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  1. Do Peso e da Leveza

    Textual engine, with sound, from texts and lexicon by Fernando Pessoa and Sophia de Mello Breyner Andersen. Retextualization to HTML + CSS + XML + JS of poems originally created in Flash / ActionScript (2009)

    Rui Torres - 21.02.2021 - 18:00

  2. Cantiga

    Textual engine with dialogue between medieval songs (the poetry of troubadourism) and the reinterpretation of them by Salette Tavares. Retextualization to HTML + CSS + XML + JS of poems originally created in Flash / ActionScript (2012)

    Rui Torres - 21.02.2021 - 18:35

  3. Releituras de obras de Abílio-José Santos: 'era uma vez uma gata' e 'interrogações'

    Combinatória textual programada a partir de textos de Abílio-José Santos, com som.

    Rui Torres - 21.02.2021 - 18:45

  4. a separação:: a(n)estesia

    por rt para pt, com propaganda soundbites discursos +- slogans advertisements jingles. constelação ?! Combinatória

    Rui Torres - 21.02.2021 - 21:05

  5. Cushioned Fakescripts

    Code snippets from several programming languages, appropriated and adapted for the inclusion of poetry.

    Rui Torres - 21.02.2021 - 21:53

  6. Retextualização de "Oceanografias (a memória da água)", de Antero de Alda

    Re-reading of «Oceanographies (the memory of water)», programmed by Antero de Alda on a Sinclair ZX Spectrum microcomputer, Sever do Vouga, 1/1/1986.

    Rui Torres - 21.02.2021 - 21:57

  7. Making language: re-writing and control in algorithmic poetics

    Considering the effects of machine learning in aesthetic practices, the aim of this presentation is to discuss strategies for authorial inscription and the autonomy of literary writers in relation to programmable writing tools.

    In a first moment I will apply David Nickel's notion of "proxy writer" (2013) to algorithmic writing agents in order to characterize these agents in what concerns their relative autonomy and place within human writing practices, and argue that digital writing environments and tools have been gradually becoming more alienated from the writer's control. Vilém Flusser's notion of "functionary" will be applied to computational writing practices in order to situate these in the broader context of writing media.

    In a second moment I will discuss the writing strategies present in Jhave's ReRites (2017-18) in order to assess how such strategies cope with the high level of autonomy of neural-networks in text-generation, and how they function as a necessary precondition for literary inscription on a highly mediated writing space.

    Cecilie Klingenberg - 24.02.2021 - 16:07

  8. Malthe Stavning Erslev

    Malthe Stavning Erslev is a PhD fellow at the Dept. of Digital Design and Information Studies, Aarhus University. He is an active member of the Digital Aesthetics Research Center. He was selected as ELO Research Fellow 2020/2021 and co-organized the 2021 ELO Conference and Media Arts Festival. Erslev’s research is in part practice-based, and centers around the concept of bot-mimicry - the practice of humans imitating (ro)bots that imitate humans.

    Cecilie Klingenberg - 24.02.2021 - 16:37

  9. Autography

    Autography is an interactive artwork, in the form of a software application, that automatically generates evolving 3D graphic characters that resemble human hand-writing. The intention is to create a form of automatic writing made by a machine (instead of by a human). Automatic writing is commonly understood to be a form of unconscious expression, where a human in a fugue or similar state writes automatically. The writing often resembles hand-writing but tends to look more like scribble. The perceived value of automatic writing is dependent on the apprehension that human beings possess a subconscious (or unconscious) that can be interpreted through the act of automatic writing. The technique was popular amongst early 20th Century aficionados of theosophy and early psychology. Surrealist artists such as Andre Masson used the technique to develop semi-abstract artworks, whilst later authors and artists, such as Henri Michaux and Cy Twombly, employed the technique to develop highly sophisticated paintings and 'writings' that questioned both the authenticity of the artist's mark-making and the semiotic potential of writing.

    Cecilie Klingenberg - 26.02.2021 - 18:53

  10. Unerasable Characters II

    The project explores the politics of erasure and the temporality of voices within the context of digital authoritarianism. Unerasable Characters II presents the sheer scale of unheard voices by technically examining and culturally reflecting the endlessness, and its wider consequences, of censorship that is implemented through technological platforms and infrastructure.

    The project collects unheard voices in the form of censored/erased (permission denied status via the official API) text, including emojis, symbols, English and Chinese characters, which is based on one of the biggest social media platform in China called Weibo. A daily scraping script is used to fetch those text via Weiboscope, a data collection and visualization project, developed by Dr. Fu King Wa from The University of Hong Kong, in which the system has been regularly sampling timelines of a set of selected Chinese microbloggers who have more than 1,000 followers or whose posts are frequently censored.

    Cecilie Klingenberg - 27.02.2021 - 12:39

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