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  1. Generating Narrative in an Interactive Fiction Game

    This thesis explores a niche field of Computer Science called Interactive Fiction, a field that utilizes the conventions of a regular story to offer multiple variations on how the story plays out. Our goal is to explore the possibility of developing a game that can generate a story file during game play that not only reads like a short story but reflects the events that transpire during a given game play. During development, we have determined that keeping track of various "states", we can simulate a narrative based on actions that transpire in the game.

    We developed the game using a language called Inform 7. Inform 7 is a language developed for Interactive Fiction. It contains classes with functionality similar to real-life objects from a narrative stand-point and provides a system of rules that can be edited to simulate real-life actions and events. The language also bases its syntax on English and is thus easy to read and understand.

    Martin Li - 16.09.2020 - 14:14

  2. Curating Simulated Storyworlds

    There is a peculiar method in the area of procedural narrative called emergent narrative: instead of automatically inventing stories or deploying authored narrative content, a system simulates a storyworld out of which narrative may emerge from the happenstance of character activity in that world. It is the approach taken by some of the most successful works in the history of computational media (The Sims, Dwarf Fortress), but curiously also some of its most famous failures (Sheldon Klein's automatic novel writer, Tale-Spin). How has this been the case? To understand the successes, we might ask this essential question: what is the pleasure of emergent narrative? I contend that the form works more like nonfiction than fiction—emergent stories actually happen—and this produces a peculiar aesthetics that undergirds the appeal of its successful works. What then is the pain of emergent narrative? There is a ubiquitous tendency to misconstrue the raw transpiring of a simulation (or a trace of that unfolding) as being a narrative artifact, but such material will almost always lack story structure.

    Martin Li - 16.09.2020 - 14:43

  3. 中国网络文学二十年 (Twenty Years of Chinese Network Literature 1998-2018)

    "Twenty Years of Chinese Network Literature" is an excellent book with important academic value and practical significance. It can enable readers to fully understand the basic development of Chinese Network literature in the past 20 years, and understand what online writers and online literature are like. People and what kind of works are written; it can also enable researchers to have a correct understanding and evaluation of the achievements, existing problems and historical status of the development of Chinese online literature in the past two decades, and become an important basis for future research; It can also provide a basic reference and basis for the decision-making of network literature management departments, and provide basic judgments for grasping the future development of network literature.

    (Source: Amazon.com description, Google translated from Chinese.)

    Jill Walker Rettberg - 18.09.2020 - 09:52

  4. The New River (Fall 2018)

    When you consider that writing as a form hasn’t really changed all that much since The Epic of Gilgamesh, some 4,000 years ago, what’s occurring in the world of new media becomes that much more impressive. Digital writing is already able to do things that authors aspired towards for years; incorporating visuals, music, and sound, as well as interacting directly with audience. In this issue we’ve tried to put forth work that exemplifies the wide range new media is capable of.

    (Source: https://www.cddc.vt.edu/journals/newriver/18Fall/editor.html)

    Lucila Mayol Pohl - 17.10.2020 - 12:18

  5. A NOTE FROM THE EDITORS (Fall 2018)

    When you consider that writing as a form hasn’t really changed all that much since The Epic of Gilgamesh, some 4,000 years ago, what’s occurring in the world of new media becomes that much more impressive. Digital writing is already able to do things that authors aspired towards for years; incorporating visuals, music, and sound, as well as interacting directly with audience. In this issue we’ve tried to put forth work that exemplifies the wide range new media is capable of.

    (Source: https://www.cddc.vt.edu/journals/newriver/18Fall/editor.html)

    Lucila Mayol Pohl - 17.10.2020 - 13:18

  6. The New River (Spring 2018)

    The world as we know it is changing: drones can deliver burritos, cars can drive themselves, all movies are remakes, and our middle school math teachers were all wrong – we do always have a calculator in our pocket. Welcome to the future! We’re talking about your smartphone. These small rectangular devices have affected nearly every aspect of our lives. New media is no exception. For this issue, we have curated a collection of pieces, both desktop and mobile, that exemplify all that new media has to offer in this future we live in.

    Source: https://www.cddc.vt.edu/journals/newriver/18Spring/editor.html)

    Lucila Mayol Pohl - 17.10.2020 - 13:36

  7. A NOTE FROM THE EDITORS (Spring 2018)

    The world as we know it is changing: drones can deliver burritos, cars can drive themselves, all movies are remakes, and our middle school math teachers were all wrong – we do always have a calculator in our pocket. Welcome to the future! We’re talking about your smartphone. These small rectangular devices have affected nearly every aspect of our lives. New media is no exception. For this issue, we have curated a collection of pieces, both desktop and mobile, that exemplify all that new media has to offer in this future we live in.

    (Source: https://www.cddc.vt.edu/journals/newriver/18Spring/editor.html)

    Lucila Mayol Pohl - 17.10.2020 - 14:20

  8. Kijkschrift

    Kijkschrift

    David Peeters - 14.05.2021 - 12:20

  9. In the Flow

    In the Flow

    Lene Tøftestuen - 27.05.2021 - 16:58

  10. Collecting and Conserving Net Art: Moving beyond Conventional Methods

    Collecting and Conserving Net Art: Moving beyond Conventional Methods

    Lene Tøftestuen - 28.05.2021 - 12:33

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