Creative Material Computing in a Laboratory Context

Critical Writing
Publication Type: 
Language: 
Year: 
2012
Publisher: 
Series: 
Journal volume and issue: 
April 2012, TROPE–12–03
License: 
CC Attribution Share Alike
Record Status: 
Tags: 
Abstract (in English): 

Principles for organizing a laboratory with material computing resources are articulated. This laboratory, the Trope Tank, is a facility for teaching, research, and creative collaboration and offers hardware (in working condition and set up for use) from the 1970s, 1980s, and 1990s, including videogame systems, home computers, an arcade cabinet, and a workstation. Other resources include controllers, peripherals, manuals, books, and software on physical media. In reorganizing the space, we considered its primary purpose as a laboratory (rather than as a library or studio), organized materials by platform and intended use, and provided additional cues and textual information about the historical contexts of the available systems.

(Source: A technical report from The Trope Tank Massachusetts Institute of Technology 77 Massachusetts Ave, 14N-233 Cambridge, MA 02139 USA http://trope-tank.mit.edu)

The permanent URL of this page: 
Record posted by: 
Natalia Fedorova