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  1. Rice

    Rice is a hypertextual anthology of poems focusing on my experience as a Western tourist in Vietnam. Issues of colonialism, war, poverty, and cultural difference arise. Technically and aesthetically, Rice belongs to an early period of web-based poetry. It uses Shockwave, popup windows, and frames. (Source: Author description from ELC 1)

    Eric Dean Rasmussen - 24.02.2011 - 19:11

  2. Nio

    The main part of the Nio project is an interactive audio piece done in Shockwave. It consists of two "verses." In verse 1, the wreader layers audio and lettristic animations. In verse 2, the wreader both layers and sequences them. Verse 2 is a little sequencer. The Nio project has other parts such as the source code (requires Macromedia Director 8+); the (Shockwave) Song Shapes, which are audioless and use the same animations as in Nio; an essay on the poetics of interactive audio for the web; an essay on audio programming in Director, which is now part of the Macromedia documentation; still visual poetry drawn from onion skins of Nio animations; and an interview by Randy Adams with me about Nio.

    (Source: Author's abstract: Electronic Literature Collection, Volume 1)

    Scott Rettberg - 26.02.2011 - 23:06

  3. Tailspin

    An old man’s tinnitus and partial deafness is a source of friction between him, his daughter and grandchildren yet he stubbornly refuses to contemplate treatment or hearing aids. Karen, the daughter, has always been hurt and mystified by his angry reactions, but the key to his behavior lies deep in the past. Tailspin is a multi-layered, animated fiction, created in Flash, about the intergenerational friction between an old man suffering from tinnitus and his daughter, whose children play noisy handheld games consoles. Sound mixes and animations, some programmed to play randomly, reflect the auditory and emotional disturbances of the characters around the family meal table. Broken dreams, spoilt playtimes, dysfunctional behaviour, malfunctioning machines and the sounds of alarm are both puzzling and distressing as the past splinters the present.
    (Source: Author's description)

    Eric Dean Rasmussen - 02.03.2011 - 13:52

  4. The Cape

    The Cape is a short work that engages the history of visual print-based authority by combining impersonal, government-created images with a purportedly personal story. Carpenter animates decades-old black-and-white photographs, illustrations, and maps, adding to these a few laconic caption-sized texts to extend an exploration of "place" that digital space evokes.(Source: Electronic Literature Collection, Vol. 1)

    J. R. Carpenter - 04.03.2011 - 22:12

  5. about nothing, places, memories, and thoughts: robert creeley (1926-2005) and patricia tomaszek

    about nothing, places, memories, and thoughts: robert creeley (1926-2005) and patricia tomaszek in a cut and mixed poem-dialogue

    Patricia Tomaszek - 04.03.2011 - 22:24

  6. On Lionel Kearns

    A binary meditation on the work of a pioneering Canadian poet contemplating digital poetics from the early sixties to the present. All texts are from the work of Lionel Kearns except where noted.

    (Source: Author's abstract at Electronic Literature Collection, Volume 1)

    Scott Rettberg - 07.03.2011 - 23:07

  7. soundpoems

    These soundpoems are interactive phonetic poems. Minimal abstract poetry. Games for sampled voice.

    (Source: Author's description from Electronic Literature Collection, Volume Two)

    Eric Dean Rasmussen - 08.03.2011 - 15:22

  8. my Molly (departed)

    my Molly (departed), formerly titled Twittering, is a textual instrument designed as a performance application. The pieces remixes text, image, audio, and video triggered through keyboard interaction. The work has been performed at the OpenPort Performance Festival (Chicago), ePoetry 2007 (Paris), The Codework Workshop (West Virginia University), The Electronic Literature in Europe Conference (Bergen Norway), and the Interrupt Festival (Brown University).

    The piece coexists with a novel (Free Dogma Press) that was written simultaneous to the development of this work. Where the novel plays on aspects of time, and draws from sources such as Joyce, Strindberg, Beckett, Dante, among others; the hypermedia textual instrument combines these in a more immediate, collapsed manner.

    Eric Dean Rasmussen - 09.03.2011 - 14:52

  9. book review: not a b (pdp remix)

    Favoring statistical innovation, discovery, and transformation of material more than subjectivity, my presentation for TRICKHOUSE, “book review: not a b (pdp remix),” is a software experiment that brings together multiple projects, interests, and themes. This reflection, in part an autobiographical exercise in creating multimedia poetry, does not effectively simulate the more extensive synthesis of related materials I have elsewhere assembled (featuring additional videographic, performative components, and many more poems) but is a decent representation of what I have been working on in 2008. The animation is the latest and longest (approximately 22 minutes, give or take) of a series of text-movies I began creating with Flash in early 2007. Slow scat, and sometimes random juxtaposition, of anagrammatic text derived from the title of a book I wrote, is spontaneously plotted (with assistance from the Internet Anagram server (http://wordsmith.org/anagram/). Works by mIEKAL aND, John Cayley, and Brian Stefans have inspired me to such poesis.

    Chris Funkhouser - 09.03.2011 - 15:30

  10. Talking Cure

    Talking Cure is an installation that includes live video processing, speech recognition, and a dynamically composed sound environment. It is about seeing, writing, and speaking — about word pictures, the gaze, and cure. It works with the story of Anna O, the patient of Joseph Breuer's who gave to him and Freud the concept of the "talking cure" as well as the word pictures to substantiate it. The reader enters a space with a projection surface at one end and a high-backed chair, facing it, at another. In front of the chair are a video camera and microphone. The video camera's image of the person in the chair is displayed, as text, on the screen. This "word picture" display is formed by reducing the live image to three colors, and then using these colors to determine the mixture between three color-coded layers of text. One of these layers is from Joseph Breuer's case study of Anna O. Another layer of text consists of the words "to torment" repeated — one of the few direct quotations attributed to Anna in the case study.

    Eric Dean Rasmussen - 10.03.2011 - 10:20

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