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  1. Claire Bardainne

    Claire Bardainne

    Martijn Holtkamp - 21.05.2024 - 11:47

  2. ISEA2023 SYMBIOSIS

    ISEA2023 SYMBIOSIS

    Martijn Holtkamp - 21.05.2024 - 11:51

  3. Acqua Alta

    By viewing them through a tablet, the ten double-pages of the book Acqua Alta – Crossing the Mirror become small theaters, where a dance form unfolds thanks to the custom-developed application. Folded white papers and ink drawings meet in a graphic purity and the simplicity of black and white, the artificial life of dancing miniature beings in a world imbued with the imagination of water. An experience at the crossroads of theater, dance, comics, animated films and video games.

    The Acqua Alta – First Rain drawing is an autonomous board, an extension of the world of the book, which constitutes the setting for a dance scene, visible in augmented reality.

    Martijn Holtkamp - 21.05.2024 - 11:57

  4. Ruth Schnell

    Ruth Schnell

    Martijn Holtkamp - 21.05.2024 - 12:57

  5. ISEA2016 Cultural Revolution

    ISEA2016 Cultural Revolution

    Martijn Holtkamp - 21.05.2024 - 13:01

  6. Facades

    facades is an audio-visual animation, conceived for performance in a fulldome. Fulldomes are immersive, dome-based projection environments, which – as an interface – allow full and multimodal integration of the viewers in a multi-sensory, potentially interactive, experiential space. The piece challenges traditional concepts of space, reality and perception, and the presented immersive experience is also an experience of instability.

    Martijn Holtkamp - 21.05.2024 - 13:05

  7. Malitzin Cortés

    Malitzin Cortés

    Martijn Holtkamp - 21.05.2024 - 13:23

  8. ISEA2020 Why Sentience?

    ISEA2020 Why Sentience?

    Martijn Holtkamp - 21.05.2024 - 13:29

  9. HYPER_D

    “The infinite overflows the thought that thinks it” – Emmanuel Lévinas

    What stories could the objects tell if they had their own voice to do so?
    How would they narrate the human footprint and all the exhaustion, what would they say about our urgency to invent ways to inhabit the future? HYPER_D is an immersive experience habitable in the present and in the near future, where the user experiences a trip to the spatial excess of objects, the artificial and natural magnitude of our world and the invisible border that exists between them, which forces us to feel through the scale and speculation of some hyper-objects, which for now occupy such a disproportionate spatial phase that it makes them invisible to humans.

      Martijn Holtkamp - 21.05.2024 - 13:33

    • Adam Vidiksis

      Adam Vidiksis

      Martijn Holtkamp - 21.05.2024 - 13:53

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