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  1. ELMCIP Seminar on Electronic Literature Communities

    The first seminar of the ELMCIP Project was held September 20-21, 2010 in Bergen at Landmark Café at the Kunsthall and the University of Bergen. The seminar focused on how different forms of community, based on local, national, language groups, shared cultural practices and interest in particular literary and artistic genres, form and are sustained, particularly electronic literature communities.The program included a day-long public seminar on September 20th at the Landmark Kunsthall, where participants examined specific cultural traditions in electronic literature, include examples from France, the Netherlands, the Scandinavian countries, the USA, the community of interactive fiction, the Poetry beyond Text project in the UK, and others. Participants also heard from organizers of electronic arts and literary communities in Bergen.That evening the recently released documentary on interactive fiction "Get Lamp" was screened, and the audience had the opportunity to discuss the film with its director, Jason Scott. The public program concluded the following evening with readings and demonstrations of electronic literature.

    Jill Walker Rettberg - 21.09.2010 - 11:21

  2. The International Interactive Fiction Community

    In this talk, I describe some details of how these communities have functioned over the years: What forums, chat systems, publications, competitions, directories, archives, and other sorts of institutions and traditions are used to build new aesthetic appreciations of IF, to enable people to learn more about programming, design, and writing, and to to connect IF authors and players. My analysis, which draws on my experience as a member of “the IF community” while also considering online artifacts and discourses could be helpful in other electronic literature communities. It will also consider how existing community activity could help to connect IF more effictively with poets, fiction writers, artists, and and others who work in creative computing.

    Patricia Tomaszek - 15.10.2010 - 16:51

  3. The ELMCIP Knowledge Base and the Formation of an International Field of Literary Scholarship and Practice

    The paper provides an introduction to the HERA (Humanities in the European Research Area) collaborative research project ELMCIP: Developing a network-based creative community: Electronic Literature as a model of creativity and innovation in practice, and in particular details the Knowledge Base component of the project. The Knowledge Base is a new platform for developing and sharing bibliographic records about works, critical writing, events, publishers, organizations, and authors in the field of electronic literature, with a particular emphasis on the European context. The paper further introduces the collaborative activity of CELL: an international Consortium for Electronic Literature organized by the Electronic Literature Organization.

    Scott Rettberg - 12.01.2011 - 20:04

  4. Interview with Michael Joyce

    Archivist Gabriela Redwine interviewed author Michael Joyce during his visit to the Ransom Center in April 2009. Excerpts from the interview are available as audio files and transcripts. Joyce talks about the reader community around early hypertexts, before they were even published and were just being passed from person to person on floppy disks, about connections between his work and Modernist authors (Stein, Joyce), about lowercase letters not being an obvious requirement to early computer programmers, about e-lit authors having to be their own critics and about the sensation of writing the first line of afternoon and knowing that this was different from conventional literature.

    Jill Walker Rettberg - 14.02.2011 - 11:43

  5. The Programming Era: Building Literary Networks Through Peer-to-Peer Review

    A noted literary scholar, Mark McGurl, has dubbed the postwar period in American literary history “The Program Era.” This phrase alludes to the fact that after World-War II most American literary production occurred in and around creative writing programs. Today, electronic literature continues the trend of literature’s institutionalization within higher education systems. E-lit literalizes the concept of “program” fiction inasmuch as its authors must also be adept at coding and programming. Taking the systematic coupling of literary art and higher-educational institutions as a necessary given, what can we—i.e. the authors, artists, critics, coders, scholars, students, writers and readers thinking at the interface of these social systems—do to create environments in which e-lit can flourish?

    Eric Dean Rasmussen - 25.02.2011 - 08:16

  6. All Tomorrow's Parties

    A plenary presentation for the biennial conference of the Electronic Literature Organization focused on the circumstances of the founding of the organization and on the work of novelist Robert Coover on the occasion of his retirement from teaching, delivered in a scripted and parodic style appropriate to the subject. Co-presented with Rob Wittig.

    Scott Rettberg - 26.02.2011 - 15:59

  7. Finding a Third Space for Electronic Literature: Creative Community, Authorship, Publishing, and Institutional Environments

    The article addresses topics including creativity as a social ontology, reformulations of the idea of authorship in digital environments, the economics of electronic literature publishing, and the institutional challenges involved in developing academic environments for the teaching of digital writing.
    (Source: Author's abstract)

    Eric Dean Rasmussen - 01.09.2011 - 11:17

  8. The Creative Imperative

    Expanded concepts of agency permit us to question what or who can be an active participant in creative activity, allowing us to revisit the debate on authorship. We can ask whether creativity might be regarded as a form of social interaction. How might we understand creativity as the interaction of people and things rather than as an outcome of action?

    Whilst creativity is often perceived as the product of the individual artist, or creative ensemble, it can also be considered an emergent phenomenon of communities, driving change and facilitating individual or group creativity. Creativity may be regarded as a performative activity released when engaged through and by a community and thus understood as a process of interaction.

    Eric Dean Rasmussen - 08.09.2011 - 16:34

  9. Creative Communities: Nooks, Niches, and Networks

    Creative Communities: Nooks, Niches, and Networks

    Eric Dean Rasmussen - 08.09.2011 - 16:38

  10. Can We Help Being Creative?

    People on the Rai Coast of Papua New Guinea take responsibility for the fertility and reproduction of land and people. Through gardening, hunting, ceremony and initiation, they are continually ‘creating’: both people/places, and the conditions for the emergence of these things as recognisably human. Engaging in the continual creation of the human world is not optional for them but intrinsic to what it means to be a human being. Creativity is necessarily distributed in such circumstances, power over creation or destruction oscillates, but to be a person means participation. As such, the emergence of persons or things, as objects of contemplation, or exchange, or value and beauty, are achieved momentarily as elements of the wider process of which they are part and through which they have meaning.

    Eric Dean Rasmussen - 08.09.2011 - 16:41

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