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  1. Al-Barrah البرَّاح

    Al-Barrah (The announcer) is the first artificial intelligence Arabic novel and the first Arabic e-lit work to win the Robert Coover Award’s Honorable Mention. It’s a collaborative, immersive, and digital project between Reham Hosny and Mohamed A. Nasef. Al-Barrah combines augmented reality and hologram technologies with Arabic language text inside the book’s borders to provide the reader with a unique experience and immerse her in the narrative.

    The novel is divided into two parts, each part narrates a different story from the other part. The first story discusses the after Arab Spring situation in the Arab World and the second one imagines how the lost continent of Atlantis was destroyed in a day and night.  Each part can be read in the opposite direction of the other part so, the reader will flip the book upside down in order to read the other part, thus the novel can be read from both sides, and in a reverse way.

    Reham Hosny - 12.04.2020 - 05:22

  2. V[R]ignettes

    Originally titled A Million and Two, V[R]ignettes is a series comprised of Virtual Reality crafted microstories. Each individual microstory, or vignette, is designed to encourage a kind of ‘narrative smearing’ – where traditional story techniques are truncated and mutated into smears (kinetic actions and mechanics, collage-like layered building blocks, visual distortions, dual-tiered text annotations) which requires a reader to make active choices in order to navigate each microstory space (storybox).

    David Wright - 14.06.2020 - 05:13

  3. Slog

    Slog

    Nick Montfort - 16.06.2020 - 23:30

  4. Infillers

    Infillers

    Nick Montfort - 16.06.2020 - 23:39

  5. won't you

    won't you

    Nick Montfort - 16.06.2020 - 23:42

  6. Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram

    Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram

    Maud Ceuterick - 08.07.2020 - 13:32

  7. Night Walk for Edinburgh

    The image of the street comes up on the iPod screen. It appears that it has been shot in the exact location that you are standing in, almost as if it is in real time. A figure walks past on the video as another passes by in the real world, the two realities aligning. The sounds from the headphones are startlingly three- dimensional, further merging the two worlds in front of you. A female voice close behind you says: ‘I think we should get started. Walk with me…’

    Canadian artists Janet Cardiff and George Bures Miller returned to Edinburgh to make one of the mesmerising video walks for which they are acclaimed throughout the world. Following Cardiff’s voice and walking in her footsteps, you will be led through the backstreets of the Old Town, unravelling a disjointed tale – part game-playing, part surrealistic poetry, perhaps even a murder mystery – layered with history, invention and memories.

    This work has was commissioned by the Fruitmarket and is now part of the Gallery’s permanent collection and will be restaged regularly. Acquired by the Fruitmarket with Art Fund support.

    Maud Ceuterick - 08.07.2020 - 16:56

  8. Traveling While Black

    Traveling While Black is a cinematic VR experience that immerses the viewer in the long history of restriction of movement for black Americans and the creation of safe spaces in our communities. Visit historic Ben's Chili Bowl and join patrons as they share and reflect on their experiences. Confronting the way we understand and talk about race in America, Traveling While Black highlights the urgent need to facilitate a dialogue about the challenges minority travelers still face today.

    (Source: Felix & Paul Studios' website)

    Maud Ceuterick - 10.07.2020 - 12:04

  9. Assembly

    Angelica Mesiti’s ASSEMBLY is a new three-channel video installed within an architectural setting inspired by the historical shape of the community circle and amphitheatre. ASSEMBLY establishes as an evolving set of translations from the written word to stenographic codes then music, and performance. Filmed in the Senate chambers of Italy and Australia, the three screens of ASSEMBLY travel through the corridors, meeting rooms and parliaments of government while performers, representing the multitude of ancestries that constitute cosmopolitan Australia, gather, disassemble and re-unite, demonstrating the strength and creativity of a plural community.

    Maud Ceuterick - 10.07.2020 - 12:27

  10. Daughters of Chibok

    Team: Joel Kachi Benson (Director)

    On April 14th 2014, the sleepy agrarian community of Chibok, in Borno State, North East Nigeria, was thrust into the global spotlight when the terrorist group Boko Haram, stormed the town at night and abducted 276 teenage schoolgirls from their dormitories. Daughters of Chibok deals with the aftermath of the kidnappings, and explores global issues of gender rights and the right to education.

    Play area: Standing, 3dof

    Number of players: Single-player

    Built with: Gopro Omni

    Maud Ceuterick - 14.07.2020 - 17:00

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