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  1. Florian Ledermann

    Florian Ledermann

    Eric Dean Rasmussen - 16.02.2011 - 14:18

  2. Christoph Benda

    Christoph Benda

    Eric Dean Rasmussen - 16.02.2011 - 14:18

  3. Steven Hall

    Steven Hall

    Eric Dean Rasmussen - 17.02.2011 - 16:34

  4. Will Crowther

    Will Crowther

    Jill Walker Rettberg - 18.02.2011 - 14:51

  5. Don Woods

    American programmer, perhaps best known for his role in the development of the Colossal Cave Adventure game, which he found by accident on a SAIL computer in 1976. He received permission from Will Crowther to continue working on it, adding most of the game-like qualities.

    Jill Walker Rettberg - 18.02.2011 - 14:53

  6. Francesco Cordelli

    Francesco Cordelli

    Jill Walker Rettberg - 18.02.2011 - 14:58

  7. L’avventura è l’avventura

    Italian blog about interactive fiction.

    Jill Walker Rettberg - 18.02.2011 - 15:01

  8. Interactive Fiction? I prefer Adventure

    Interview with Don Woods about how he built upon Will Crowthers Colossal Cave Adventure in 1976, making it more game-like.

    Jill Walker Rettberg - 18.02.2011 - 15:03

  9. Dennis G. Jerz

    Associate Professor of English: New Media Journalism, at Seton Hill University.

    Jill Walker Rettberg - 18.02.2011 - 15:34

  10. Somewhere Nearby is Colossal Cave: Examining Will Crowther's Original "Adventure" in Code and in Kentucky

    Because so little primary historical work has been done on the classic text computer game "Colossal Cave Adventure", academic and popular references to it frequently perpetuate inaccuracies. "Adventure" was the first in a series of text-based games ("interactive fiction") that emphasize exploring, puzzles, and story, typically in a fantasy setting; these games had a significant cultural impact in the late 1970s and a significant commercial presence in the early 1980s. Will Crowther based his program on a real cave in Kentucky; Don Woods expanded this version significantly. The expanded work has been examined as an occasion for narrative encounters [Buckles 1985] and as an aesthetic masterpiece of logic and utility [Knuth 1998]; however, previous attempts to assess the significance of "Adventure" remain incomplete without access to Crowther's original source code and Crowther's original source cave. Accordingly, this paper analyzes previously unpublished files recovered from a backup of Woods's student account at Stanford, and documents an excursion to the real Colossal Cave in Kentucky in 2005.

    Jill Walker Rettberg - 18.02.2011 - 15:39

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