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Dichtbij
Een app die op basis van onder meer locatie, tijd, nieuws, omgeving en weersomstandigheden gedichten genereert. Druk op de knop, maak een foto, en de app produceert een gedicht toegesneden op de situatie waar de gebruiker zich op dat moment bevindt. De app werkt wereldwijd.
Boog en Van der Wens werkten eerder samen aan projecten waarin tekst en beeld samenkomen. Ze verzonnen Dichtbij samen; Boog schreef het basismateriaal voor de gedichten voor de app, Van der Wens verzorgde de vormgeving en de user interface. De app ontving financiële steun van het Nederlands Letterenfonds.
[Bron: KVB Boekwerk]
Siebe Bluijs - 28.01.2022 - 15:15
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Wedergeboorte
Wedergeboorte is an interactive story from 1996, written for Ouders online, an informative platform centred on parenthood. Its narrative revolves around a family of four following their adopted son's announcement of his desire to find out about his biological family shortly before Chrristmas. Readers initially choose the point of view of one of four—mother Hanneke, father Klaas, daughter Aagje, or son Roberto—but are given opportunities to shift perspective as the story continues.
Siebe Bluijs - 02.02.2022 - 11:23
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Radoslav Rochallyi
Radoslav Rochallyi, PhD., Was born on May 1, 1980, in Czechoslovakia in a family with Rusyns and Hungarian roots. He is a Czech-based artist (philosopher, writer, painter, and poet). The author finished his studies in Philosophy at the Faculty of Arts of the University of Presov (1999–2005) and completed postgraduate Ph.D. studies. Later studied mathematics: Linear Algebra. Rado has presented his visual work internationally. He is the author of fourteen books. His math- visual works have been accepted in many institutions, and galleries. His visual poetic equations have also been published in many journals, for example in anthologies and journals published at Stanford University, California State University, Dixie State University, Olivet College, or Las Positas College.
Peter Müller - 25.03.2022 - 09:39
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Under the Surface
Under the Surface (also known as "Who in the Hell is Axel Lundén?") is an trans-media 'unfiction' project. Unfiction is fiction that creates an alternate reality, purporting to be authentic and employing aspects of the real world in its narrative, often spooling out onto other platforms than that upon which it begins. The primary medium of this unfiction is an indie folk artist's website. But characters are found on Facebook, Reddit, and Twitter. all of these can be interacted with to explore the story.
The project releases monthly installments in the form of chapters and content drops. The chapters include text, with original illustrations, videos, and music to enhance the experience.
To date, there are seven chapters to enjoy, in addition to numerous supplementary materials including news articles, images, lyrics, and ephemera. Not only digital. Posters for concerts that happened many years ago can be found in Sweden, Norway, and the UK, linking to the main story.
Camilla Holm Soelseth - 30.03.2022 - 13:39
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Deszczownik / Rainer
Deszczownik [Rainer] is a literary game and genre hybrid made for the 8 bit Atari. It is a work that spans between e-lit, game dev and the demoscene. The game was inspired by an event that occured in March 2019 in Gdańsk (Poland), where a catholic priest together with a group of churchgoers organized a bonfire, during which they burned books they believed hinder access to God; for instance, Harry Potter. Media worldwide reported this happening.
Piotr Marecki - 14.05.2022 - 21:22
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Open Library of Humanities
The Open Library of Humanities is a peer-reviewed, open-access journal open to Special Collections submissions from researchers working in any humanities discipline in any language. The journal is funded by an international library consortium and has no charges to authors or readers.
Jill Walker Rettberg - 24.05.2022 - 20:54
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‘Grasp All, Lose All’: Raising Awareness Through Loss of Grasp in Seemingly Functional Interfaces
From baroque proto-cybertexts to countercultural gestures by historical avant-gardes, there is a longstanding tradition of disruptive strategies used by artists at the interstices of societies’ demands for order, control, and functionalism. For the avant-gardes and their multiple artistic inf(l)ections, radical changes to the way sensory perception had come to be depicted since Modernism became a central part of their strategy. By placing an emphasis on the confluence between various arts and media, the innovative character of their proposals had much to do with the ways in which they were able to embrace notions that represented modernity, including concepts such as simultaneity, dynamics, motion, and the symbiosis between human and machine. In this manner, they sought to induce estrangement and defamiliarization by using seemingly functional mechanisms to raise awareness through the loss of grasp.
Jill Walker Rettberg - 24.05.2022 - 20:55
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Karen
Karen's your new personal adviser, and she's more than happy to help you work through a few things in your life. Communicate with her through the app and she can call you any time, day or night. Over the course of a week or so, she asks you some questions about your outlook on the world to get an understanding of you. In fact, her questions are drawn from psychological profiling questionnaires. She – and the software – are profiling you and she gives you advice based on your answers. (Source: artist description)
Jill Walker Rettberg - 24.05.2022 - 21:04
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Sunspring
In the wake of Google's AI Go victory, filmmaker Oscar Sharp turned to his technologist collaborator Ross Goodwin to build a machine that could write screenplays. They created "Jetson" and fueled him with hundreds of sci-fi TV and movie scripts. Building a team including Thomas Middleditch, star of HBO's Silicon Valley, they gave themselves 48 hours to shoot and edit whatever Jetson decided to write. (Source: YouTube video description)
Jill Walker Rettberg - 24.05.2022 - 21:18
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A 2020 Computer-Generated Text as a Posthuman Mode of Literature Production
A central idea of posthumanism in a technological society is the actual transition of the human towards a post-human entity, the cyborg. This entanglement between humanity and technology can not only be found in – actual and fictional – cyborgs, but also in computer-generated textproduction. Through the close collaboration between human creativity and artificial intelligence, algorithmically facilitated writing is emerging as anart form that is proving promising for literary analysis in a posthuman context. This article will examine computer-generated fiction as a new,posthuman mode of text production and use poststructuralist and related theory – mainly Roland Barthes, Michel Foucault, and Susan Sontag – toexplore the implications that such forms hold for the roles of authors, readers, and that of literary critics and scholars.
Jill Walker Rettberg - 24.05.2022 - 21:21