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  1. Winchester's Nightmare

    Author's description:

    Winchester's Nightmare is a work in Inform, premiered at Digital Arts and Culture '99 on October 29 in Atlanta. In its "hardback" form, it is a novel-length interactive fiction which includes a computer running software: a novel machine. The work consists of a primitive portable computer running this cybertext in the literary fiction genre, with a text-adventure interface. Ten hardbacks were manufactured for sale;some are still available. The softback, available free, contains the entire text of the hardback edition.

    Meri Alexandra Raita - 08.09.2011 - 21:25

  2. Light-Water: a Mosaic of Meditations

    Christy Sheffield Sanford's "Light-Water: a Mosaic of Mediations" is a hypermedia work. It is a striking visual-literal meditation on light and water. This combination of the visual and the literal is central to the direction of hypermedia. One reads "Light-Water . . ." as a merged experience of visual art and literature. It both happens to the viewer--the way moving images happen while we observe them--and is made to happen by the reader, in the manner of traditional writing, by interpreting and translating words, turning them into patterns of thought.

    (Source: The New River 5 Editor's Note by Ed Falco)

    Scott Rettberg - 12.10.2011 - 11:56

  3. City of Angles and Anguish

    Hypertext poem the reader navigates by selecting "windows" of a building image.

    Scott Rettberg - 12.10.2011 - 12:03

  4. I know that somewhere this is a homage some where

    "I know that somewhere here this is a homage some where" is a mixed media appropriation designed to be streamed via a web browser. It combines the opening seqeunce of Welles' "Citizen Kane" with text from Nelson's "Literary Machines". This intertwingling reverberates in all sorts of ways, simply in their being drawn together. Kane's mansion (never finished) was Xanadu, and of course Coleridge's poem "Kubla Khan" was the result of a vision that was never able to be realised. Yet from within these impossible visions (which is probably also a rather apt way of considering Welles' life as a film maker) great works have been produced. There are other, more complex layers - for instance Citizen Kane's narrtive structure as memory palace, the film's appropriation of other discourses (newsreel, radio, literature), its play between the linear temporality of cinema and the nonlinearity of its flashback structure - but these are less explicit than the simple corollaries between Xanadu, Coleridge, Welles and Nelson.

    (Source: Author's description from The New River 6)

    Scott Rettberg - 12.10.2011 - 12:18

  5. Mountain Rumbles

    "Mountain Rumbles" demonstrates the integral relationship between structure and content. To paraphrase Brother Antonius, who said the symbol IS the symbolized--and the symbolized IS the symbol, the structure IS the content--and the content IS the structure. To emphasize this relationship, "Mountain Rumbles" is based on the japanese kanji for mountain. These micro-hypertexts further show that we can have one-minute hypertexts--that connections are not based on the size of the content, but rather the content itself.

    Scott Rettberg - 12.10.2011 - 12:41

  6. Pillage Laud

    First published in 1999 in an edition of 300 perfectbound copies and 26 spiralbound copies lettered A-Z and signed, Pillage Laud is a lost cult item that now returns to print. As the 1999 edition announced, Pillage Laud selects from pages of computer-generated sentences to produce lesbian sex poems (cauterizations, vocabularies, cantigas, topiary and prose) by pulling through certain found vocabularies, relying on context: boy plug vagina library fate tool doctrine bath discipline belt beds pioneer book ambition finger fist flow. It used MacProse, a freeware designed by American poet and jazz musician Charles O. Hartman as a generator of random sentences based on syntax and lexicon instructions internal to the program; the program worked on Apple systems prior to OSX and is now in the dustbins of computer history. In 1999, the news was shocking: Moure’s poems are written by a computer. In 2011, now that everyone is a computer, the book can be read anew.

    (Source: Publisher's website)

    Meri Alexandra Raita - 11.02.2012 - 20:18

  7. PHONE:E:ME

    PHON:E:ME is an “orchestration of writerly effects” contributed by network artists, writers, designers, DJs, programmers and curators. Their combined efforts created a transformational online narrative environment that tells the story of how net culture is altering our received notions of authorship and originality, and how emerging digital artists are helping to break down the boundaries between the virtual and the real, between art and non-art, and the various disciplines that have too often led to rigid compartmentalization and weak critical speculation. The project was promoted as “an mp3 concept album with hyper:liner:notes” that deeply explored the relationship of new media technologies, sound, and writing. The project was commissioned and exhibited by the Walker Art Center. Collaborative artists included Erik Belgum, Anne Burdick, Cam Merton, Tom Bland and Brendan Palmer.

    Eric Dean Rasmussen - 06.03.2012 - 12:02

  8. Stained Word Window

    Stained Word Window

    Scott Rettberg - 16.10.2012 - 16:06

  9. Fabrikverkauf

    Fabrikverkauf [www.fabrik-ver-kauf.de] takes the affirmation of community and e-commerce as an opportunity for the user to create the art-performance of the [walking exhibition]. To do this the customer has to order a t-shirt (on which I printed self-designed artmotives) via www in the e-shop of "Fabrikverkauf". On delivery the customer at the same time gets a password that takes they on the site of "Fabrikverkauf" and there he/she can publish when and where he/she will wear this specific t-shirt, i.e. where the body-worn art, the exhibition he/she gives , the date of the walking exhibition can be looked at. So far the walking exhibition has 120 exhibition dates worldwide.

    Johannes Auer - 05.11.2012 - 13:03

  10. Perhaps

    This is the first poem written specifically for Internet 2. The poem is a world with 24 avatars, each a different word. Each reader, in order to read the poem, must establish his or her own presence in this textworld through a verbal avatar. As remote participants choose a word and log on with their word-avatar, they contribute with their word choices to determine the semantic sphere of that particular readerly experience. Once in the world, they make decisions about where to go. In so doing, they move towards or away from other words (i.e., towards or away from other participants), producing a syntax of transient meanings based on the constant movement, as well as the approximation and isolation of the words. For example: the word “blood” moving towards the word “abloom” has a very different meaning from the word“titanium” moving away from the word “violet”. Here is the complete list of avatars readers may choose from: abloom, blood, canyon, daze, eleventh, fabric, grace, hour, ion, jet, kayak, lumen, mist, nebula, oblivion, pluvial, quanta, radial, sole, titanium, umbra, violet, xeric, year, zenith.

    Luciana Gattass - 25.11.2012 - 21:58

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