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The ELO and US Electronic Literature in the 2000s
The Electronic Literature Organization was founded as a literary nonprofit organization in 1999 after the Technology Platforms for 21st Century Literature conference at Brown University. Today, the ELO is one of the most active organizations in the field, central to the practice of literature in the United States and its establishment as an academic discipline. This presentation will briefly outline the history of the organization, the ways that its mission, profile, and focus of has evolved and changed over its first decade, and offer some tentative insights into the ways that an institutionally structured community can facilitate network-mediated art practice.
Patricia Tomaszek - 15.10.2010 - 17:21
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University of Bergen, Program in Digital Culture
Digital Culture (called Humanistic Informatics until August 2009) is the study of social, cultural, ethical and aesthetic aspects of Information and Communication Technology. Our main focus is digital arts and culture and the interaction between culture and technology. In our studies of digital culture we emphasize that theoretical, historical and analytical approaches to understanding digital culture must be accompanied by a practical understanding of the technology. Though the group has changed names three times, it is one of the oldest groups with a curriculum in humanities computing in Europe, established in 1985.
Scott Rettberg - 17.10.2010 - 19:33
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Iakttagarens förmåga att inngripa
English title: "The watcher’s ability to interfere." Probably the first hypertext written in Swedish.
Scott Rettberg - 19.10.2010 - 00:48
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Ottar Ormstad
Ottar Ormstad has published several books of concrete poetry. He has presented video-poems and exhibited darkroom-produced photography, and also graphic art and letterprints based on his concrete poetry. In 2009, he produced his first video called ‘LYMS’ which is screened in 20 countries, including e-poetry2009 in Barcelona and the Zebra Film Poetry Festival in Berlin 2010. The video ‘when’ premiered at e-poetry2011 in Buffalo, New York.
Ormstad’s web-poem ‘svevedikt’ (2006) was selected for the “ELMCIP Anthology of European Electronic Literature” (2012), and 'when' was selected for the 3rd collection of the Electronic Literature Organization, ELC.
Scott Rettberg - 19.10.2010 - 16:09
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ELMCIP Electronic Literature Publishing Seminar
In 2010-2011, the University of Jyväskylä conducted a survey and produced a report on European electronic literature publication and distribution. The final report will be published by November, 2012. This seminar was organized, in part, to provide a forum in which to discuss the findings on electronic-literature publishing in Europe.
Day 1
The first day of the seminar focused on the draft of the survey report. Following a presentation of the report, the seminar offers an invited commentary by Mark C. Marino (U. of Southern California). In the afternoon, there were presentations by Marko Niemi,one of the editors of the Finnish Nokturno.org portal for electronic poetry, Laura Borras Castanyer, founder and director of the Vinaròs Prize for Electronic Literature (Spain), and Nia Davies from the non-profit organization Literature Across Frontiers (UK). The day ended with a workshop on using the ELMCIP Electronic Literature Knowledge Base led by Eric Dean Rasmussen (Norway).Elisabeth Nesheim - 22.10.2010 - 11:53
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RiLUnE (Revue des Littératures de l’Union Européenne/Review of Literatures of the European Union)
RiLUnE is a peer-reviewed journal. It aims to contribute to the formation of a European cultural conscience through the exchange of knowledge, the promotion and study of European Literature.
Patricia Tomaszek - 28.10.2010 - 16:38
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Trope
Trope creatively intervenes in the ways that readers engage with literary texts by creating a virtual environment that is conducive to and assists the experience of reading the poetic text. The physicality of the text itself is key. Poems and short stories are repositioned rather than illustrated in spatialized, audio and visual format/s not possible in “real” life. In the trope landscape, Second Life users can negotiate their own paths through each creative environment and for example, fly into a snowdome, run through a maze in the sky, listen to a poem whispered by a phantom pair of dentures, or stumble upon a line of dominos snaking around the bay. Trope aims to expand writing networks and further develop the virtual literary community.
(Source: Auithor's description from Electronic Literature Collection, Volume Two)
Scott Rettberg - 09.12.2010 - 01:12
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Michael Joyce
Michael Joyce (born 1945) is a professor of English at Vassar College, NY, USA, and a pioneering author and critic of electronic literature. Joyce's afternoon: a story, 1987, was among the first literary hypertexts.
Jill Walker Rettberg - 05.01.2011 - 12:16
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afternoon, a story
Afternoon was first shown to the public as a demonstration of the hypertext authoring system Storyspace, announced in 1987 at the first Association for Computing Machinery Hypertext conference in a paper by Michael Joyce and Jay David Bolter.[1] In 1990, it was published on diskette and distributed in the same form by Eastgate Systems.
The hypertext fiction tells the story of Peter, a recently divorced man who one morning witnessed a deadly car crash where he believes his ex-wife and son were involved. He cannot stop blaming himself as he walked away from the accident without helping the injured people. A recurring sentence throughout the story "I want to say I may have seen my son die this morning" where [I want to say] is one of many lexias built into a loop which causes the reader to revisit the same lexia throughout the story. The hypertext centers around the car accident, but also reveals the multifarious ways of the characters' mutual promiscuity.
Jill Walker Rettberg - 05.01.2011 - 12:33
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Twelve Blue
Published in 1996, “Twelve Blue” is a work by Michael Joyce that has been considered the first hyperlink story of its kind. The story is devised in 8 different bars, and all relate in some way to the color blue. He sets us with minor and major characters and keeps us going through the bars. You are able to click through different links and some of them leads you to pictures, while the rest lead you through more and more of the story. Each story focuses on an object of some kind or some character. The backdrop and text is a dark and a light blue and there is a side bar with a picture of different color bars that look more like stars.The language in “Twelve Blue” is very concise and to the point. It is simple and is placed with a unique purpose. Even however simple the language may be, it tells a thrilling story of lust, memory, and consequences within its contents. Keeping it laid out like a map, the language and story tells of a drowning, a friendship, a boy and a girl, etc. and keeps resurfacing through a web of memories and pictures through the years or days of our lives. Each character is connected in some way and the story keeps you engaged until the end.
Jill Walker Rettberg - 05.01.2011 - 12:44