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The Theory of Affordances
James Jerome Gibson
"Literature," Progress, and Monsters: What is Electronic Literature?
Mary L. Godwin
CLARIN Annual Conference 2019
Next Generation Student Resources: A Speculative Primer
Susan Schreibman
Code Before Content? Brogrammer Culture in Games and Electronic Literature
Anastasia Salter
IVANHOE
Jerome McGann
Digital_Humanities
Johanna Drucker
,
Peter Lunenfeld
,
Anne Burdick
,
Todd Presner
,
Jeffrey Schnapp
Design som medievitenskapelig metode
Anders Fagerjord
Voice of the Shuttle
Developing a Network-Based Creative Community: Electronic Literature as Model of Creativity and Innovation in Practice (ELMCIP)
Scott Rettberg
Literature: Lift this End
Stuart Moulthrop
Debates in the Digital Humanities
How We Think: Digital Media and Contemporary Technogenesis
N. Katherine Hayles
Blue Velvet
David Theo Goldberg
,
Stefka Hristova
Humanities Games and the Market in Digital Futures
Johanna Drucker
Understanding Knowledge Work
Alan Liu
This Work, ELMCIP, is licensed under a
Attribution-ShareAlike 4.0 International license
, although certain works referenced herein may be separately licensed.