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  1. Read for us ... and show us the pictures (Version 2.0)

    Based on an earlier installation, Read for us … and show us the pictures, which debuted at ISEA 2015, The Readers Project presents the work of a software entity that generates digital video montage, with visual content sourced through live image search.
    The Montage Reader analyses its text and first establishes a overall visual grammar based on closed-class words that underlie linguistic structure.
    The reader then searches for images corresponding to phrases – ‘longest common phrases’ whenever possible – finally composing a sequence of still and animated images and video, that corresponds with the written language of the text both structurally and also semantically – at least in so far as contemporary image search proposes a correspondence that is meaningful for the human user-readers of network services and their aggregation of crowd-sourced indexing. The chief text read by the Montage Reader is ‘Some Thing We Are,’ a short story by Daniel C. Howe.

    (Source: Artists' statement)

    Erik Aasen - 22.09.2016 - 15:08

  2. Wat zegt de zee?

    A sea expert interprets the sea and convinces the audience. But the sea doesn’t agree.

    (Source: janpeeters.info)

    Hannah Ackermans - 17.11.2016 - 09:50

  3. What Does The Sea Say?

    A sea expert interprets the sea and convinces the audience. But the sea doesn’t agree.

    (Source: janpeeters.info)

    Hannah Ackermans - 17.11.2016 - 09:54

  4. Flewn

    “Flewn” is a melancholic and surrealistic story in book app format about an old whale walking on stilts through a desert in search of a lost ocean, carrying on its back jars with sea creatures it has rescued. Beautifully executed, “Flewn” offers two reading modes: the story mode, in which the reader explores the whale’s story by scrolling through the illustrations, accompanied with music, animation, video, and text; and the game mode, which offers an interactive exploration of the story space from the perspective of a little frog whose helicopter must be kept on air by pedalling and in this way help to spot the ocean everybody is looking for.

    (Source: Description from ELO 2017: Book of Abstracts and Catalogs)

    Pål Alvsaker - 07.09.2017 - 16:47

  5. Ms. Lojka or: In Despair to Will to Be Oneself

    A short hypertext exploration of psychosis, about ignorance, defiance, and freedom—or: self-knowledge, acquiescence, and fate. Takes about 15 minutes to play. There are two significantly-divergent endings, but replays are intentionally discouraged.

    This game was awarded the New Media Writing Prize in 2016. 

    Nina Kolovic - 02.11.2018 - 17:51

  6. Death Fugue

    During Holocaust Remembrance Day, an annual campus event where I teach, poems written about the Holocaust—including some written by survivors—are read aloud. Paul Celan’s “Death Fugue” is often read, and has been translated by multiple Arts & Humanities faculty. This work of participatory digital art is another translation of the poem as a participatory embodiment of the text. It was created for more than 200 visitors of this event, many of whom were already familiar with Celan’s poem. In Education for Socially Engaged Art: A Materials and Techniques Handbook, Pablo Helguera defines multi-layered participatory structures. This work falls somewhere between (2) directed participation and (3) creative participation. While the visitor was asked to complete a simple task (level 2), they demonstrated varying degrees of creative commitment (level 3) in their participation.

    Steffen Egeland - 03.09.2020 - 13:15

  7. An/Other Time

    Rediscovering Springfield will be an art-type walk that is a site-specific exhibition using mobile devices and printed items to unearth content by walking along Main Road Moonah. Rediscovering Springfield will be a project that engages with the community of Springfield and the greater Moonah area in Hobart, Tasmania.

    The work Rediscovering Springfield will add another chapter in the history of Tasmania. It will share the personal untold stories from migrants who came to Tasmania in the mid 20th Century onwards. Their contribution to the building and adding to this state is not often talked about or acknowledged in Tasmaniaʼs history.

    The work will investigate how they communicated, what they brought with them, how their concept of home and food was re-created and experienced in their new “home” in Australia. How they shared their culture with other communities, how they spoke with one another, especially as many of them didn’t speak fluent English, if at all, on their arrival. How does one negotiate a space one does not understand fully?

    Nina Kolovic - 02.11.2018 - 16:15