfer and conversion processes: information, patterns and data among mechanisms, technologies, themes, creative and theoretical guidelines. In this sense, I develop a critical framework that operates as a method for analyzing and comprehend further digital artworks.

    (Source: Author's Abstract)

    Alvaro Seica - 15.08.2013 - 16:38

  2. Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2014)

    Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2014)

    Alvaro Seica - 19.02.2014 - 10:10

  3. Paratext in Digital Culture: 
Is Paratext Becoming the Story? Pasts, Presents and Futures of Paratext in Digital Culture

    In December 2012, a one-day workshop "Exploring Paratexts in Digital Contexts" was organized at the University of Bergen by the Digital Culture Research Group. The point of departure of this first workshop was paratextual theory as it was first articulated by Gérard Genette in 1987 (Seuils / English translation Paratexts. Thresholds of Interpretation 1997). This event was followed by the book Examining Paratextual Theory and its Applications in Digital Culture edited by Nadine Desrochers and Daniel Apollon (IGI Global, forthcoming Summer 2014). These two initiatives have revealed a strong interest in the academic community for appraising the potential and limits of paratextual theory in digital culture.

    
The Digital Culture and Electronic Literature Research Groups at UiB organizes this follow-up workshop Paratext in Digital Culture: Is Paratext Becoming the Story? to share ongoing research on paratextual devices, functions and strategies in digital culture and brainstorm about new research opportunities. The participants will explore further how paratext and related concepts may contribute to a better understanding of the nature and function of digital objects.

    Alvaro Seica - 29.08.2014 - 09:37