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The Man Who Couldn't Leave
Within the walls of the former Green Island prison, political detainee A-Kuen, tells the stories of imprisonment and persecution happened in the 1950s in Taiwan. Among fellow inmates, frozen in time, he recounts his own experiences and those of his friend, A-Ching, who never made it out. Experience the time and place, and the waiting, in hope, for a chance to keep the stories alive.
The Man Who Couldn’t Leave integrates the stories of numerous political victims of the White Terror and told through the form of an undelivered family letter. An immersive VR experience of hope, fear and camaraderie.Martijn Holtkamp - 22.03.2024 - 14:39
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All Unsaved Progress Will Be Lost
All Unsaved Progress Will Be Lost is a melancholic journey through a ghost town made of concrete and fog, based on the testimony of a woman who refused to evacuate her hometown village after a terrible disaster. The explanation on what the story is based on is only revealed at the very end, thus creating tension throughout the experience. The unnamed threat remains inexplicably imminent, allowing the viewer to project their own personal fears.
Martijn Holtkamp - 02.04.2024 - 11:04
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Eurydice, een Afdaling in Oneindigheid (Eurydice, a Descent into Infinity)
Eurydice, een afdaling in oneindigheid is a Virtual Reality opera inspired by the ancient myth of Orpheus and Eurydice. The audience makes a solitary journey to an in-between space, between matter and eternity, in which time fades and the laws of space become obsolete. “Where do you belong? Between wandering souls or with both feet on the solid ground?”
For centuries we have mused on the infinity of our soul, which after death leaves our body behind as a temporary shell and itself resumes to wander—whether by reincarnating, ascending to a heaven or being uploaded to the cloud. These are all desires based on the contradiction between the deceptive material world and a higher eternal reality in which we find our peace.
Eurydice’s hypnotic singing draws you deeper and deeper into a labyrinth of corridors, ruins and balustrades, beyond which dizzying depths and vistas open up. Your curiosity is the best compass in this fascinating in-between space full of poetry and enchanting music.Martijn Holtkamp - 02.04.2024 - 11:13
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Treasure Heist
Henry Ark, a professor, brought home a relic during one of his trips to Egypt months prior, unknown to himself, this relic holds a secret. You are recently hired as an assistant to office keeping for Henry and accidentally activated the relic while cleaning the office.
The relic shows the group a vision of Anubis. Cursing them, something that can only be lifted if they pass the Trials of the Gods. If they succeed in passing it, the curse will be lifted but they will be determined to be worthy of the secret the relic hold.
After meeting Anubis, the group found themselves in front of the entrance to an ancient tomb. Determined to solve the mystery, and to survive, they press on toward the tomb. Inside the tomb they found two gates. Given the order to scout either one of the gate, the assistant found themselves separated from each other.Martijn Holtkamp - 02.04.2024 - 11:23
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Dazzle: a Re-Assembly of Bodies
DAZZLE: A Re-Assembly of Bodies is a multi-dimensional choreography and immersive installation combining performance, virtual reality and fashion created by Gibson, Martelli, Pollmann and Roth. A dance for VR with shapeshifting optical forms gives audiences layered viewpoints into virtual and physical space, transforming the venue. Step onto the stage to watch, move, and experience dance in novel ways.
Influenced by the early 20th century Dazzle camouflage and Vorticist artworks, A Re-Assembly of Bodies evokes a visceral response to dazzle. Drawing from the rhythms and colours of naval camouflage, the DAZZLE Collective designed unique, sustainable, non- gendered outfits for visitors.Martijn Holtkamp - 02.04.2024 - 11:33
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Peaky Blinders: The King’s Ransom
Peaky Blinders fans and VR enthusiasts can—for the first time—infiltrate the Peaky Blinders’ underground world, coming face-to-face with much-loved and much-feared characters such as Tommy Shelby and Arthur Shelby, as well as host of other brand-new characters. The game is an authentic, embodied experience set in an atmospheric 1920s England. Players will choose their path in moments of subversion, wish fulfilment, narrative intrigue, and gripping set pieces, to see how the story will play out.
Martijn Holtkamp - 02.04.2024 - 11:41
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Holly's Legends
Holly's Legends
Deena Larsen - 04.04.2024 - 20:15
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From the Main Square
Encircling its central square, a new town emerges in all its diversity. A crossroad of stories, edifications, hopes, and conflicts altogether. Social ties and cultures take root. People nurture sympathy and care for their equals, but also animosity towards those who are different. It does not take long for an ‘us versus them’ atmosphere to take over. From the Main Square is an interactive VR experience that invites the viewer to witness the rise and fall of a divided society. A civilization blossoms, with all its contradictions, only to become a danger to itself.
Martijn Holtkamp - 05.04.2024 - 10:55
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Sorella's Story
Sorella's Story
Martijn Holtkamp - 05.04.2024 - 11:01
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Kindred
The remarkable true story of one aspirational parent’s groundbreaking journey through the adoption process in the United Kingdom. Kindred is an animated VR story, driven by first person narration by Syd—an aspirational parent who navigates the various stages of adoption, experiencing first-hand the highs and lows of a dream shared by so many. Syd is an outsider who has struggled for acceptance in mainstream British society. After deciding to become a parent, Syd navigates the adoption system. The bandwidth of acceptable children is wide; Syd is willing to adopt children from all walks of life. After numerous close calls and more than 150 rejections, one child comes to the fore, a gender questioning child called Ollie. After a “bump in” meeting engineered by the adoption agency, parent and child strike a meaningful connection. The wheels are put in motion. Eventually, Syd and Ollie’s relationship is solidified legally by the courts and the parent-child relationship is created—in one moment they are bonded and in the process redefine the meaning of the family in the United Kingdom forever.
Martijn Holtkamp - 05.04.2024 - 11:32