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  1. Untangling the Threads of the Labyrinth in David Kolb's "Socrates in the Labyrinth"

    This esssays contains biographical information on the US philosopher, David Kolb and bibliographic, hypertext and other media pertaining to Kolb's ground-breaking essay, "Socrates in the Labyrinth."
     

    Marta Deyrup - 06.06.2018 - 18:58

  2. Digital Fiction and Unnatural Narrative

    Digital Fiction and Unnatural Narrative

    Astrid Ensslin - 06.06.2018 - 19:49

  3. Repetition in Mary-Kim Arnold's "Lust"

    This chapter analyzes the hypertext narrative poem "Lust" by Mary-Kim Arnold from the perspective of repetition, focusing on lexias, words, and sounds. It accompanies other information useful to scholars: a brief biography of the author, a recounting of how the poem came to be written, a list of critical references, and links to:

    • Live Stream Traversal on YouTube of "Lust" by Dene Grigar
    • Social media content generated during the Live Stream Traversal
    • Photos of the work's packaging
    • Scholarly Resources

    Najla Jarkas - 06.06.2018 - 19:56

  4. Video Games as Unnatural Narratives

    Video Games as Unnatural Narratives

    Astrid Ensslin - 06.06.2018 - 20:16

  5. Untangling the Threads of the Labyrinth in David Kolb's "Socrates in the Labyrinth"

    This essay explores David Kolb's "Socrates in the Labyrinth" from the perspective of its experimental approach to the philosophical writing. It also provides detailed information about the production of the work and accompanies the Live Stream Traversal of his work and other contents associated with it. 

    Dene Grigar - 09.06.2018 - 02:21

  6. The Reality Effect

    The Reality Effect

    dmeurer - 15.06.2018 - 21:00

  7. UI Time and the Digital Event

    UI Time and the Digital Event

    Daniel Punday - 13.08.2018 - 20:40

  8. Seeing into the Words of Digital Fiction

    Seeing into the Words of Digital Fiction

    Daniel Punday - 13.08.2018 - 20:46

  9. Narrativity

    Narrativity is one of the most difficult qualities of electronic literature to theorize. On the one hand, readers clearly have narrative experiences with electronic texts—​ from text-​ centric Storyspace hypertext fictions through commercial video games. On the other hand, many of the qualities that we value in electronic textuality, such as the variable way in which features of these texts are encountered by readers, work against traditional narrative coherence. Marie-​ Laure Ryan (2006: 196) speaks for many when she writes that “the root of the conflict between narrative design and interactivity (or gameplay) lies in the difficulty of integrating the bottom-​ up input of the player within the top-​ down structure of a narrative script.” The concept of narrativity itself has undergone significant rethinking in recent years, and as a result narratology offers more sophisticated ways of talking about how stories can appear in electronic texts than classical narrative models allowed. Before turning to particular features of electronic literature, let me begin with a basic history of the concept and identify key issues.

    Hannah Ackermans - 18.09.2018 - 14:48

  10. Rebooting Cognition in Electronic Literature

    Rebooting Cognition in Electronic Literature

    Hannah Ackermans - 18.09.2018 - 14:49

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